GeForce GTS 360M vs GRID K160Q

NVIDIA

GeForce GTS 360M

2012Core: Up to 900 MHzBoost: 950 MHz
Similar parts
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VS

GRID K160Q

2013Core: 745 MHz
Similar parts
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GeForce GTS 360M vs GRID K160Q Performance Spectrum

About G3D Mark

G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.

GeForce GTS 360M vs GRID K160Q: Pros, Cons & Final Verdict

See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.

GeForce GTS 360M

2012

Why buy it

  • 100% more VRAM for high-resolution textures and newer games (1 GB vs 512 MB).
  • Draws 45W instead of 225W, a 180W reduction.

Trade-offs

  • 2012 hardware with 1 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
  • Lower G3D Mark per dollar, at 0 vs 5.0 G3D/$ (Unknown MSRP vs $125 MSRP).

GRID K160Q

2013

Why buy it

  • Delivers 100+% more G3D Mark for each dollar spent, at 5.0 vs 0 G3D/$ ($125 MSRP vs Unknown MSRP).

Trade-offs

  • Less VRAM, with 512 MB vs 1 GB for high-resolution textures and newer games.
  • 2013 hardware with 512 MB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
  • 400% higher power demand at 225W vs 45W.

Quick Answers

Which GPU is faster for gaming right now?
GeForce GTS 360M is the faster gaming card right now based on the synthetic data we have. It leads by 2.1% in PassMark G3D (641 vs 628), which is the best performance signal available in this matchup.
Which GPU is the safer long-term pick for 2026 and beyond?
GeForce GTS 360M is the safer long-term pick for 2026 and beyond. The case is simple: 1 GB vs 512 MB of VRAM. That gives it more room for heavier textures and higher settings over time.
Which GPU is the better buy today?
GRID K160Q makes the most sense today based on the pricing and value data we have for this matchup. If you are mainly targeting 1080p and some 1440p, GRID K160Q is the easier value choice. If you care more about 1080p and some 1440p headroom, GeForce GTS 360M has the stronger long-term case.

GeForce GTS 360M vs GRID K160Q Technical Specifications

Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

NVIDIA

GeForce GTS 360M

The GeForce GTS 360M is manufactured by NVIDIA. It was released in March 22 2012. It features the Kepler architecture. The core clock ranges from Up to 900 MHz to 950 MHz. It has 384 shading units. The thermal design power (TDP) is 45W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 641 points.

NVIDIA

GRID K160Q

The GRID K160Q is manufactured by NVIDIA. It was released in June 28 2013. It features the Kepler architecture. The core clock speed is 745 MHz. It has 1536 shading units. The thermal design power (TDP) is 225W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 628 points. Launch price was $937.

Graphics Performance

The GeForce GTS 360M scores 641 and the GRID K160Q reaches 628 in the G3D Mark benchmark — just a 2.1% difference, making them near-identical in rasterization performance. The GeForce GTS 360M is built on Kepler while the GRID K160Q uses Kepler, both on a 28 nm process. Shader units: 384 (GeForce GTS 360M) vs 1,536 (GRID K160Q). Raw compute: 0.7296 TFLOPS (GeForce GTS 360M) vs 2.289 TFLOPS (GRID K160Q).

FeatureGeForce GTS 360MGRID K160Q
G3D Mark Score
641+2%
628
Architecture
Kepler
Kepler
Process Node
28 nm
28 nm
Shading Units
384
1536+300%
Compute (TFLOPS)
0.7296 TFLOPS
2.289 TFLOPS+214%
ROPs
16
32+100%
TMUs
32
128+300%
L1 Cache
32 KB
128 KB+300%
L2 Cache
256 KB
512 KB+100%

Advanced Features (DLSS/FSR)

The GeForce GTS 360M gets NVIDIA DLSS, which still tends to look cleaner in motion. The GRID K160Q leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.

FeatureGeForce GTS 360MGRID K160Q
Upscaling Tech
Upscaling support
Upscaling support
Frame Generation
Not Supported
Not Supported
Ray Reconstruction
No
No
Low Latency
NVIDIA Reflex
Standard
💾

Video Memory (VRAM)

The GeForce GTS 360M has 1 GB of VRAM, while the GRID K160Q carries 512 MB. GeForce GTS 360M gives you 100% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 128-bit on the GeForce GTS 360M and 64-bit on the GRID K160Q. L2 Cache: 256 KB (GeForce GTS 360M) vs 512 KB (GRID K160Q) — the GRID K160Q has significantly larger on-die cache to reduce VRAM reliance.

FeatureGeForce GTS 360MGRID K160Q
VRAM Capacity
1 GB+100%
0.5 GB
Memory Type
GDDR5
GDDR5
Bus Width
128-bit+100%
64-bit
L2 Cache
256 KB
512 KB+100%
🔌

Power & Dimensions

The GeForce GTS 360M draws 45W versus the GRID K160Q's 225W — a 133.3% difference. The GeForce GTS 360M is more power-efficient. Recommended PSU: 350W (GeForce GTS 360M) vs 350W (GRID K160Q). Power connectors: Legacy vs PCIe-powered.

FeatureGeForce GTS 360MGRID K160Q
TDP
45W-80%
225W
Recommended PSU
350W
350W
Power Connector
Legacy
PCIe-powered
Slots
0
Temp (Load)
90°C
Perf/Watt
14.2+407%
2.8
💰

Value Analysis

The newer card here is GRID K160Q (2013 vs 2012).

FeatureGeForce GTS 360MGRID K160Q
MSRP
$125
Codename
GK107
GK104
Release
March 22 2012
June 28 2013
Ranking
#828
#589

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