
GeForce GTX 1650 vs Quadro M4000

GeForce GTX 1650
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Quadro M4000
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. Components placed above yours deliver better value for money.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar
Performance Per Dollar Quadro M4000
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
⚠️ Generational Difference
The GeForce GTX 1650 uses modern memory architecture. The GeForce GTX 1650 likely supports modern features like Ray Tracing, Tensor Cores, and DLSS/FSR upscaling, which act as force multipliers for performance. The Quadro M4000 lacks this hardware feature set, limiting its longevity in modern titles despite any raw power similarities.
🚀 Performance Leadership
The GeForce GTX 1650 is the superior choice for raw performance. It leads with a 17.8% higher G3D Mark score. However, the Quadro M4000 offers more VRAM, which may be beneficial for texture-heavy scenarios at higher resolutions.
| Insight | GeForce GTX 1650 | Quadro M4000 |
|---|---|---|
| Performance | ✅Leading raw performance (+17.8%) | ❌Lower raw frame rates (-17.8%) |
| Longevity | Turing (2018−2022) (12nm) | 🛑Obsolete Architecture (2015 / Maxwell 2.0 (2014−2019)) |
| Ecosystem | Supports FSR Upscaling | Supports FSR Upscaling |
| VRAM | ❌ Less VRAM capacity | ✅ More VRAM (+100%) |
| Efficiency | 💡 Excellent Perf/Watt | ⚡ Higher Power Consumption |
| Case Fit | 📏 Compact / SFF Friendly | 📏 Compact / SFF Friendly |
💎 Value Proposition
The GeForce GTX 1650 offers a compelling cost-to-performance ratio. Priced at $75 versus $350 for the Quadro M4000, it costs 79% less. While it maintains competitive performance, this results in a 449.8% higher cost efficiency score.
| Insight | GeForce GTX 1650 | Quadro M4000 |
|---|---|---|
| Cost Efficiency | ✅Better overall value (+449.8%) | ❌Lower cost efficiency |
| Upfront Cost | ✅More affordable ($75) | ⚠️Higher upfront cost ($350) |
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of GeForce GTX 1650 and Quadro M4000

GeForce GTX 1650
The GeForce GTX 1650 is manufactured by NVIDIA. It was released in April 23 2019. It features the Turing architecture. The core clock ranges from 1485 MHz to 1665 MHz. It has 896 shading units. The thermal design power (TDP) is 75W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 7,869 points. Launch price was $149.

Quadro M4000
The Quadro M4000 is manufactured by NVIDIA. It was released in August 18 2015. It features the Maxwell 2.0 architecture. The core clock ranges from 975 MHz to 1013 MHz. It has 1,280 shading units. The thermal design power (TDP) is 100W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 6,679 points.
Graphics Performance
In G3D Mark, the GeForce GTX 1650 scores 7,869 versus the Quadro M4000's 6,679 — the GeForce GTX 1650 leads by 17.8%. The GeForce GTX 1650 is built on Turing while the Quadro M4000 uses Maxwell 2.0, both on 12 nm vs 28 nm. Shader units: 896 (GeForce GTX 1650) vs 1 (Quadro M4000). Raw compute: 2.984 TFLOPS (GeForce GTX 1650) vs 2.496 TFLOPS (Quadro M4000). Boost clocks: 1665 MHz vs 1013 MHz.
| Feature | GeForce GTX 1650 | Quadro M4000 |
|---|---|---|
| G3D Mark Score | 7,869+18% | 6,679 |
| Architecture | Turing | Maxwell 2.0 |
| Process Node | 12 nm | 28 nm |
| Shading Units | 896 | 1,280+43% |
| Compute (TFLOPS) | 2.984 TFLOPS+20% | 2.496 TFLOPS |
| Boost Clock | 1665 MHz+64% | 1013 MHz |
| ROPs | 32 | 64+100% |
| TMUs | 56 | 80+43% |
| L1 Cache | 896 KB+87% | 480 KB |
| L2 Cache | 1 MB | 2 MB+100% |
Advanced Features (DLSS/FSR)
| Feature | GeForce GTX 1650 | Quadro M4000 |
|---|---|---|
| Upscaling Tech | FSR 2.1 (Compatible) | FSR 1.0 (Software) |
| Frame Generation | FSR 3 (Compatible) | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | Standard |
Video Memory (VRAM)
The GeForce GTX 1650 comes with 4 GB of VRAM, while the Quadro M4000 has 8 GB. The Quadro M4000 offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Memory bandwidth: 128 GB/s (GeForce GTX 1650) vs 211 GB/s (Quadro M4000) — a 64.8% advantage for the Quadro M4000. Bus width: 128-bit vs 256-bit. L2 Cache: 1 MB (GeForce GTX 1650) vs 2 MB (Quadro M4000) — the Quadro M4000 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 1650 | Quadro M4000 |
|---|---|---|
| VRAM Capacity | 4 GB | 8 GB+100% |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | 128 GB/s | 211 GB/s+65% |
| Bus Width | 128-bit | 256-bit+100% |
| L2 Cache | 1 MB | 2 MB+100% |
Display & API Support
DirectX support: 12 (GeForce GTX 1650) vs 12 (12_1) (Quadro M4000). Vulkan: 1.4 vs 1.4. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 3 vs 4.
| Feature | GeForce GTX 1650 | Quadro M4000 |
|---|---|---|
| DirectX | 12 | 12 (12_1) |
| Vulkan | 1.4 | 1.4 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 3 | 4+33% |
Media & Encoding
Hardware encoder: NVENC 5th gen (Volta) (GeForce GTX 1650) vs 5th Gen NVENC (Maxwell) (Quadro M4000). Decoder: NVDEC 4th gen vs 1st Gen NVDEC. Supported codecs: H.264,H.265/HEVC,VP8,VP9 (GeForce GTX 1650) vs H.264,VC-1,MPEG-2,MPEG-4 (Quadro M4000).
| Feature | GeForce GTX 1650 | Quadro M4000 |
|---|---|---|
| Encoder | NVENC 5th gen (Volta) | 5th Gen NVENC (Maxwell) |
| Decoder | NVDEC 4th gen | 1st Gen NVDEC |
| Codecs | H.264,H.265/HEVC,VP8,VP9 | H.264,VC-1,MPEG-2,MPEG-4 |
Power & Dimensions
The GeForce GTX 1650 draws 75W versus the Quadro M4000's 100W — a 28.6% difference. The GeForce GTX 1650 is more power-efficient. Recommended PSU: 300W (GeForce GTX 1650) vs 350W (Quadro M4000). Power connectors: None vs PCIe-powered. Card length: 229mm vs 241mm, occupying 2 vs 1 slots. Typical load temperature: 70°C vs 82°C.
| Feature | GeForce GTX 1650 | Quadro M4000 |
|---|---|---|
| TDP | 75W-25% | 100W |
| Recommended PSU | 300W-14% | 350W |
| Power Connector | None | PCIe-powered |
| Length | 229mm | 241mm |
| Height | 111mm | 111mm |
| Slots | 2 | 1-50% |
| Temp (Load) | 70°C-15% | 82°C |
| Perf/Watt | 104.9+57% | 66.8 |
Value Analysis
The GeForce GTX 1650 launched at $149 MSRP and currently averages $75, while the Quadro M4000 launched at $791 and now averages $350. The GeForce GTX 1650 costs 78.6% less ($275 savings) at current market prices. Performance per dollar (G3D Mark / price): 104.9 (GeForce GTX 1650) vs 19.1 (Quadro M4000) — the GeForce GTX 1650 offers 449.2% better value. The GeForce GTX 1650 is the newer GPU (2019 vs 2015).
| Feature | GeForce GTX 1650 | Quadro M4000 |
|---|---|---|
| MSRP | $149-81% | $791 |
| Avg Price (30d) | $75-79% | $350 |
| Performance per Dollar | 104.9+449% | 19.1 |
| Codename | TU117 | GM204 |
| Release | April 23 2019 | August 18 2015 |
| Ranking | #323 | #392 |
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