Honkai: Star RailFPS onM4 Max (14 cores)&GeForce RTX 4090

Honkai: Star Rail

Being turn-based, extreme FPS is less critical here. The game features high-fidelity models and uses considerable storage for audio and cutscenes. 8GB of RAM is recommended for smooth operation.

This game has a built-in FPS cap of 60 FPS

Honkai: Star Rail - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low60 FPS
medium60 FPS
high60 FPS
ultra60 FPS
1440P
low60 FPS
medium60 FPS
high60 FPS
ultra60 FPS
4K
low60 FPS
medium60 FPS
high58 FPS
ultra50 FPS

Performance Report

Honkai: Star Rail

GeForce RTX 4090 + M4 Max (14 cores)
🎮Visual Experience

At 1080p, all quality settings exceed 71 FPS. At 1440p, all settings exceed 64 FPS. At 4K, frame rates range from 50 to 82 FPS.

Official Requirements

The GeForce RTX 4090 is 279% above the recommended GPU (GeForce GTX 1060) for Honkai: Star Rail. The M4 Max (14 cores) is 79% above the recommended CPU (Core i7).

⚙️FPS Ceiling Analysis

The M4 Max (14 cores) sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the GeForce RTX 4090 still has headroom.

Performance Limiter Analysis

M4 Max (14 cores)|GeForce RTX 4090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 4k high, the M4 Max (14 cores) sets the ceiling at about 57 FPS, while the GeForce RTX 4090 could reach 105 FPS. In this scenario, the CPU limits the GPU potential by 46% (FPS gap: 48 FPS). Overall distribution: CPU limits 12/12 cells, GPU limits 0/12, balanced 0/12.

Verdict

CPU Limits GPU

Your M4 Max (14 cores) is the limiting side in the heaviest mismatch. This means part of the GeForce RTX 4090 rendering potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 22%
MediumCPU Limits GPU 28%
HighCPU Limits GPU 27%
UltraCPU Limits GPU 37%
1440p (2K QHD)
LowCPU Limits GPU 20%
MediumCPU Limits GPU 26%
HighCPU Limits GPU 29%
UltraCPU Limits GPU 39%
4K (Ultra HD)
LowCPU Limits GPU 40%
MediumCPU Limits GPU 45%
HighCPU Limits GPU 46%
UltraCPU Limits GPU 44%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for M4 Max (14 cores) and GeForce RTX 4090

1080p (Full HD)

Low
CPU4% - 18%
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GPU29% - 49%
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Medium
CPU7% - 19%
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GPU29% - 50%
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High
CPU7% - 19%
<>
GPU29% - 50%
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Ultra
CPU9% - 19%
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GPU26% - 50%
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1440p (2K QHD)

Low
CPU5% - 18%
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GPU32% - 50%
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Medium
CPU8% - 19%
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GPU31% - 50%
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High
CPU8% - 19%
<>
GPU31% - 50%
<>
Ultra
CPU10% - 19%
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GPU28% - 50%
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4K (Ultra HD)

Low
CPU4% - 18%
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GPU45% - 55%
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Medium
CPU8% - 19%
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GPU45% - 55%
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High
CPU8% - 19%
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GPU45% - 55%
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Ultra
CPU10% - 19%
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GPU44% - 55%
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Performance Summary

The M4 Max (14 cores) + GeForce RTX 4090 pairing runs this title with CPU utilization between 4% and 19% and GPU utilization between 26% and 55%. M4 Max (14 cores) keeps significant headroom across presets, while GeForce RTX 4090 is utilized efficiently without persistent saturation. As resolution scales, average GPU load rises from 39% at 1080p to 50% at 4K, while CPU averages move from 13% to 13%.

Load Interpretation

Neither component is close to saturation: CPU tops out at 19% and GPU at 55%. This pattern suggests possible engine-side limits, an FPS cap, or workload constraints unrelated to raw hardware throughput. It also shows why low utilization does not automatically mean there is no FPS limiter.

Resolution Scaling

At 1080p, averages sit around CPU 13% and GPU 39%. At 1440p, that shifts to CPU 14% and GPU 40%, and at 4K it reaches CPU 13% and GPU 50%. This shows that GPU demand scales sharply with resolution while CPU load remains comparatively stable.

Optimal Settings Recommendation

4K (Ultra HD) Low is the most balanced preset based on this dataset. It runs around CPU 11% (4-18%) and GPU 50% (45-55%), which keeps GeForce RTX 4090 well utilized without constant max-out behavior while M4 Max (14 cores) remains stable for consistent frame delivery.

Upgrade Insight

Current utilization does not show an urgent upgrade requirement for either component; the M4 Max (14 cores) and GeForce RTX 4090 remain reasonably matched for this title.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Honkai: Star Rail Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - M4 Max (14 cores)
cpu icon
38,558
Your Score
MinimumCore i3
RecommendedCore i7
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce GTX 650
RecommendedGeForce GTX 1060

Your CPU is 79% above and your GPU is 279% above the recommended specs. Ultra settings at 1080p, or High at 1440p/4K.

CPU

+79%vsrecommended

GPU

+279%vsrecommended

CPU

+192%vsminimum

GPU

+2070%vsminimum

Minimum Requirements
Video Card: GeForce GTX 650
Processor: Core i3
Memory: 6 GB
Disk Space: 20 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 1060
Processor: Core i7
Memory: 8 GB
Disk Space: 20 GB
System: Windows 10 64-bit

Frequently Asked Questions

1Can the M4 Max (14 cores) and GeForce RTX 4090 run Honkai: Star Rail well?

Yes, the M4 Max (14 cores) paired with the GeForce RTX 4090 can run Honkai: Star Rail smoothly up to 1440p achieving around 64 FPS at Ultra quality. Your GPU is 279% above the recommended specs, and your CPU is 79% above the recommended requirements.

2Is there a more cost-effective setup to run Honkai: Star Rail?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve Honkai: Star Rail performance?

Your M4 Max (14 cores) is already an incredibly powerful processor. While it's technically the first component to hit its limit (which is completely normal in state-of-the-art builds), there is no meaningful upgrade path that would drastically improve your Honkai: Star Rail performance right now. CPU fully utilized at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Honkai: Star Rail?

Honkai: Star Rail does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Honkai: Star Rail?

Honkai: Star Rail requires at minimum a Core i3 (CPU) and GeForce GTX 650 (GPU) with 6 GB RAM and 20 GB storage. For the recommended experience, you need a Core i7 and GeForce GTX 1060 with 8 GB RAM. Your M4 Max (14 cores) and GeForce RTX 4090 both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these Honkai: Star Rail FPS estimates for the M4 Max (14 cores) and GeForce RTX 4090?

These Honkai: Star Rail FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.