
GeForce RTX 3060 Ti
Popular choices:

Quadro M600M
Popular choices:
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce RTX 3060 Ti
2020Why buy it
- ✅+814.5% higher PassMark G3D performance.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 50.9 vs 0 G3D/$ ($399 MSRP vs Unknown MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅300% more VRAM for high-resolution textures and newer games (8 GB vs 2 GB).
- ✅More future proof: Ampere (2020−2025) on 8nm with a newer platform for upcoming games.
Trade-offs
- ❌566.7% higher power demand at 200W vs 30W.
Quadro M600M
2015Why buy it
- ✅Draws 30W instead of 200W, a 170W reduction.
Trade-offs
- ❌Lower PassMark G3D performance (2,221 vs 20,312).
- ❌Less VRAM, with 2 GB vs 8 GB for high-resolution textures and newer games.
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Very weak future-proofing: 2015-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 50.9 G3D/$ (Unknown MSRP vs $399 MSRP).
GeForce RTX 3060 Ti
2020Quadro M600M
2015Why buy it
- ✅+814.5% higher PassMark G3D performance.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 50.9 vs 0 G3D/$ ($399 MSRP vs Unknown MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅300% more VRAM for high-resolution textures and newer games (8 GB vs 2 GB).
- ✅More future proof: Ampere (2020−2025) on 8nm with a newer platform for upcoming games.
Why buy it
- ✅Draws 30W instead of 200W, a 170W reduction.
Trade-offs
- ❌566.7% higher power demand at 200W vs 30W.
Trade-offs
- ❌Lower PassMark G3D performance (2,221 vs 20,312).
- ❌Less VRAM, with 2 GB vs 8 GB for high-resolution textures and newer games.
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Very weak future-proofing: 2015-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 50.9 G3D/$ (Unknown MSRP vs $399 MSRP).
Quick Answers
So, is GeForce RTX 3060 Ti better than Quadro M600M?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is Quadro M600M still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce RTX 3060 Ti | Quadro M600M |
|---|---|---|
| 1080p | ||
| low | 152 FPS | 15 FPS |
| medium | 137 FPS | 9 FPS |
| high | 118 FPS | 6 FPS |
| ultra | 100 FPS | 3 FPS |
| 1440p | ||
| low | 131 FPS | 9 FPS |
| medium | 107 FPS | 5 FPS |
| high | 91 FPS | 2 FPS |
| ultra | 82 FPS | 1 FPS |
| 4K | ||
| low | 77 FPS | 4 FPS |
| medium | 65 FPS | 2 FPS |
| high | 50 FPS | 1 FPS |
| ultra | 43 FPS | 1 FPS |

Counter-Strike 2
| Preset | GeForce RTX 3060 Ti | Quadro M600M |
|---|---|---|
| 1080p | ||
| low | 425 FPS | 66 FPS |
| medium | 366 FPS | 37 FPS |
| high | 296 FPS | 26 FPS |
| ultra | 248 FPS | 17 FPS |
| 1440p | ||
| low | 272 FPS | 19 FPS |
| medium | 229 FPS | 12 FPS |
| high | 190 FPS | 8 FPS |
| ultra | 156 FPS | 6 FPS |
| 4K | ||
| low | 133 FPS | 6 FPS |
| medium | 114 FPS | 4 FPS |
| high | 96 FPS | 3 FPS |
| ultra | 73 FPS | 2 FPS |

League of Legends
| Preset | GeForce RTX 3060 Ti | Quadro M600M |
|---|---|---|
| 1080p | ||
| low | 859 FPS | 100 FPS |
| medium | 693 FPS | 80 FPS |
| high | 602 FPS | 67 FPS |
| ultra | 457 FPS | 50 FPS |
| 1440p | ||
| low | 658 FPS | 75 FPS |
| medium | 529 FPS | 60 FPS |
| high | 452 FPS | 50 FPS |
| ultra | 343 FPS | 37 FPS |
| 4K | ||
| low | 434 FPS | 50 FPS |
| medium | 346 FPS | 40 FPS |
| high | 275 FPS | 33 FPS |
| ultra | 221 FPS | 25 FPS |

Valorant
| Preset | GeForce RTX 3060 Ti | Quadro M600M |
|---|---|---|
| 1080p | ||
| low | 580 FPS | 85 FPS |
| medium | 514 FPS | 68 FPS |
| high | 424 FPS | 54 FPS |
| ultra | 373 FPS | 44 FPS |
| 1440p | ||
| low | 478 FPS | 15 FPS |
| medium | 427 FPS | 12 FPS |
| high | 335 FPS | 11 FPS |
| ultra | 290 FPS | 9 FPS |
| 4K | ||
| low | 285 FPS | 11 FPS |
| medium | 266 FPS | 8 FPS |
| high | 234 FPS | 7 FPS |
| ultra | 195 FPS | 5 FPS |
Technical Specifications
Side-by-side comparison of GeForce RTX 3060 Ti and Quadro M600M

GeForce RTX 3060 Ti
GeForce RTX 3060 Ti
The GeForce RTX 3060 Ti is manufactured by NVIDIA. It was released in December 1 2020. It features the Ampere architecture. The core clock ranges from 1410 MHz to 1665 MHz. It has 4864 shading units. The thermal design power (TDP) is 200W. Manufactured using 8 nm process technology. It features 38 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 20,312 points. Launch price was $399.

Quadro M600M
Quadro M600M
The Quadro M600M is manufactured by NVIDIA. It was released in August 18 2015. It features the Maxwell architecture. The core clock ranges from 837 MHz to 876 MHz. It has 384 shading units. The thermal design power (TDP) is 30W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 2,221 points.
Graphics Performance
In G3D Mark, the GeForce RTX 3060 Ti scores 20,312 versus the Quadro M600M's 2,221 — the GeForce RTX 3060 Ti leads by 814.5%. The GeForce RTX 3060 Ti is built on Ampere while the Quadro M600M uses Maxwell, both on 8 nm vs 28 nm. Shader units: 4,864 (GeForce RTX 3060 Ti) vs 384 (Quadro M600M). Raw compute: 16.2 TFLOPS (GeForce RTX 3060 Ti) vs 0.6728 TFLOPS (Quadro M600M). Boost clocks: 1665 MHz vs 876 MHz.
| Feature | GeForce RTX 3060 Ti | Quadro M600M |
|---|---|---|
| G3D Mark Score | 20,312+815% | 2,221 |
| Architecture | Ampere | Maxwell |
| Process Node | 8 nm | 28 nm |
| Shading Units | 4864+1167% | 384 |
| Compute (TFLOPS) | 16.2 TFLOPS+2308% | 0.6728 TFLOPS |
| Boost Clock | 1665 MHz+90% | 876 MHz |
| ROPs | 80+900% | 8 |
| TMUs | 152+850% | 16 |
| L1 Cache | 4.8 MB+3592% | 0.13 MB |
| L2 Cache | 4 MB+100% | 2 MB |
Advanced Features (DLSS/FSR)
The GeForce RTX 3060 Ti gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Quadro M600M relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce RTX 3060 Ti | Quadro M600M |
|---|---|---|
| Upscaling Tech | DLSS 2 Super Resolution | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
The GeForce RTX 3060 Ti comes with 8 GB of VRAM, while the Quadro M600M has 2 GB. The GeForce RTX 3060 Ti offers 300% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 256-bit vs 64-bit. L2 Cache: 4 MB (GeForce RTX 3060 Ti) vs 2 MB (Quadro M600M) — the GeForce RTX 3060 Ti has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce RTX 3060 Ti | Quadro M600M |
|---|---|---|
| VRAM Capacity | 8 GB+300% | 2 GB |
| Memory Type | GDDR6 | GDDR5 |
| Bus Width | 256-bit+300% | 64-bit |
| L2 Cache | 4 MB+100% | 2 MB |
Display & API Support
DirectX support: 12 Ultimate (12_2) (GeForce RTX 3060 Ti) vs 12 (11_0) (Quadro M600M). Vulkan: 1.3 vs 1.3. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 4.
| Feature | GeForce RTX 3060 Ti | Quadro M600M |
|---|---|---|
| DirectX | 12 Ultimate (12_2) | 12 (11_0) |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: NVENC (Ampere) (GeForce RTX 3060 Ti) vs NVENC 4th Gen (Quadro M600M). Decoder: NVDEC (Ampere) vs PureVideo HD (VP5). Supported codecs: H.264,H.265,VP9,AV1 (GeForce RTX 3060 Ti) vs H.264,MPEG-2,VC-1 (Quadro M600M).
| Feature | GeForce RTX 3060 Ti | Quadro M600M |
|---|---|---|
| Encoder | NVENC (Ampere) | NVENC 4th Gen |
| Decoder | NVDEC (Ampere) | PureVideo HD (VP5) |
| Codecs | H.264,H.265,VP9,AV1 | H.264,MPEG-2,VC-1 |
Power & Dimensions
The GeForce RTX 3060 Ti draws 200W versus the Quadro M600M's 30W — a 147.8% difference. The Quadro M600M is more power-efficient. Recommended PSU: 600W (GeForce RTX 3060 Ti) vs 350W (Quadro M600M). Power connectors: 8-pin vs PCIe-powered. Typical load temperature: 75 vs 75°C.
| Feature | GeForce RTX 3060 Ti | Quadro M600M |
|---|---|---|
| TDP | 200W | 30W-85% |
| Recommended PSU | 600W | 350W-42% |
| Power Connector | 8-pin | PCIe-powered |
| Length | 242mm | — |
| Height | 112mm | — |
| Slots | 2 | 0-100% |
| Temp (Load) | 75 | 75°C |
| Perf/Watt | 101.6+37% | 74.0 |
Value Analysis
The GeForce RTX 3060 Ti is the newer GPU (2020 vs 2015).
| Feature | GeForce RTX 3060 Ti | Quadro M600M |
|---|---|---|
| MSRP | $399 | — |
| Codename | GA104 | GM107 |
| Release | December 1 2020 | August 18 2015 |
| Ranking | #73 | #658 |
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