
GeForce GT 330M vs Radeon HD 6470M

GeForce GT 330M
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Radeon HD 6470M
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. Components placed above yours deliver better value for money. The GeForce GT 330M is positioned at rank 114 and the Radeon HD 6470M is on rank 382, so the GeForce GT 330M offers better cost-efficiency for playing games.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar GeForce GT 330M
Performance Per Dollar Radeon HD 6470M
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
⚠️ Generational Difference
The GeForce GT 330M is significantly newer (2017 vs 2011). The GeForce GT 330M likely supports modern features like Ray Tracing, Tensor Cores, and DLSS/FSR upscaling, which act as force multipliers for performance. The Radeon HD 6470M lacks this hardware feature set, limiting its longevity in modern titles despite any raw power similarities.
🚀 Performance Leadership
The Radeon HD 6470M is the superior choice for raw performance. It leads with a 1.8% higher G3D Mark score. This advantage makes it significantly better for higher resolutions (1440p/4K) and graphic-intensive titles compared to the GeForce GT 330M.
| Insight | GeForce GT 330M | Radeon HD 6470M |
|---|---|---|
| Performance | ❌Lower raw frame rates (-1.8%) | ✅Leading raw performance (+1.8%) |
| Longevity | 🛑Obsolete Architecture (2017 / Pascal (2016−2021)) | 🛑Obsolete Architecture (2011 / TeraScale 2 (2009−2015)) |
| Ecosystem | Supports FSR Upscaling | Supports FSR Upscaling |
| VRAM | ❌ Less VRAM capacity | ✅ More VRAM (+0%) |
| Efficiency | 💡 Excellent Perf/Watt | ⚡ Higher Power Consumption |
| Case Fit | — | — |
💎 Value Proposition
While current pricing data is unavailable, the Radeon HD 6470M remains the clear technical winner. Check real-time availability to determine if the performance gap justifies the market price.
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of GeForce GT 330M and Radeon HD 6470M

GeForce GT 330M
The GeForce GT 330M is manufactured by NVIDIA. It was released in May 17 2017. It features the Pascal architecture. The core clock ranges from 1228 MHz to 1468 MHz. It has 384 shading units. The thermal design power (TDP) is 30W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 221 points. Launch price was $79.

Radeon HD 6470M
The Radeon HD 6470M is manufactured by AMD. It was released in January 4 2011. It features the TeraScale 2 architecture. The core clock speed is 680 MHz. It has 960 shading units. The thermal design power (TDP) is 75W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 225 points.
Graphics Performance
The GeForce GT 330M scores 221 and the Radeon HD 6470M reaches 225 in the G3D Mark benchmark — just a 1.8% difference, making them near-identical in rasterization performance. The GeForce GT 330M is built on Pascal while the Radeon HD 6470M uses TeraScale 2, both on 14 nm vs 40 nm. Shader units: 384 (GeForce GT 330M) vs 960 (Radeon HD 6470M). Raw compute: 1.127 TFLOPS (GeForce GT 330M) vs 1.306 TFLOPS (Radeon HD 6470M).
| Feature | GeForce GT 330M | Radeon HD 6470M |
|---|---|---|
| G3D Mark Score | 221 | 225+2% |
| Architecture | Pascal | TeraScale 2 |
| Process Node | 14 nm | 40 nm |
| Shading Units | 384 | 960+150% |
| Compute (TFLOPS) | 1.127 TFLOPS | 1.306 TFLOPS+16% |
| ROPs | 16 | 32+100% |
| TMUs | 24 | 48+100% |
| L1 Cache | 144 KB | 192 KB+33% |
| L2 Cache | 512 KB | 512 KB |
Advanced Features (DLSS/FSR)
| Feature | GeForce GT 330M | Radeon HD 6470M |
|---|---|---|
| Upscaling Tech | FSR 1.0 (Software) | FSR 1.0 (Software) |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | AMD Anti-Lag |
Video Memory (VRAM)
Both cards feature 1 GB of video memory. Bus width: 64-bit vs System.
| Feature | GeForce GT 330M | Radeon HD 6470M |
|---|---|---|
| VRAM Capacity | 1 GB | 1 GB |
| Memory Type | GDDR5 | Shared |
| Memory Bandwidth | Unknown | System |
| Bus Width | 64-bit | System |
| L2 Cache | 512 KB | 512 KB |
Power & Dimensions
The GeForce GT 330M draws 30W versus the Radeon HD 6470M's 75W — a 85.7% difference. The GeForce GT 330M is more power-efficient. Recommended PSU: 350W (GeForce GT 330M) vs 350W (Radeon HD 6470M). Power connectors: PCIe-powered vs 1x 6-pin.
| Feature | GeForce GT 330M | Radeon HD 6470M |
|---|---|---|
| TDP | 30W-60% | 75W |
| Recommended PSU | 350W | 350W |
| Power Connector | PCIe-powered | 1x 6-pin |
| Slots | 0 | — |
| Temp (Load) | 85°C | — |
| Perf/Watt | 7.4+147% | 3.0 |
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