
GeForce RTX 3060
Popular choices:

Quadro M5000
Popular choices:
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce RTX 3060
2021Why buy it
- ✅+80.7% higher PassMark G3D performance.
- ✅Costs $670 less on MSRP ($329 MSRP vs $999 MSRP).
- ✅Delivers 448.6% more G3D Mark for each dollar spent, at 51.7 vs 9.4 G3D/$ ($329 MSRP vs $999 MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅50% more VRAM for high-resolution textures and newer games (12 GB vs 8 GB).
Trade-offs
- ❌Fewer clear downsides in this head-to-head, aside from the usual pricing and availability swings.
Quadro M5000
2015Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Lower PassMark G3D performance (9,406 vs 16,995).
- ❌Less VRAM, with 8 GB vs 12 GB for high-resolution textures and newer games.
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Poor future-proofing: 2015-era hardware with 8 GB of VRAM is already a legacy-tier option for modern games.
- ❌203.6% HIGHER MSRP$999 MSRPvs$329 MSRP
GeForce RTX 3060
2021Quadro M5000
2015Why buy it
- ✅+80.7% higher PassMark G3D performance.
- ✅Costs $670 less on MSRP ($329 MSRP vs $999 MSRP).
- ✅Delivers 448.6% more G3D Mark for each dollar spent, at 51.7 vs 9.4 G3D/$ ($329 MSRP vs $999 MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅50% more VRAM for high-resolution textures and newer games (12 GB vs 8 GB).
Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Fewer clear downsides in this head-to-head, aside from the usual pricing and availability swings.
Trade-offs
- ❌Lower PassMark G3D performance (9,406 vs 16,995).
- ❌Less VRAM, with 8 GB vs 12 GB for high-resolution textures and newer games.
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Poor future-proofing: 2015-era hardware with 8 GB of VRAM is already a legacy-tier option for modern games.
- ❌203.6% HIGHER MSRP$999 MSRPvs$329 MSRP
Quick Answers
So, is GeForce RTX 3060 better than Quadro M5000?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is Quadro M5000 still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce RTX 3060 | Quadro M5000 |
|---|---|---|
| 1080p | ||
| low | 149 FPS | 105 FPS |
| medium | 131 FPS | 88 FPS |
| high | 118 FPS | 73 FPS |
| ultra | 99 FPS | 48 FPS |
| 1440p | ||
| low | 126 FPS | 89 FPS |
| medium | 104 FPS | 75 FPS |
| high | 92 FPS | 55 FPS |
| ultra | 80 FPS | 36 FPS |
| 4K | ||
| low | 67 FPS | 36 FPS |
| medium | 58 FPS | 32 FPS |
| high | 39 FPS | 20 FPS |
| ultra | 32 FPS | 17 FPS |

Counter-Strike 2
| Preset | GeForce RTX 3060 | Quadro M5000 |
|---|---|---|
| 1080p | ||
| low | 354 FPS | 171 FPS |
| medium | 310 FPS | 145 FPS |
| high | 249 FPS | 117 FPS |
| ultra | 195 FPS | 87 FPS |
| 1440p | ||
| low | 222 FPS | 118 FPS |
| medium | 196 FPS | 94 FPS |
| high | 160 FPS | 75 FPS |
| ultra | 128 FPS | 56 FPS |
| 4K | ||
| low | 110 FPS | 56 FPS |
| medium | 94 FPS | 47 FPS |
| high | 77 FPS | 43 FPS |
| ultra | 60 FPS | 35 FPS |

League of Legends
| Preset | GeForce RTX 3060 | Quadro M5000 |
|---|---|---|
| 1080p | ||
| low | 765 FPS | 423 FPS |
| medium | 612 FPS | 339 FPS |
| high | 510 FPS | 282 FPS |
| ultra | 382 FPS | 212 FPS |
| 1440p | ||
| low | 535 FPS | 317 FPS |
| medium | 432 FPS | 254 FPS |
| high | 366 FPS | 212 FPS |
| ultra | 287 FPS | 159 FPS |
| 4K | ||
| low | 367 FPS | 212 FPS |
| medium | 298 FPS | 169 FPS |
| high | 221 FPS | 141 FPS |
| ultra | 176 FPS | 106 FPS |

Valorant
| Preset | GeForce RTX 3060 | Quadro M5000 |
|---|---|---|
| 1080p | ||
| low | 523 FPS | 255 FPS |
| medium | 452 FPS | 221 FPS |
| high | 383 FPS | 187 FPS |
| ultra | 319 FPS | 148 FPS |
| 1440p | ||
| low | 428 FPS | 196 FPS |
| medium | 371 FPS | 173 FPS |
| high | 298 FPS | 141 FPS |
| ultra | 245 FPS | 110 FPS |
| 4K | ||
| low | 279 FPS | 110 FPS |
| medium | 259 FPS | 87 FPS |
| high | 225 FPS | 72 FPS |
| ultra | 186 FPS | 55 FPS |
Technical Specifications
Side-by-side comparison of GeForce RTX 3060 and Quadro M5000

GeForce RTX 3060
GeForce RTX 3060
The GeForce RTX 3060 is manufactured by NVIDIA. It was released in January 12 2021. It features the Ampere architecture. The core clock ranges from 1320 MHz to 1777 MHz. It has 3584 shading units. The thermal design power (TDP) is 170W. Manufactured using 8 nm process technology. It features 28 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 16,995 points. Launch price was $329.

Quadro M5000
Quadro M5000
The Quadro M5000 is manufactured by NVIDIA. It was released in June 29 2015. It features the Maxwell 2.0 architecture. The core clock ranges from 861 MHz to 1038 MHz. It has 2048 shading units. The thermal design power (TDP) is 150W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 9,406 points. Launch price was $2,856.99.
Graphics Performance
In G3D Mark, the GeForce RTX 3060 scores 16,995 versus the Quadro M5000's 9,406 — the GeForce RTX 3060 leads by 80.7%. The GeForce RTX 3060 is built on Ampere while the Quadro M5000 uses Maxwell 2.0, both on 8 nm vs 28 nm. Shader units: 3,584 (GeForce RTX 3060) vs 2,048 (Quadro M5000). Raw compute: 12.74 TFLOPS (GeForce RTX 3060) vs 4.252 TFLOPS (Quadro M5000). Boost clocks: 1777 MHz vs 1038 MHz.
| Feature | GeForce RTX 3060 | Quadro M5000 |
|---|---|---|
| G3D Mark Score | 16,995+81% | 9,406 |
| Architecture | Ampere | Maxwell 2.0 |
| Process Node | 8 nm | 28 nm |
| Shading Units | 3584+75% | 2048 |
| Compute (TFLOPS) | 12.74 TFLOPS+200% | 4.252 TFLOPS |
| Boost Clock | 1777 MHz+71% | 1038 MHz |
| ROPs | 48 | 64+33% |
| TMUs | 112 | 128+14% |
| L1 Cache | 3.5 MB+367% | 0.75 MB |
| L2 Cache | 3 MB+50% | 2 MB |
Advanced Features (DLSS/FSR)
The GeForce RTX 3060 gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Quadro M5000 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce RTX 3060 | Quadro M5000 |
|---|---|---|
| Upscaling Tech | DLSS 2 Super Resolution | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
The GeForce RTX 3060 comes with 12 GB of VRAM, while the Quadro M5000 has 8 GB. The GeForce RTX 3060 offers 50% more capacity, crucial for higher resolutions and texture-heavy games. Memory bandwidth: 360 GB/s (GeForce RTX 3060) vs 211 GB/s (Quadro M5000) — a 70.6% advantage for the GeForce RTX 3060. Bus width: 192-bit vs 256-bit. L2 Cache: 3 MB (GeForce RTX 3060) vs 2 MB (Quadro M5000) — the GeForce RTX 3060 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce RTX 3060 | Quadro M5000 |
|---|---|---|
| VRAM Capacity | 12 GB+50% | 8 GB |
| Memory Type | GDDR6 | GDDR5 |
| Memory Bandwidth | 360 GB/s+71% | 211 GB/s |
| Bus Width | 192-bit | 256-bit+33% |
| L2 Cache | 3 MB+50% | 2 MB |
Display & API Support
DirectX support: 12 Ultimate (GeForce RTX 3060) vs 12.1 (Quadro M5000). Vulkan: 1.3 vs 1.1. OpenGL: 4.6 vs 4.5. Maximum simultaneous displays: 4 vs 4.
| Feature | GeForce RTX 3060 | Quadro M5000 |
|---|---|---|
| DirectX | 12 Ultimate | 12.1 |
| Vulkan | 1.3+18% | 1.1 |
| OpenGL | 4.6+2% | 4.5 |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: NVENC 7th Gen (GeForce RTX 3060) vs NVENC 4.0 (Quadro M5000). Decoder: NVDEC 5th Gen vs PureVideo HD VP6. Supported codecs: AV1,H.265,H.264,VP9 (GeForce RTX 3060) vs MPEG-2,H.264,HEVC (Quadro M5000).
| Feature | GeForce RTX 3060 | Quadro M5000 |
|---|---|---|
| Encoder | NVENC 7th Gen | NVENC 4.0 |
| Decoder | NVDEC 5th Gen | PureVideo HD VP6 |
| Codecs | AV1,H.265,H.264,VP9 | MPEG-2,H.264,HEVC |
Power & Dimensions
The GeForce RTX 3060 draws 170W versus the Quadro M5000's 150W — a 12.5% difference. The Quadro M5000 is more power-efficient. Recommended PSU: 550W (GeForce RTX 3060) vs 500W (Quadro M5000). Power connectors: 8-pin vs PCIe-powered. Card length: 242mm vs 267mm, occupying 2 vs 2 slots. Typical load temperature: 75 vs 80°C.
| Feature | GeForce RTX 3060 | Quadro M5000 |
|---|---|---|
| TDP | 170W | 150W-12% |
| Recommended PSU | 550W | 500W-9% |
| Power Connector | 8-pin | PCIe-powered |
| Length | 242mm | 267mm |
| Height | 112mm | 111mm |
| Slots | 2 | 2 |
| Temp (Load) | 75-6% | 80°C |
| Perf/Watt | 100.0+59% | 62.7 |
Value Analysis
The GeForce RTX 3060 launched at $329 MSRP, while the Quadro M5000 launched at $999. The GeForce RTX 3060 costs 67.1% less ($670 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 51.7 (GeForce RTX 3060) vs 9.4 (Quadro M5000) — the GeForce RTX 3060 offers 450% better value. The GeForce RTX 3060 is the newer GPU (2021 vs 2015).
| Feature | GeForce RTX 3060 | Quadro M5000 |
|---|---|---|
| MSRP | $329-67% | $999 |
| Performance per Dollar | 51.7+450% | 9.4 |
| Codename | GA106 | GM204 |
| Release | January 12 2021 | June 29 2015 |
| Ranking | #114 | #280 |
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