
GeForce RTX 3060 Ti
Popular choices:

Iris Graphics 540
Popular choices:
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce RTX 3060 Ti
2020Why buy it
- β +1499.4% higher PassMark G3D performance.
- β Delivers 100+% more G3D Mark for each dollar spent, at 50.9 vs 0 G3D/$ ($399 MSRP vs Unknown MSRP).
- β Access to DLSS 2 Super Resolution (2020).
- β 100+% more VRAM for high-resolution textures and newer games (8 GB vs Unknown).
- β More future proof: Ampere (2020β2025) on 8nm with a newer platform for upcoming games.
Trade-offs
- β1233.3% higher power demand at 200W vs 15W.
Iris Graphics 540
2015Why buy it
- β Draws 15W instead of 200W, a 185W reduction.
Trade-offs
- βLower PassMark G3D performance (1,270 vs 20,312).
- βLess VRAM, with Unknown vs 8 GB for high-resolution textures and newer games.
- βNo DLSS support; it relies on Upscaling support instead.
- βVery weak future-proofing: 2015-era hardware with Unknown of VRAM is already obsolete for modern gaming and is hard to recommend today.
- βLower G3D Mark per dollar, at 0 vs 50.9 G3D/$ (Unknown MSRP vs $399 MSRP).
GeForce RTX 3060 Ti
2020Iris Graphics 540
2015Why buy it
- β +1499.4% higher PassMark G3D performance.
- β Delivers 100+% more G3D Mark for each dollar spent, at 50.9 vs 0 G3D/$ ($399 MSRP vs Unknown MSRP).
- β Access to DLSS 2 Super Resolution (2020).
- β 100+% more VRAM for high-resolution textures and newer games (8 GB vs Unknown).
- β More future proof: Ampere (2020β2025) on 8nm with a newer platform for upcoming games.
Why buy it
- β Draws 15W instead of 200W, a 185W reduction.
Trade-offs
- β1233.3% higher power demand at 200W vs 15W.
Trade-offs
- βLower PassMark G3D performance (1,270 vs 20,312).
- βLess VRAM, with Unknown vs 8 GB for high-resolution textures and newer games.
- βNo DLSS support; it relies on Upscaling support instead.
- βVery weak future-proofing: 2015-era hardware with Unknown of VRAM is already obsolete for modern gaming and is hard to recommend today.
- βLower G3D Mark per dollar, at 0 vs 50.9 G3D/$ (Unknown MSRP vs $399 MSRP).
Quick Answers
So, is GeForce RTX 3060 Ti better than Iris Graphics 540?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is Iris Graphics 540 still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce RTX 3060 Ti | Iris Graphics 540 |
|---|---|---|
| 1080p | ||
| low | 152 FPS | 16 FPS |
| medium | 137 FPS | 11 FPS |
| high | 118 FPS | 7 FPS |
| ultra | 100 FPS | 4 FPS |
| 1440p | ||
| low | 131 FPS | 11 FPS |
| medium | 107 FPS | 6 FPS |
| high | 91 FPS | 3 FPS |
| ultra | 82 FPS | 1 FPS |
| 4K | ||
| low | 77 FPS | 4 FPS |
| medium | 65 FPS | 2 FPS |
| high | 50 FPS | 1 FPS |
| ultra | 43 FPS | 1 FPS |

Counter-Strike 2
| Preset | GeForce RTX 3060 Ti | Iris Graphics 540 |
|---|---|---|
| 1080p | ||
| low | 425 FPS | 57 FPS |
| medium | 366 FPS | 46 FPS |
| high | 296 FPS | 32 FPS |
| ultra | 248 FPS | 23 FPS |
| 1440p | ||
| low | 272 FPS | 43 FPS |
| medium | 229 FPS | 28 FPS |
| high | 190 FPS | 20 FPS |
| ultra | 156 FPS | 15 FPS |
| 4K | ||
| low | 133 FPS | 23 FPS |
| medium | 114 FPS | 15 FPS |
| high | 96 FPS | 12 FPS |
| ultra | 73 FPS | 8 FPS |

League of Legends
| Preset | GeForce RTX 3060 Ti | Iris Graphics 540 |
|---|---|---|
| 1080p | ||
| low | 859 FPS | 57 FPS |
| medium | 693 FPS | 46 FPS |
| high | 602 FPS | 38 FPS |
| ultra | 457 FPS | 29 FPS |
| 1440p | ||
| low | 658 FPS | 43 FPS |
| medium | 529 FPS | 34 FPS |
| high | 452 FPS | 29 FPS |
| ultra | 343 FPS | 21 FPS |
| 4K | ||
| low | 434 FPS | 29 FPS |
| medium | 346 FPS | 23 FPS |
| high | 275 FPS | 19 FPS |
| ultra | 221 FPS | 14 FPS |

Valorant
| Preset | GeForce RTX 3060 Ti | Iris Graphics 540 |
|---|---|---|
| 1080p | ||
| low | 580 FPS | 57 FPS |
| medium | 514 FPS | 46 FPS |
| high | 424 FPS | 37 FPS |
| ultra | 373 FPS | 24 FPS |
| 1440p | ||
| low | 478 FPS | 11 FPS |
| medium | 427 FPS | 8 FPS |
| high | 335 FPS | 6 FPS |
| ultra | 290 FPS | 5 FPS |
| 4K | ||
| low | 285 FPS | 7 FPS |
| medium | 266 FPS | 5 FPS |
| high | 234 FPS | 4 FPS |
| ultra | 195 FPS | 3 FPS |
Technical Specifications
Side-by-side comparison of GeForce RTX 3060 Ti and Iris Graphics 540

GeForce RTX 3060 Ti
GeForce RTX 3060 Ti
The GeForce RTX 3060 Ti is manufactured by NVIDIA. It was released in December 1 2020. It features the Ampere architecture. The core clock ranges from 1410 MHz to 1665 MHz. It has 4864 shading units. The thermal design power (TDP) is 200W. Manufactured using 8 nm process technology. It features 38 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 20,312 points. Launch price was $399.

Iris Graphics 540
Iris Graphics 540
The Iris Graphics 540 is manufactured by Intel. It was released in September 1 2015. It features the Generation 9.0 architecture. The core clock ranges from 300 MHz to 1000 MHz. It has 384 shading units. The thermal design power (TDP) is 15W. Manufactured using 14 nm+ process technology. G3D Mark benchmark score: 1,270 points.
Graphics Performance
In G3D Mark, the GeForce RTX 3060 Ti scores 20,312 versus the Iris Graphics 540's 1,270 β the GeForce RTX 3060 Ti leads by 1499.4%. The GeForce RTX 3060 Ti is built on Ampere while the Iris Graphics 540 uses Generation 9.0, both on 8 nm vs 14 nm+. Shader units: 4,864 (GeForce RTX 3060 Ti) vs 384 (Iris Graphics 540). Raw compute: 16.2 TFLOPS (GeForce RTX 3060 Ti) vs 0.768 TFLOPS (Iris Graphics 540). Boost clocks: 1665 MHz vs 1000 MHz.
| Feature | GeForce RTX 3060 Ti | Iris Graphics 540 |
|---|---|---|
| G3D Mark Score | 20,312+1499% | 1,270 |
| Architecture | Ampere | Generation 9.0 |
| Process Node | 8 nm | 14 nm+ |
| Shading Units | 4864+1167% | 384 |
| Compute (TFLOPS) | 16.2 TFLOPS+2009% | 0.768 TFLOPS |
| Boost Clock | 1665 MHz+67% | 1000 MHz |
| ROPs | 80+1233% | 6 |
| TMUs | 152+217% | 48 |
Advanced Features (DLSS/FSR)
The GeForce RTX 3060 Ti gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Iris Graphics 540 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce RTX 3060 Ti | Iris Graphics 540 |
|---|---|---|
| Upscaling Tech | DLSS 2 Super Resolution | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
The GeForce RTX 3060 Ti comes with 8 GB of VRAM, while the Iris Graphics 540 has 0 MB. The GeForce RTX 3060 Ti offers 100+% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 256-bit vs System.
| Feature | GeForce RTX 3060 Ti | Iris Graphics 540 |
|---|---|---|
| VRAM Capacity | 8 GB | Shared System RAM |
| Memory Type | GDDR6 | Shared |
| Memory Bandwidth | 448 GB/s | System |
| Bus Width | 256-bit | System |
Display & API Support
DirectX support: 12 Ultimate (12_2) (GeForce RTX 3060 Ti) vs 12 (FL 12_1) (Iris Graphics 540). Vulkan: 1.3 vs 1.3. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 3.
| Feature | GeForce RTX 3060 Ti | Iris Graphics 540 |
|---|---|---|
| DirectX | 12 Ultimate (12_2) | 12 (FL 12_1) |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4+33% | 3 |
Media & Encoding
Hardware encoder: NVENC (Ampere) (GeForce RTX 3060 Ti) vs Quick Sync (Iris Graphics 540). Decoder: NVDEC (Ampere) vs Quick Sync. Supported codecs: H.264,H.265,VP9,AV1 (GeForce RTX 3060 Ti) vs H.264,HEVC,VP8 (Iris Graphics 540).
| Feature | GeForce RTX 3060 Ti | Iris Graphics 540 |
|---|---|---|
| Encoder | NVENC (Ampere) | Quick Sync |
| Decoder | NVDEC (Ampere) | Quick Sync |
| Codecs | H.264,H.265,VP9,AV1 | H.264,HEVC,VP8 |
Power & Dimensions
The GeForce RTX 3060 Ti draws 200W versus the Iris Graphics 540's 15W β a 172.1% difference. The Iris Graphics 540 is more power-efficient. Recommended PSU: 600W (GeForce RTX 3060 Ti) vs 1W (Iris Graphics 540). Power connectors: 8-pin vs Integrated.
| Feature | GeForce RTX 3060 Ti | Iris Graphics 540 |
|---|---|---|
| TDP | 200W | 15W-93% |
| Recommended PSU | 600W | 1W-100% |
| Power Connector | 8-pin | Integrated |
| Length | 242mm | β |
| Height | 112mm | β |
| Slots | 2 | 0-100% |
| Temp (Load) | 75 | β |
| Perf/Watt | 101.6+20% | 84.7 |
Value Analysis
The GeForce RTX 3060 Ti launched at $399 MSRP, while the Iris Graphics 540 launched at $0. The Iris Graphics 540 costs 100+% less ($399 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 50.9 (GeForce RTX 3060 Ti) vs Infinity (Iris Graphics 540) β the Iris Graphics 540 offers Infinity% better value. The GeForce RTX 3060 Ti is the newer GPU (2020 vs 2015).
| Feature | GeForce RTX 3060 Ti | Iris Graphics 540 |
|---|---|---|
| MSRP | $399 | $0-100% |
| Performance per Dollar | 50.9 | Infinity |
| Codename | GA104 | Skylake GT3e |
| Release | December 1 2020 | September 1 2015 |
| Ranking | #73 | #808 |
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