
GeForce GTX 980M SLI
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Quadro RTX 4000 with Max-Q Design
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 980M SLI
2014Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌No equivalent frame-generation stack like DLSS 3.5 + Frame Generation (2023).
- ❌Poor future-proofing: 2014-era hardware with 8 GB of VRAM is already a legacy-tier option for modern games.
- ❌150% higher power demand at 200W vs 80W.
Quadro RTX 4000 with Max-Q Design
2019Why buy it
- ✅Access to a newer frame-generation stack with DLSS 3.5 + Frame Generation (2023).
- ✅More future proof: Turing (2018−2022) on 12nm with a newer platform for upcoming games.
- ✅Draws 80W instead of 200W, a 120W reduction.
Trade-offs
- ❌Fewer clear downsides in this head-to-head, aside from the usual pricing and availability swings.
GeForce GTX 980M SLI
2014Quadro RTX 4000 with Max-Q Design
2019Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Why buy it
- ✅Access to a newer frame-generation stack with DLSS 3.5 + Frame Generation (2023).
- ✅More future proof: Turing (2018−2022) on 12nm with a newer platform for upcoming games.
- ✅Draws 80W instead of 200W, a 120W reduction.
Trade-offs
- ❌No equivalent frame-generation stack like DLSS 3.5 + Frame Generation (2023).
- ❌Poor future-proofing: 2014-era hardware with 8 GB of VRAM is already a legacy-tier option for modern games.
- ❌150% higher power demand at 200W vs 80W.
Trade-offs
- ❌Fewer clear downsides in this head-to-head, aside from the usual pricing and availability swings.
Quick Answers
So, is GeForce GTX 980M SLI better than Quadro RTX 4000 with Max-Q Design?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does Quadro RTX 4000 with Max-Q Design make more sense than GeForce GTX 980M SLI?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 980M SLI | Quadro RTX 4000 with Max-Q Design |
|---|---|---|
| 1080p | ||
| low | 45 FPS | 162 FPS |
| medium | 37 FPS | 142 FPS |
| high | 27 FPS | 117 FPS |
| ultra | 18 FPS | 73 FPS |
| 1440p | ||
| low | 36 FPS | 130 FPS |
| medium | 26 FPS | 109 FPS |
| high | 17 FPS | 82 FPS |
| ultra | 11 FPS | 52 FPS |
| 4K | ||
| low | 15 FPS | 50 FPS |
| medium | 12 FPS | 43 FPS |
| high | 7 FPS | 31 FPS |
| ultra | 6 FPS | 26 FPS |

Counter-Strike 2
| Preset | GeForce GTX 980M SLI | Quadro RTX 4000 with Max-Q Design |
|---|---|---|
| 1080p | ||
| low | 98 FPS | 174 FPS |
| medium | 74 FPS | 139 FPS |
| high | 56 FPS | 117 FPS |
| ultra | 35 FPS | 100 FPS |
| 1440p | ||
| low | 56 FPS | 134 FPS |
| medium | 38 FPS | 105 FPS |
| high | 27 FPS | 90 FPS |
| ultra | 18 FPS | 74 FPS |
| 4K | ||
| low | 19 FPS | 78 FPS |
| medium | 13 FPS | 63 FPS |
| high | 11 FPS | 53 FPS |
| ultra | 8 FPS | 40 FPS |

League of Legends
| Preset | GeForce GTX 980M SLI | Quadro RTX 4000 with Max-Q Design |
|---|---|---|
| 1080p | ||
| low | 564 FPS | 548 FPS |
| medium | 451 FPS | 438 FPS |
| high | 376 FPS | 365 FPS |
| ultra | 282 FPS | 274 FPS |
| 1440p | ||
| low | 423 FPS | 411 FPS |
| medium | 338 FPS | 329 FPS |
| high | 282 FPS | 274 FPS |
| ultra | 211 FPS | 205 FPS |
| 4K | ||
| low | 277 FPS | 274 FPS |
| medium | 225 FPS | 219 FPS |
| high | 175 FPS | 183 FPS |
| ultra | 129 FPS | 137 FPS |

Valorant
| Preset | GeForce GTX 980M SLI | Quadro RTX 4000 with Max-Q Design |
|---|---|---|
| 1080p | ||
| low | 191 FPS | 247 FPS |
| medium | 158 FPS | 214 FPS |
| high | 109 FPS | 172 FPS |
| ultra | 77 FPS | 145 FPS |
| 1440p | ||
| low | 126 FPS | 189 FPS |
| medium | 97 FPS | 167 FPS |
| high | 70 FPS | 131 FPS |
| ultra | 49 FPS | 108 FPS |
| 4K | ||
| low | 68 FPS | 112 FPS |
| medium | 50 FPS | 94 FPS |
| high | 37 FPS | 76 FPS |
| ultra | 27 FPS | 58 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 980M SLI and Quadro RTX 4000 with Max-Q Design

GeForce GTX 980M SLI
GeForce GTX 980M SLI
The GeForce GTX 980M SLI is manufactured by NVIDIA. It was released in October 7 2014. It features the Maxwell architecture. The core clock ranges from 1038 MHz to 1127 MHz. It has 3072 shading units. The thermal design power (TDP) is 200W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 12,523 points.

Quadro RTX 4000 with Max-Q Design
Quadro RTX 4000 with Max-Q Design
The Quadro RTX 4000 with Max-Q Design is manufactured by NVIDIA. It was released in May 27 2019. It features the Turing architecture. The core clock ranges from 780 MHz to 1380 MHz. It has 2560 shading units. The thermal design power (TDP) is 80W. Manufactured using 12 nm process technology. It features 40 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 12,173 points.
Graphics Performance
The GeForce GTX 980M SLI scores 12,523 and the Quadro RTX 4000 with Max-Q Design reaches 12,173 in the G3D Mark benchmark — just a 2.9% difference, making them near-identical in rasterization performance. The GeForce GTX 980M SLI is built on Maxwell while the Quadro RTX 4000 with Max-Q Design uses Turing, both on 28 nm vs 12 nm. Shader units: 3,072 (GeForce GTX 980M SLI) vs 2,560 (Quadro RTX 4000 with Max-Q Design). Boost clocks: 1127 MHz vs 1380 MHz.
| Feature | GeForce GTX 980M SLI | Quadro RTX 4000 with Max-Q Design |
|---|---|---|
| G3D Mark Score | 12,523+3% | 12,173 |
| Architecture | Maxwell | Turing |
| Process Node | 28 nm | 12 nm |
| Shading Units | 3072+20% | 2560 |
| Boost Clock | 1127 MHz | 1380 MHz+22% |
Advanced Features (DLSS/FSR)
A critical advantage for the Quadro RTX 4000 with Max-Q Design is support for DLSS 3.5 + Frame Generation. This allows it to generate entire frames using AI/Algorithms, essentially doubling the frame rate in CPU-bound scenarios or heavy ray-tracing titles. The GeForce GTX 980M SLI lacks specific hardware/driver support for this native frame generation tier.The Quadro RTX 4000 with Max-Q Design supports the newer DLSS 3.5 Super Resolution, whereas the GeForce GTX 980M SLI is capped at Upscaling support.
| Feature | GeForce GTX 980M SLI | Quadro RTX 4000 with Max-Q Design |
|---|---|---|
| Upscaling Tech | Upscaling support | DLSS 3.5 Super Resolution |
| Frame Generation | Not Supported | DLSS 3.5 + Frame Generation |
| Ray Reconstruction | No | Yes (DLSS 3.5) |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
Both cards feature 8 GB of video memory. Bus width: 256-bit vs 256-bit.
| Feature | GeForce GTX 980M SLI | Quadro RTX 4000 with Max-Q Design |
|---|---|---|
| VRAM Capacity | 8 GB | 8 GB |
| Memory Type | GDDR5 | GDDR6 |
| Bus Width | 256-bit | 256-bit |
Display & API Support
DirectX support: 12.1 (GeForce GTX 980M SLI) vs 12.2 (Quadro RTX 4000 with Max-Q Design). Vulkan: 1.1 vs 1.3. OpenGL: 4.4 vs 4.6. Maximum simultaneous displays: 4 vs 4.
| Feature | GeForce GTX 980M SLI | Quadro RTX 4000 with Max-Q Design |
|---|---|---|
| DirectX | 12.1 | 12.2 |
| Vulkan | 1.1 | 1.3+18% |
| OpenGL | 4.4 | 4.6+5% |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: NVENC 4.0 (2x) (GeForce GTX 980M SLI) vs 7th Gen NVENC (Quadro RTX 4000 with Max-Q Design). Decoder: PureVideo HD VP6 (2x) vs 5th Gen NVDEC. Supported codecs: MPEG-2,H.264,HEVC (GeForce GTX 980M SLI) vs MPEG-2,H.264,HEVC,VP9 (Quadro RTX 4000 with Max-Q Design).
| Feature | GeForce GTX 980M SLI | Quadro RTX 4000 with Max-Q Design |
|---|---|---|
| Encoder | NVENC 4.0 (2x) | 7th Gen NVENC |
| Decoder | PureVideo HD VP6 (2x) | 5th Gen NVDEC |
| Codecs | MPEG-2,H.264,HEVC | MPEG-2,H.264,HEVC,VP9 |
Power & Dimensions
The GeForce GTX 980M SLI draws 200W versus the Quadro RTX 4000 with Max-Q Design's 80W — a 85.7% difference. The Quadro RTX 4000 with Max-Q Design is more power-efficient. Recommended PSU: 500W (GeForce GTX 980M SLI) vs 500W (Quadro RTX 4000 with Max-Q Design). Power connectors: 1x 6-pin vs PCIe-powered. Card length: 267mm vs 0mm, occupying 2 vs 0 slots. Typical load temperature: 85°C vs 80°C.
| Feature | GeForce GTX 980M SLI | Quadro RTX 4000 with Max-Q Design |
|---|---|---|
| TDP | 200W | 80W-60% |
| Recommended PSU | 500W | 500W |
| Power Connector | 1x 6-pin | PCIe-powered |
| Length | 267mm | 0mm |
| Height | 111mm | 0mm |
| Slots | 2 | 0-100% |
| Temp (Load) | 85°C | 80°C-6% |
| Perf/Watt | 62.6 | 152.2+143% |
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