
GeForce GTX 980 (móvel)

Quadro M5000M
GeForce GTX 980 (móvel) vs Quadro M5000M Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce GTX 980 (móvel) vs Quadro M5000M FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce GTX 980 (móvel) vs Quadro M5000M: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce GTX 980 (móvel)
2015Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Lower average FPS than Quadro M5000M across 50 tracked games in our benchmark data.
- ❌Less VRAM, with 4 GB vs 8 GB for high-resolution textures and newer games.
- ❌2015 hardware with 4 GB of VRAM already sits in legacy territory for modern games.
Quadro M5000M
2015Why buy it
- ✅12.4% more average FPS across 50 tracked games in our benchmark data.
- ✅100% more VRAM for high-resolution textures and newer games (8 GB vs 4 GB).
- ✅More future proof: Maxwell 2.0 (2014−2019) on 28nm with a newer platform for upcoming games.
Trade-offs
- ❌2015 hardware with 8 GB of VRAM already sits in legacy territory for modern games.
Quick Answers
Which GPU is faster for gaming right now?
Which GPU is the safer long-term pick for 2026 and beyond?
Which GPU is the better buy today?
GeForce GTX 980 (móvel) vs Quadro M5000M Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce GTX 980 (móvel)
The GeForce GTX 980 (móvel) is manufactured by NVIDIA. It was released in September 21 2015. It features the Maxwell 2.0 architecture. The core clock ranges from 1064 MHz to 1216 MHz. It has 2048 shading units. The thermal design power (TDP) is 100W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 7,366 points. Launch price was $395.82.

Quadro M5000M
The Quadro M5000M is manufactured by NVIDIA. It was released in August 18 2015. It features the Maxwell 2.0 architecture. The core clock ranges from 975 MHz to 1051 MHz. It has 1,536 shading units. The thermal design power (TDP) is 100W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 7,056 points.
Graphics Performance
The GeForce GTX 980 (móvel) scores 7,366 and the Quadro M5000M reaches 7,056 in the G3D Mark benchmark — just a 4.4% difference, making them near-identical in rasterization performance. The GeForce GTX 980 (móvel) is built on Maxwell 2.0 while the Quadro M5000M uses Maxwell 2.0, both on a 28 nm process. Shader units: 2,048 (GeForce GTX 980 (móvel)) vs 1 (Quadro M5000M). Raw compute: 4.358 TFLOPS (GeForce GTX 980 (móvel)) vs 2.995 TFLOPS (Quadro M5000M). Boost clocks: 1216 MHz vs 1051 MHz.
| Feature | GeForce GTX 980 (móvel) | Quadro M5000M |
|---|---|---|
| G3D Mark Score | 7,366+4% | 7,056 |
| Architecture | Maxwell 2.0 | Maxwell 2.0 |
| Process Node | 28 nm | 28 nm |
| Shading Units | 2048+33% | 1,536 |
| Compute (TFLOPS) | 4.358 TFLOPS+46% | 2.995 TFLOPS |
| Boost Clock | 1216 MHz+16% | 1051 MHz |
| ROPs | 64 | 64 |
| TMUs | 128+33% | 96 |
| L1 Cache | 768 KB+33% | 576 KB |
| L2 Cache | 2 MB | 2 MB |
Advanced Features (DLSS/FSR)
The GeForce GTX 980 (móvel) gets NVIDIA DLSS, which still tends to look cleaner in motion. The Quadro M5000M leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.
| Feature | GeForce GTX 980 (móvel) | Quadro M5000M |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
The GeForce GTX 980 (móvel) has 4 GB of VRAM, while the Quadro M5000M carries 8 GB. Quadro M5000M gives you 100% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 256-bit on the GeForce GTX 980 (móvel) and 256-bit on the Quadro M5000M.
| Feature | GeForce GTX 980 (móvel) | Quadro M5000M |
|---|---|---|
| VRAM Capacity | 4 GB | 8 GB+100% |
| Memory Type | GDDR5 | GDDR6 |
| Bus Width | 256-bit | 256-bit |
| L2 Cache | 2 MB | 2 MB |
Display & API Support
DirectX support: 12 Ultimate (GeForce GTX 980 (móvel)) vs 12.1 (Quadro M5000M). Vulkan: 1.3 vs 1.4. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 4.
| Feature | GeForce GTX 980 (móvel) | Quadro M5000M |
|---|---|---|
| DirectX | 12 Ultimate | 12.1 |
| Vulkan | 1.3 | 1.4+8% |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: NVENC (2nd Gen) (GeForce GTX 980 (móvel)) vs NVENC 5.0 (Quadro M5000M). Decoder: NVDEC (2nd Gen) vs PureVideo HD VP6. Supported codecs: H.264,HEVC,VP9 (GeForce GTX 980 (móvel)) vs MPEG-2,H.264 (Quadro M5000M).
| Feature | GeForce GTX 980 (móvel) | Quadro M5000M |
|---|---|---|
| Encoder | NVENC (2nd Gen) | NVENC 5.0 |
| Decoder | NVDEC (2nd Gen) | PureVideo HD VP6 |
| Codecs | H.264,HEVC,VP9 | MPEG-2,H.264 |
Power & Dimensions
The GeForce GTX 980 (móvel) draws 100W versus the Quadro M5000M's 100W — a 0% difference. The Quadro M5000M is more power-efficient. Recommended PSU: 350W (GeForce GTX 980 (móvel)) vs 350W (Quadro M5000M). Power connectors: 1x 6-pin vs PCIe-powered.
| Feature | GeForce GTX 980 (móvel) | Quadro M5000M |
|---|---|---|
| TDP | 100W | 100W |
| Recommended PSU | 350W | 350W |
| Power Connector | 1x 6-pin | PCIe-powered |
| Length | — | 0mm |
| Height | — | 0mm |
| Slots | — | 0 |
| Temp (Load) | 80°C | — |
| Perf/Watt | 73.7+4% | 70.6 |
Top Performing GPUs
The most powerful gpus ranked by G3D Mark benchmark scores.













