The Sims 4FPS onRyzen 7 5800&GeForce RTX 4090

The Sims 4

Optimized to run on laptops, it is largely CPU-limited by the simulation. Installing many DLCs and expansions significantly increases RAM and storage load.

The Sims 4 - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low296 FPS
medium264 FPS
high242 FPS
ultra231 FPS
1440P
low290 FPS
medium278 FPS
high236 FPS
ultra218 FPS
4K
low211 FPS
medium203 FPS
high172 FPS
ultra148 FPS

Performance Report

The Sims 4

GeForce RTX 4090 + Ryzen 7 5800
🎮Visual Experience

At 1080p, all quality settings exceed 231 FPS, suitable for 144Hz+ monitors. At 1440p, all settings exceed 218 FPS. At 4K, all settings exceed 148 FPS.

Official Requirements

The GeForce RTX 4090 is 2070% above the recommended GPU (GeForce GTX 650) for The Sims 4. The Ryzen 7 5800 is 110% above the recommended CPU (Core i5-4460).

⚙️FPS Ceiling Analysis

The Ryzen 7 5800 sets the FPS ceiling at 1080p (low/medium/high), all 1440p settings, all 4k settings, while the GeForce RTX 4090 still has headroom. The FPS ceiling is closely matched at 1080p ultra.

💰Value Analysis

Approximated average price on current market:

GeForce RTX 4090:$1649(updated 2/6/2026)
Official Launch Price: $1599
Ryzen 7 5800:$160(updated 2/6/2026)
Official Launch Price: $349

Combo price: $1809. At 1080p Ultra, this combo delivers 231 FPS, equivalent to 0.13 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.164 fps/$0.146 fps/$0.134 fps/$0.128 fps/$
1440p0.160 fps/$0.154 fps/$0.130 fps/$0.121 fps/$
4k0.117 fps/$0.112 fps/$0.095 fps/$0.082 fps/$

* Table values represent FPS per Dollar (higher is better)

Performance Limiter Analysis

Ryzen 7 5800|GeForce RTX 4090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 4k high, the Ryzen 7 5800 sets the ceiling at about 168 FPS, while the GeForce RTX 4090 could reach 220 FPS. In this scenario, the CPU limits the GPU potential by 24% (FPS gap: 52 FPS). Overall distribution: CPU limits 11/12 cells, GPU limits 0/12, balanced 1/12.

Verdict

CPU Limits GPU

Your Ryzen 7 5800 is the limiting side in the heaviest mismatch. This means part of the GeForce RTX 4090 rendering potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 12%
MediumCPU Limits GPU 11%
HighCPU Limits GPU 9%
UltraBalanced
1440p (2K QHD)
LowCPU Limits GPU 18%
MediumCPU Limits GPU 17%
HighCPU Limits GPU 17%
UltraCPU Limits GPU 11%
4K (Ultra HD)
LowCPU Limits GPU 21%
MediumCPU Limits GPU 20%
HighCPU Limits GPU 24%
UltraCPU Limits GPU 23%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Ryzen 7 5800 and GeForce RTX 4090

1080p (Full HD)

Low
CPU7% - 18%
<>
GPU0% - 22%
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Medium
CPU7% - 18%
<>
GPU0% - 22%
<>
High
CPU7% - 18%
<>
GPU0% - 22%
<>
Ultra
CPU7% - 18%
<>
GPU0% - 22%
<>

1440p (2K QHD)

Low
CPU6% - 15%
<>
GPU0% - 25%
<>
Medium
CPU6% - 15%
<>
GPU0% - 25%
<>
High
CPU6% - 15%
<>
GPU0% - 25%
<>
Ultra
CPU6% - 15%
<>
GPU0% - 25%
<>

4K (Ultra HD)

Low
CPU6% - 15%
<>
GPU0% - 25%
<>
Medium
CPU6% - 15%
<>
GPU0% - 25%
<>
High
CPU6% - 15%
<>
GPU0% - 25%
<>
Ultra
CPU6% - 15%
<>
GPU0% - 25%
<>

Performance Summary

The Ryzen 7 5800 + GeForce RTX 4090 pairing runs this title with CPU utilization between 6% and 18% and GPU utilization between 0% and 25%. Ryzen 7 5800 keeps significant headroom across presets, while GeForce RTX 4090 is utilized efficiently without persistent saturation. As resolution scales, average GPU load rises from 11% at 1080p to 12% at 4K, while CPU averages move from 12% to 10%.

Load Interpretation

Neither component is close to saturation: CPU tops out at 18% and GPU at 25%. This pattern suggests possible engine-side limits, an FPS cap, or workload constraints unrelated to raw hardware throughput. It also shows why low utilization does not automatically mean there is no FPS limiter.

Resolution Scaling

At 1080p, averages sit around CPU 12% and GPU 11%. At 1440p, that shifts to CPU 10% and GPU 12%, and at 4K it reaches CPU 10% and GPU 12%. This shows that workload scaling is limited, which can indicate engine-side constraints.

Optimal Settings Recommendation

1440p (2K QHD) Low is the most balanced preset based on this dataset. It runs around CPU 10% (6-15%) and GPU 12% (0-25%), which keeps GeForce RTX 4090 well utilized without constant max-out behavior while Ryzen 7 5800 remains stable for consistent frame delivery.

Upgrade Insight

Current utilization does not show an urgent upgrade requirement for either component; the Ryzen 7 5800 and GeForce RTX 4090 remain reasonably matched for this title.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

The Sims 4 Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Ryzen 7 5800
cpu icon
25,735
Your Score
MinimumCore i3-3220
RecommendedCore i5-4460
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce 6600
RecommendedGeForce GTX 650

Your CPU is 110% above and your GPU is 2070% above the recommended specs. Ultra settings at 1080p, or High at 1440p/4K.

CPU

+110%vsrecommended

GPU

+2070%vsrecommended

CPU

+302%vsminimum

GPU

+81%vsminimum

Minimum Requirements
Video Card: GeForce 6600
Processor: Core i3-3220
Memory: 4 GB
Disk Space: 25 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 650
Processor: Core i5-4460
Memory: 8 GB
Disk Space: 50 GB
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Ryzen 7 5800 and GeForce RTX 4090 run The Sims 4 well?

Yes, the Ryzen 7 5800 paired with the GeForce RTX 4090 can run The Sims 4 smoothly up to 4k achieving around 148 FPS at Ultra quality. Your GPU is 2070% above the recommended specs, and your CPU is 110% above the recommended requirements.

2Is there a more cost-effective setup to run The Sims 4?

This CPU + GPU combo costs approximately $1809 ($160 CPU (Rank #41 Value) + $1649 GPU (Rank #77 Value)). Since the CPU is the main limiting factor, investing in a stronger processor will improve your framerates and overall value. For example, the Ryzen 9 9950X is a great upgrade option for around $649 (Rank #5 for value).

3Which component should I upgrade first to improve The Sims 4 performance?

For The Sims 4, upgrading the CPU would have the biggest impact on performance. The Ryzen 7 5800 is currently the limiting factor — the GeForce RTX 4090 has extra headroom that a faster processor could take advantage of. This is especially noticeable at 1080p where CPU performance matters more. CPU-limited at: 1080p low, 1080p medium, 1080p high, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for The Sims 4?

The Sims 4 does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for The Sims 4?

The Sims 4 requires at minimum a Core i3-3220 (CPU) and GeForce 6600 (GPU) with 4 GB RAM and 25 GB storage. For the recommended experience, you need a Core i5-4460 and GeForce GTX 650 with 8 GB RAM. Your Ryzen 7 5800 and GeForce RTX 4090 both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these The Sims 4 FPS estimates for the Ryzen 7 5800 and GeForce RTX 4090?

These The Sims 4 FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.