Baldur's Gate 3 FPS on Xeon Silver 4215 + GeForce RTX 5090

Baldur's Gate 3

A dense RPG where Act 3 becomes a CPU stress test due to the high number of NPCs. An SSD is vital for loading times. 16GB of RAM is recommended, and the game benefits greatly from upscaling tech like DLSS and FSR.

Baldur's Gate 3 - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low263 FPS
medium230 FPS
high177 FPS
ultra137 FPS
1440P
low151 FPS
medium133 FPS
high113 FPS
ultra84 FPS
4K
low95 FPS
medium85 FPS
high79 FPS
ultra64 FPS

Performance Report

Baldur's Gate 3

GeForce RTX 5090 + Xeon Silver 4215
🎮Visual Experience

At 1080p, all quality settings exceed 137 FPS. At 1440p, all settings exceed 84 FPS. At 4K, all settings exceed 64 FPS.

Official Requirements

The GeForce RTX 5090 is 136% above the recommended GPU (GeForce RTX 2060 Super) for Baldur's Gate 3. The Xeon Silver 4215 is 22% below recommended, but 131% above minimum.

⚙️FPS Ceiling Analysis

The Xeon Silver 4215 sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the GeForce RTX 5090 still has headroom.

Performance Limiter Analysis

Xeon Silver 4215|GeForce RTX 5090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages. Adjacent heavier settings are lightly stabilized to remove prediction jitter that would otherwise create impossible reversals.

📈Analysis

At 1080p low, the Xeon Silver 4215 sets the ceiling at about 268 FPS, while the GeForce RTX 5090 could reach 351 FPS. In this scenario, the CPU limits the GPU potential by 24% (FPS gap: 83 FPS). Overall distribution: CPU limits 12/12 cells, GPU limits 0/12, balanced 0/12.

Verdict

CPU Limits GPU

Your Xeon Silver 4215 is the limiting side in the heaviest mismatch. This means part of the GeForce RTX 5090 rendering potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 24%
MediumCPU Limits GPU 23%
HighCPU Limits GPU 23%
UltraCPU Limits GPU 23%
1440p (2K QHD)
LowCPU Limits GPU 17%
MediumCPU Limits GPU 17%
HighCPU Limits GPU 17%
UltraCPU Limits GPU 17%
4K (Ultra HD)
LowCPU Limits GPU 17%
MediumCPU Limits GPU 17%
HighCPU Limits GPU 17%
UltraCPU Limits GPU 17%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings and then monotonic-smoothed across heavier presets and resolutions, not generic utilization heuristics.

Baldur's Gate 3 Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Xeon Silver 4215
cpu icon
13,728
Your Score
MinimumCore i5-4690
RecommendedCore i7-8700K
GPU - GeForce RTX 5090
gpu icon
38,867
Your Score
MinimumGeForce GTX 970
RecommendedGeForce RTX 2060 Super

Your CPU is 22% below recommended and your GPU is 136% below recommended, but both meet minimum specs. Playable at Low/Medium settings, 1080p or below.

CPU

-22%vsrecommended

GPU

+136%vsrecommended

CPU

+131%vsminimum

GPU

+303%vsminimum

Minimum Requirements
Video Card: GeForce GTX 970
Processor: Core i5-4690
Memory: 8 GB
Disk Space: 150 GB (SSD)
System: Windows 10 64-bit
Recommended Requirements
Processor: Core i7-8700K
Memory: 16 GB
Disk Space: 150 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Xeon Silver 4215 and GeForce RTX 5090 run Baldur's Gate 3 well?

Yes, the Xeon Silver 4215 paired with the GeForce RTX 5090 can run Baldur's Gate 3 smoothly up to 4k achieving around 64 FPS at Ultra quality. Your GPU is 136% above the recommended specs, and your CPU is 22% below the recommended requirements.

2Is there a more cost-effective setup to run Baldur's Gate 3?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve Baldur's Gate 3 performance?

For Baldur's Gate 3, upgrading the CPU would have the biggest impact on performance. The Xeon Silver 4215 is currently the limiting factor — the GeForce RTX 5090 has extra headroom that a faster processor could take advantage of. This is especially noticeable at 1080p where CPU performance matters more. CPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Baldur's Gate 3?

Baldur's Gate 3 does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Baldur's Gate 3?

Baldur's Gate 3 requires at minimum a Core i5-4690 (CPU) and GeForce GTX 970 (GPU) with 8 GB RAM and 150 GB (SSD) storage. For the recommended experience, you need a Core i7-8700K and GeForce RTX 2060 Super with 16 GB RAM. Your setup meets the minimum requirements but falls short of the recommended specs. You may need to lower some settings for smooth performance.

6How accurate are these Baldur's Gate 3 FPS estimates for the Xeon Silver 4215 and GeForce RTX 5090?

These Baldur's Gate 3 FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.