
GeForce GTX 1060 (Mobile)
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Quadro M5500
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 1060 (Mobile)
2023Why buy it
- ✅21.5% more average FPS across 49 tracked games in our benchmark data.
- ✅More future proof: Ada Lovelace (2022−2024) on 5nm with a newer platform for upcoming games.
- ✅Draws 115W instead of 150W, a 35W reduction.
Trade-offs
- ❌Less VRAM, with 6 GB vs 8 GB for high-resolution textures and newer games.
- ❌Lower G3D Mark per dollar, at 0 vs 9.9 G3D/$ (Unknown MSRP vs $800 MSRP).
Quadro M5500
2016Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 9.9 vs 0 G3D/$ ($800 MSRP vs Unknown MSRP).
- ✅33.3% more VRAM for high-resolution textures and newer games (8 GB vs 6 GB).
Trade-offs
- ❌Lower average FPS than GeForce GTX 1060 (Mobile) across 49 tracked games in our benchmark data.
- ❌Poor future-proofing: 2016-era hardware with 8 GB of VRAM is already a legacy-tier option for modern games.
- ❌30.4% higher power demand at 150W vs 115W.
GeForce GTX 1060 (Mobile)
2023Quadro M5500
2016Why buy it
- ✅21.5% more average FPS across 49 tracked games in our benchmark data.
- ✅More future proof: Ada Lovelace (2022−2024) on 5nm with a newer platform for upcoming games.
- ✅Draws 115W instead of 150W, a 35W reduction.
Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 9.9 vs 0 G3D/$ ($800 MSRP vs Unknown MSRP).
- ✅33.3% more VRAM for high-resolution textures and newer games (8 GB vs 6 GB).
Trade-offs
- ❌Less VRAM, with 6 GB vs 8 GB for high-resolution textures and newer games.
- ❌Lower G3D Mark per dollar, at 0 vs 9.9 G3D/$ (Unknown MSRP vs $800 MSRP).
Trade-offs
- ❌Lower average FPS than GeForce GTX 1060 (Mobile) across 49 tracked games in our benchmark data.
- ❌Poor future-proofing: 2016-era hardware with 8 GB of VRAM is already a legacy-tier option for modern games.
- ❌30.4% higher power demand at 150W vs 115W.
Quick Answers
So, is GeForce GTX 1060 (Mobile) better than Quadro M5500?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is Quadro M5500 still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 1060 (Mobile) | Quadro M5500 |
|---|---|---|
| 1080p | ||
| low | 106 FPS | 108 FPS |
| medium | 95 FPS | 91 FPS |
| high | 83 FPS | 78 FPS |
| ultra | 68 FPS | 52 FPS |
| 1440p | ||
| low | 95 FPS | 92 FPS |
| medium | 83 FPS | 77 FPS |
| high | 71 FPS | 59 FPS |
| ultra | 59 FPS | 38 FPS |
| 4K | ||
| low | 50 FPS | 36 FPS |
| medium | 47 FPS | 33 FPS |
| high | 35 FPS | 21 FPS |
| ultra | 31 FPS | 18 FPS |

Counter-Strike 2
| Preset | GeForce GTX 1060 (Mobile) | Quadro M5500 |
|---|---|---|
| 1080p | ||
| low | 216 FPS | 229 FPS |
| medium | 182 FPS | 198 FPS |
| high | 153 FPS | 151 FPS |
| ultra | 114 FPS | 120 FPS |
| 1440p | ||
| low | 135 FPS | 170 FPS |
| medium | 109 FPS | 144 FPS |
| high | 90 FPS | 116 FPS |
| ultra | 68 FPS | 91 FPS |
| 4K | ||
| low | 64 FPS | 98 FPS |
| medium | 53 FPS | 82 FPS |
| high | 51 FPS | 69 FPS |
| ultra | 41 FPS | 52 FPS |

League of Legends
| Preset | GeForce GTX 1060 (Mobile) | Quadro M5500 |
|---|---|---|
| 1080p | ||
| low | 367 FPS | 356 FPS |
| medium | 294 FPS | 285 FPS |
| high | 245 FPS | 237 FPS |
| ultra | 184 FPS | 178 FPS |
| 1440p | ||
| low | 275 FPS | 267 FPS |
| medium | 220 FPS | 214 FPS |
| high | 184 FPS | 178 FPS |
| ultra | 138 FPS | 134 FPS |
| 4K | ||
| low | 184 FPS | 178 FPS |
| medium | 147 FPS | 142 FPS |
| high | 122 FPS | 119 FPS |
| ultra | 92 FPS | 89 FPS |

Valorant
| Preset | GeForce GTX 1060 (Mobile) | Quadro M5500 |
|---|---|---|
| 1080p | ||
| low | 367 FPS | 234 FPS |
| medium | 294 FPS | 202 FPS |
| high | 245 FPS | 164 FPS |
| ultra | 184 FPS | 140 FPS |
| 1440p | ||
| low | 275 FPS | 183 FPS |
| medium | 220 FPS | 159 FPS |
| high | 184 FPS | 125 FPS |
| ultra | 138 FPS | 104 FPS |
| 4K | ||
| low | 184 FPS | 100 FPS |
| medium | 147 FPS | 80 FPS |
| high | 122 FPS | 63 FPS |
| ultra | 92 FPS | 50 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 1060 (Mobile) and Quadro M5500

GeForce GTX 1060 (Mobile)
GeForce GTX 1060 (Mobile)
The GeForce GTX 1060 (Mobile) is manufactured by NVIDIA. It was released in January 3 2023. It features the Ada Lovelace architecture. The core clock ranges from 1545 MHz to 1890 MHz. It has 3072 shading units. The thermal design power (TDP) is 115W. Manufactured using 5 nm process technology. It features 24 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 8,160 points.

Quadro M5500
Quadro M5500
The Quadro M5500 is manufactured by NVIDIA. It was released in April 8 2016. It features the Maxwell 2.0 architecture. The core clock ranges from 1140 MHz to 1165 MHz. It has 2048 shading units. The thermal design power (TDP) is 150W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 7,915 points.
Graphics Performance
The GeForce GTX 1060 (Mobile) scores 8,160 and the Quadro M5500 reaches 7,915 in the G3D Mark benchmark — just a 3.1% difference, making them near-identical in rasterization performance. The GeForce GTX 1060 (Mobile) is built on Ada Lovelace while the Quadro M5500 uses Maxwell 2.0, both on 5 nm vs 28 nm. Shader units: 3,072 (GeForce GTX 1060 (Mobile)) vs 2,048 (Quadro M5500). Raw compute: 11.61 TFLOPS (GeForce GTX 1060 (Mobile)) vs 4.772 TFLOPS (Quadro M5500). Boost clocks: 1890 MHz vs 1165 MHz.
| Feature | GeForce GTX 1060 (Mobile) | Quadro M5500 |
|---|---|---|
| G3D Mark Score | 8,160+3% | 7,915 |
| Architecture | Ada Lovelace | Maxwell 2.0 |
| Process Node | 5 nm | 28 nm |
| Shading Units | 3072+50% | 2048 |
| Compute (TFLOPS) | 11.61 TFLOPS+143% | 4.772 TFLOPS |
| Boost Clock | 1890 MHz+62% | 1165 MHz |
| ROPs | 48 | 64+33% |
| TMUs | 96 | 128+33% |
| L1 Cache | 3 MB+300% | 0.75 MB |
| L2 Cache | 32 MB+1500% | 2 MB |
Advanced Features (DLSS/FSR)
The GeForce GTX 1060 (Mobile) gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Quadro M5500 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GTX 1060 (Mobile) | Quadro M5500 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
The GeForce GTX 1060 (Mobile) comes with 6 GB of VRAM, while the Quadro M5500 has 8 GB. The Quadro M5500 offers 33.3% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 192-bit vs 256-bit. L2 Cache: 32 MB (GeForce GTX 1060 (Mobile)) vs 2 MB (Quadro M5500) — the GeForce GTX 1060 (Mobile) has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 1060 (Mobile) | Quadro M5500 |
|---|---|---|
| VRAM Capacity | 6 GB | 8 GB+33% |
| Memory Type | GDDR5 | GDDR6 |
| Bus Width | 192-bit | 256-bit+33% |
| L2 Cache | 32 MB+1500% | 2 MB |
Display & API Support
DirectX support: 12 (GeForce GTX 1060 (Mobile)) vs 12 (12_1) (Quadro M5500). Vulkan: 1.3 vs 1.2. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 4.
| Feature | GeForce GTX 1060 (Mobile) | Quadro M5500 |
|---|---|---|
| DirectX | 12 | 12 (12_1) |
| Vulkan | 1.3+8% | 1.2 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: NVENC 6th Gen (GeForce GTX 1060 (Mobile)) vs NVENC (Maxwell) (Quadro M5500). Decoder: NVDEC 3rd Gen vs NVDEC (Maxwell). Supported codecs: H.264,H.265 (GeForce GTX 1060 (Mobile)) vs H.264,H.265,VP9,MPEG-2,VC-1 (Quadro M5500).
| Feature | GeForce GTX 1060 (Mobile) | Quadro M5500 |
|---|---|---|
| Encoder | NVENC 6th Gen | NVENC (Maxwell) |
| Decoder | NVDEC 3rd Gen | NVDEC (Maxwell) |
| Codecs | H.264,H.265 | H.264,H.265,VP9,MPEG-2,VC-1 |
Power & Dimensions
The GeForce GTX 1060 (Mobile) draws 115W versus the Quadro M5500's 150W — a 26.4% difference. The GeForce GTX 1060 (Mobile) is more power-efficient. Recommended PSU: 500W (GeForce GTX 1060 (Mobile)) vs 350W (Quadro M5500). Power connectors: PCIe-powered vs PCIe-powered. Card length: 0mm vs 0mm, occupying 0 vs 0 slots. Typical load temperature: 70 vs 85.
| Feature | GeForce GTX 1060 (Mobile) | Quadro M5500 |
|---|---|---|
| TDP | 115W-23% | 150W |
| Recommended PSU | 500W | 350W-30% |
| Power Connector | PCIe-powered | PCIe-powered |
| Length | 0mm | 0mm |
| Height | 0mm | 0mm |
| Slots | 0 | 0 |
| Temp (Load) | 70-18% | 85 |
| Perf/Watt | 71.0+34% | 52.8 |
Value Analysis
The GeForce GTX 1060 (Mobile) is the newer GPU (2023 vs 2016).
| Feature | GeForce GTX 1060 (Mobile) | Quadro M5500 |
|---|---|---|
| MSRP | — | $800 |
| Codename | AD107 | GM204 |
| Release | January 3 2023 | April 8 2016 |
| Ranking | #102 | #321 |
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