
GeForce GT 550M

Quadro FX 3800M
GeForce GT 550M vs Quadro FX 3800M Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce GT 550M vs Quadro FX 3800M FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce GT 550M vs Quadro FX 3800M: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce GT 550M
2013Why buy it
- ✅Draws 50W instead of 189W, a 139W reduction.
- ✅More future proof: Kepler (2012−2018) on 28nm with a newer platform for upcoming games.
Trade-offs
- ❌Lower average FPS than Quadro FX 3800M across 50 tracked games in our benchmark data.
- ❌2013 hardware with 1 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
Quadro FX 3800M
2008Why buy it
- ✅56.0% more average FPS across 50 tracked games in our benchmark data.
Trade-offs
- ❌2008 hardware with 1 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌278% higher power demand at 189W vs 50W.
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GeForce GT 550M vs Quadro FX 3800M Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce GT 550M
The GeForce GT 550M is manufactured by NVIDIA. It was released in June 25 2013. It features the Kepler architecture. The core clock speed is 980 MHz. It has 384 shading units. The thermal design power (TDP) is 50W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 561 points.

Quadro FX 3800M
The Quadro FX 3800M is manufactured by NVIDIA. It was released in November 11 2008. It features the Tesla 2.0 architecture. The core clock speed is 610 MHz. It has 240 shading units. The thermal design power (TDP) is 189W. Manufactured using 55 nm process technology. G3D Mark benchmark score: 572 points. Launch price was $3,499.
Graphics Performance
The GeForce GT 550M scores 561 and the Quadro FX 3800M reaches 572 in the G3D Mark benchmark — just a 2% difference, making them near-identical in rasterization performance. The GeForce GT 550M is built on Kepler while the Quadro FX 3800M uses Tesla 2.0, both on 28 nm vs 55 nm. Shader units: 384 (GeForce GT 550M) vs 240 (Quadro FX 3800M). Raw compute: 0.7526 TFLOPS (GeForce GT 550M) vs 0.6221 TFLOPS (Quadro FX 3800M).
| Feature | GeForce GT 550M | Quadro FX 3800M |
|---|---|---|
| G3D Mark Score | 561 | 572+2% |
| Architecture | Kepler | Tesla 2.0 |
| Process Node | 28 nm | 55 nm |
| Shading Units | 384+60% | 240 |
| Compute (TFLOPS) | 0.7526 TFLOPS+21% | 0.6221 TFLOPS |
| ROPs | 16 | 32+100% |
| TMUs | 32 | 80+150% |
| L2 Cache | 256 KB | 256 KB |
Advanced Features (DLSS/FSR)
The GeForce GT 550M gets NVIDIA DLSS, which still tends to look cleaner in motion. The Quadro FX 3800M leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.
| Feature | GeForce GT 550M | Quadro FX 3800M |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
Both cards ship with 1 GB of GDDR5. Memory bus width is 128-bit on the GeForce GT 550M and 64-bit on the Quadro FX 3800M.
| Feature | GeForce GT 550M | Quadro FX 3800M |
|---|---|---|
| VRAM Capacity | 1 GB | 1 GB |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 128-bit+100% | 64-bit |
| L2 Cache | 256 KB | 256 KB |
Display & API Support
DirectX support: 11.0 (GeForce GT 550M) vs 10 (Quadro FX 3800M). Vulkan: None vs N/A. OpenGL: 4.0 vs 3.3. Maximum simultaneous displays: 1 vs 2.
| Feature | GeForce GT 550M | Quadro FX 3800M |
|---|---|---|
| DirectX | 11.0+10% | 10 |
| Vulkan | None | N/A |
| OpenGL | 4.0+21% | 3.3 |
| Max Displays | 1 | 2+100% |
Media & Encoding
Hardware encoder: No (GeForce GT 550M) vs None (Quadro FX 3800M). Decoder: PureVideo HD VP4 vs PureVideo HD (VP2). Supported codecs: MPEG-2,H.264,VC-1,MPEG-4 ASP (GeForce GT 550M) vs H.264,VC-1,MPEG-2 (Quadro FX 3800M).
| Feature | GeForce GT 550M | Quadro FX 3800M |
|---|---|---|
| Encoder | No | None |
| Decoder | PureVideo HD VP4 | PureVideo HD (VP2) |
| Codecs | MPEG-2,H.264,VC-1,MPEG-4 ASP | H.264,VC-1,MPEG-2 |
Power & Dimensions
The GeForce GT 550M draws 50W versus the Quadro FX 3800M's 189W — a 116.3% difference. The GeForce GT 550M is more power-efficient. Recommended PSU: 350W (GeForce GT 550M) vs 350W (Quadro FX 3800M). Power connectors: PCIe-powered vs PCIe-powered. Card length: 0mm vs 0mm, occupying 0 vs 0 slots. Typical load temperature: 85°C vs 90.
| Feature | GeForce GT 550M | Quadro FX 3800M |
|---|---|---|
| TDP | 50W-74% | 189W |
| Recommended PSU | 350W | 350W |
| Power Connector | PCIe-powered | PCIe-powered |
| Length | 0mm | 0mm |
| Height | 0mm | 0mm |
| Slots | 0 | 0 |
| Temp (Load) | 85°C-6% | 90 |
| Perf/Watt | 11.2+273% | 3.0 |
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