
GeForce FX 5700VE

MOBILITY RADEON 9550
GeForce FX 5700VE vs MOBILITY RADEON 9550 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce FX 5700VE vs MOBILITY RADEON 9550 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends
GeForce FX 5700VE vs MOBILITY RADEON 9550: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce FX 5700VE
2010Why buy it
- ✅+10% higher PassMark G3D performance.
- ✅296.8% more VRAM for high-resolution textures and newer games (256 MB vs 65 MB).
- ✅More future proof: Fermi 2.0 (2010−2014) on 40nm with a newer platform for upcoming games.
Trade-offs
- ❌2010 hardware with 256 MB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌Lower G3D Mark per dollar, at 0 vs 0.3 G3D/$ (Unknown MSRP vs $100 MSRP).
- ❌338% higher power demand at 219W vs 50W.
- ❌16900% longer card at 170mm vs 1mm.
MOBILITY RADEON 9550
2010Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 0.3 vs 0 G3D/$ ($100 MSRP vs Unknown MSRP).
- ✅Draws 50W instead of 219W, a 169W reduction.
- ✅Measures 1mm instead of 170mm, a 169mm shorter card that is more SFF-friendly.
Trade-offs
- ❌Lower PassMark G3D performance (30 vs 33).
- ❌Less VRAM, with 65 MB vs 256 MB for high-resolution textures and newer games.
- ❌2010 hardware with 65 MB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
Quick Answers
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GeForce FX 5700VE vs MOBILITY RADEON 9550 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce FX 5700VE
The GeForce FX 5700VE is manufactured by NVIDIA. It was released in December 7 2010. It features the Rankine architecture. The core clock speed is 732 MHz. It has 480 shading units. The thermal design power (TDP) is 219W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 33 points. Launch price was $349.

MOBILITY RADEON 9550
The MOBILITY RADEON 9550 is manufactured by AMD. It was released in January 7 2010. It features the TeraScale 2 architecture. The core clock speed is 700 MHz. It has 800 shading units. The thermal design power (TDP) is 50W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 30 points.
Graphics Performance
In G3D Mark, the GeForce FX 5700VE scores 33 versus the MOBILITY RADEON 9550's 30 — the GeForce FX 5700VE leads by 10%. The GeForce FX 5700VE is built on Rankine while the MOBILITY RADEON 9550 uses TeraScale 2, both on a 40 nm process. Shader units: 480 (GeForce FX 5700VE) vs 800 (MOBILITY RADEON 9550). Raw compute: 1.405 TFLOPS (GeForce FX 5700VE) vs 1.12 TFLOPS (MOBILITY RADEON 9550).
| Feature | GeForce FX 5700VE | MOBILITY RADEON 9550 |
|---|---|---|
| G3D Mark Score | 33+10% | 30 |
| Architecture | Rankine | TeraScale 2 |
| Process Node | 40 nm | 40 nm |
| Shading Units | 480 | 800+67% |
| Compute (TFLOPS) | 1.405 TFLOPS+25% | 1.12 TFLOPS |
| ROPs | 40+150% | 16 |
| TMUs | 60+50% | 40 |
| L1 Cache | 960 KB+1100% | 80 KB |
| L2 Cache | 640 KB+150% | 256 KB |
Advanced Features (DLSS/FSR)
The GeForce FX 5700VE gets NVIDIA DLSS, which still tends to look cleaner in motion. The MOBILITY RADEON 9550 leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.
| Feature | GeForce FX 5700VE | MOBILITY RADEON 9550 |
|---|---|---|
| Upscaling Tech | Upscaling support | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
The GeForce FX 5700VE has 256 MB of VRAM, while the MOBILITY RADEON 9550 carries 65 MB. GeForce FX 5700VE gives you 296.8% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 128-bit on the GeForce FX 5700VE and 128-bit on the MOBILITY RADEON 9550. L2 Cache: 640 KB (GeForce FX 5700VE) vs 256 KB (MOBILITY RADEON 9550) — the GeForce FX 5700VE has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce FX 5700VE | MOBILITY RADEON 9550 |
|---|---|---|
| VRAM Capacity | 0.25 GB+297% | 0.063 GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | Unknown | Unknown |
| Bus Width | 128-bit | 128-bit |
| L2 Cache | 640 KB+150% | 256 KB |
Display & API Support
DirectX support: 9.0a (GeForce FX 5700VE) vs 9.0 (MOBILITY RADEON 9550). Maximum simultaneous displays: 2 vs 0.
| Feature | GeForce FX 5700VE | MOBILITY RADEON 9550 |
|---|---|---|
| DirectX | 9.0a | 9.0 |
| Max Displays | 2 | 0 |
Power & Dimensions
The GeForce FX 5700VE draws 219W versus the MOBILITY RADEON 9550's 50W — a 125.7% difference. The MOBILITY RADEON 9550 is more power-efficient. Recommended PSU: 350W (GeForce FX 5700VE) vs 350W (MOBILITY RADEON 9550). Power connectors: Legacy vs PCIe-powered. Card length: 170mm vs 1mm, occupying 1 vs 0 slots.
| Feature | GeForce FX 5700VE | MOBILITY RADEON 9550 |
|---|---|---|
| TDP | 219W | 50W-77% |
| Recommended PSU | 350W | 350W |
| Power Connector | Legacy | PCIe-powered |
| Length | 170mm | 1mm |
| Height | 100mm | — |
| Slots | 1 | 0-100% |
| Temp (Load) | 75 | — |
| Perf/Watt | 0.2 | 0.6+200% |
Value Analysis
At launch, the GeForce FX 5700VE came in at $0, while the MOBILITY RADEON 9550 launched at $100. On MSRP, GeForce FX 5700VE was 100+% cheaper ($100 less). Performance per dollar on MSRP (G3D Mark / MSRP): Infinity (GeForce FX 5700VE) vs 0.3 (MOBILITY RADEON 9550) — the GeForce FX 5700VE offers Infinity% better value.
| Feature | GeForce FX 5700VE | MOBILITY RADEON 9550 |
|---|---|---|
| MSRP | $0-100% | $100 |
| Performance per Dollar | Infinity | 0.3 |
| Codename | GF110 | Broadway |
| Release | December 7 2010 | January 7 2010 |
| Ranking | #497 | #846 |
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