
GeForce RTX 3060 Ti
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Radeon 530
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce RTX 3060 Ti
2020Why buy it
- ✅1701.4% more average FPS across 44 tracked games in our benchmark data.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 50.9 vs 0 G3D/$ ($399 MSRP vs Unknown MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅1500% more VRAM for high-resolution textures and newer games (8 GB vs 512 MB).
- ✅More future proof: Ampere (2020−2025) on 8nm with a newer platform for upcoming games.
Trade-offs
- ❌300% higher power demand at 200W vs 50W.
Radeon 530
2017Why buy it
- ✅Draws 50W instead of 200W, a 150W reduction.
Trade-offs
- ❌Lower average FPS than GeForce RTX 3060 Ti across 44 tracked games in our benchmark data.
- ❌Less VRAM, with 512 MB vs 8 GB for high-resolution textures and newer games.
- ❌No DLSS support; it relies on FSR Upscaling / FSR 4 (2025) instead.
- ❌Very weak future-proofing: 2017-era hardware with 512 MB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 50.9 G3D/$ (Unknown MSRP vs $399 MSRP).
GeForce RTX 3060 Ti
2020Radeon 530
2017Why buy it
- ✅1701.4% more average FPS across 44 tracked games in our benchmark data.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 50.9 vs 0 G3D/$ ($399 MSRP vs Unknown MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅1500% more VRAM for high-resolution textures and newer games (8 GB vs 512 MB).
- ✅More future proof: Ampere (2020−2025) on 8nm with a newer platform for upcoming games.
Why buy it
- ✅Draws 50W instead of 200W, a 150W reduction.
Trade-offs
- ❌300% higher power demand at 200W vs 50W.
Trade-offs
- ❌Lower average FPS than GeForce RTX 3060 Ti across 44 tracked games in our benchmark data.
- ❌Less VRAM, with 512 MB vs 8 GB for high-resolution textures and newer games.
- ❌No DLSS support; it relies on FSR Upscaling / FSR 4 (2025) instead.
- ❌Very weak future-proofing: 2017-era hardware with 512 MB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 50.9 G3D/$ (Unknown MSRP vs $399 MSRP).
Quick Answers
So, is GeForce RTX 3060 Ti better than Radeon 530?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is Radeon 530 still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce RTX 3060 Ti | Radeon 530 |
|---|---|---|
| 1080p | ||
| low | 152 FPS | 13 FPS |
| medium | 137 FPS | 8 FPS |
| high | 118 FPS | 4 FPS |
| ultra | 100 FPS | 3 FPS |
| 1440p | ||
| low | 131 FPS | 7 FPS |
| medium | 107 FPS | 4 FPS |
| high | 91 FPS | 2 FPS |
| ultra | 82 FPS | 1 FPS |
| 4K | ||
| low | 77 FPS | 3 FPS |
| medium | 65 FPS | 2 FPS |
| high | 50 FPS | 1 FPS |
| ultra | 43 FPS | 1 FPS |

Counter-Strike 2
| Preset | GeForce RTX 3060 Ti | Radeon 530 |
|---|---|---|
| 1080p | ||
| low | 425 FPS | 36 FPS |
| medium | 366 FPS | 19 FPS |
| high | 296 FPS | 13 FPS |
| ultra | 248 FPS | 9 FPS |
| 1440p | ||
| low | 272 FPS | 11 FPS |
| medium | 229 FPS | 6 FPS |
| high | 190 FPS | 4 FPS |
| ultra | 156 FPS | 3 FPS |
| 4K | ||
| low | 133 FPS | 3 FPS |
| medium | 114 FPS | 2 FPS |
| high | 96 FPS | 2 FPS |
| ultra | 73 FPS | 1 FPS |

League of Legends
| Preset | GeForce RTX 3060 Ti | Radeon 530 |
|---|---|---|
| 1080p | ||
| low | 859 FPS | 47 FPS |
| medium | 693 FPS | 37 FPS |
| high | 602 FPS | 31 FPS |
| ultra | 457 FPS | 23 FPS |
| 1440p | ||
| low | 658 FPS | 35 FPS |
| medium | 529 FPS | 28 FPS |
| high | 452 FPS | 23 FPS |
| ultra | 343 FPS | 17 FPS |
| 4K | ||
| low | 434 FPS | 23 FPS |
| medium | 346 FPS | 19 FPS |
| high | 275 FPS | 16 FPS |
| ultra | 221 FPS | 12 FPS |

Valorant
| Preset | GeForce RTX 3060 Ti | Radeon 530 |
|---|---|---|
| 1080p | ||
| low | 580 FPS | 42 FPS |
| medium | 514 FPS | 33 FPS |
| high | 424 FPS | 24 FPS |
| ultra | 373 FPS | 19 FPS |
| 1440p | ||
| low | 478 FPS | 6 FPS |
| medium | 427 FPS | 5 FPS |
| high | 335 FPS | 4 FPS |
| ultra | 290 FPS | 3 FPS |
| 4K | ||
| low | 285 FPS | 4 FPS |
| medium | 266 FPS | 3 FPS |
| high | 234 FPS | 3 FPS |
| ultra | 195 FPS | 2 FPS |
Technical Specifications
Side-by-side comparison of GeForce RTX 3060 Ti and Radeon 530

GeForce RTX 3060 Ti
GeForce RTX 3060 Ti
The GeForce RTX 3060 Ti is manufactured by NVIDIA. It was released in December 1 2020. It features the Ampere architecture. The core clock ranges from 1410 MHz to 1665 MHz. It has 4864 shading units. The thermal design power (TDP) is 200W. Manufactured using 8 nm process technology. It features 38 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 20,312 points. Launch price was $399.

Radeon 530
Radeon 530
The Radeon 530 is manufactured by AMD. It was released in April 18 2017. It features the GCN 3.0 architecture. The core clock ranges from 730 MHz to 1024 MHz. It has 384 shading units. The thermal design power (TDP) is 50W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 1,037 points.
Graphics Performance
In G3D Mark, the GeForce RTX 3060 Ti scores 20,312 versus the Radeon 530's 1,037 — the GeForce RTX 3060 Ti leads by 1858.7%. The GeForce RTX 3060 Ti is built on Ampere while the Radeon 530 uses GCN 3.0, both on 8 nm vs 28 nm. Shader units: 4,864 (GeForce RTX 3060 Ti) vs 384 (Radeon 530). Raw compute: 16.2 TFLOPS (GeForce RTX 3060 Ti) vs 0.7864 TFLOPS (Radeon 530). Boost clocks: 1665 MHz vs 1024 MHz.
| Feature | GeForce RTX 3060 Ti | Radeon 530 |
|---|---|---|
| G3D Mark Score | 20,312+1859% | 1,037 |
| Architecture | Ampere | GCN 3.0 |
| Process Node | 8 nm | 28 nm |
| Shading Units | 4864+1167% | 384 |
| Compute (TFLOPS) | 16.2 TFLOPS+1960% | 0.7864 TFLOPS |
| Boost Clock | 1665 MHz+63% | 1024 MHz |
| ROPs | 80+900% | 8 |
| TMUs | 152+533% | 24 |
| L1 Cache | 4.8 MB+5233% | 0.09 MB |
| L2 Cache | 4 MB+2977% | 0.13 MB |
Advanced Features (DLSS/FSR)
The GeForce RTX 3060 Ti gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Radeon 530 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce RTX 3060 Ti | Radeon 530 |
|---|---|---|
| Upscaling Tech | DLSS 2 Super Resolution | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
The GeForce RTX 3060 Ti comes with 8 GB of VRAM, while the Radeon 530 has 512 MB. The GeForce RTX 3060 Ti offers 1500% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 256-bit vs 64-bit. L2 Cache: 4 MB (GeForce RTX 3060 Ti) vs 0.13 MB (Radeon 530) — the GeForce RTX 3060 Ti has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce RTX 3060 Ti | Radeon 530 |
|---|---|---|
| VRAM Capacity | 8 GB+1500% | 0.5 GB |
| Memory Type | GDDR6 | GDDR5 |
| Bus Width | 256-bit+300% | 64-bit |
| L2 Cache | 4 MB+2977% | 0.13 MB |
Display & API Support
DirectX support: 12 Ultimate (12_2) (GeForce RTX 3060 Ti) vs 12 (12_0) (Radeon 530). Vulkan: 1.3 vs 1.2. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 3.
| Feature | GeForce RTX 3060 Ti | Radeon 530 |
|---|---|---|
| DirectX | 12 Ultimate (12_2) | 12 (12_0) |
| Vulkan | 1.3+8% | 1.2 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4+33% | 3 |
Media & Encoding
Hardware encoder: NVENC (Ampere) (GeForce RTX 3060 Ti) vs VCE 3.0 (Radeon 530). Decoder: NVDEC (Ampere) vs UVD 6.0. Supported codecs: H.264,H.265,VP9,AV1 (GeForce RTX 3060 Ti) vs H.264,H.265 (Decode),VC-1,MPEG-4 (Radeon 530).
| Feature | GeForce RTX 3060 Ti | Radeon 530 |
|---|---|---|
| Encoder | NVENC (Ampere) | VCE 3.0 |
| Decoder | NVDEC (Ampere) | UVD 6.0 |
| Codecs | H.264,H.265,VP9,AV1 | H.264,H.265 (Decode),VC-1,MPEG-4 |
Power & Dimensions
The GeForce RTX 3060 Ti draws 200W versus the Radeon 530's 50W — a 120% difference. The Radeon 530 is more power-efficient. Recommended PSU: 600W (GeForce RTX 3060 Ti) vs 350W (Radeon 530). Power connectors: 8-pin vs PCIe-powered. Card length: 242mm vs 0mm, occupying 2 vs 0 slots. Typical load temperature: 75 vs 75.
| Feature | GeForce RTX 3060 Ti | Radeon 530 |
|---|---|---|
| TDP | 200W | 50W-75% |
| Recommended PSU | 600W | 350W-42% |
| Power Connector | 8-pin | PCIe-powered |
| Length | 242mm | 0mm |
| Height | 112mm | 0mm |
| Slots | 2 | 0-100% |
| Temp (Load) | 75 | 75 |
| Perf/Watt | 101.6+391% | 20.7 |
Value Analysis
The GeForce RTX 3060 Ti launched at $399 MSRP, while the Radeon 530 launched at $0. The Radeon 530 costs 100+% less ($399 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 50.9 (GeForce RTX 3060 Ti) vs Infinity (Radeon 530) — the Radeon 530 offers Infinity% better value. The GeForce RTX 3060 Ti is the newer GPU (2020 vs 2017).
| Feature | GeForce RTX 3060 Ti | Radeon 530 |
|---|---|---|
| MSRP | $399 | $0-100% |
| Performance per Dollar | 50.9 | Infinity |
| Codename | GA104 | Weston |
| Release | December 1 2020 | April 18 2017 |
| Ranking | #73 | #873 |
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