
GeForce GT 445M
Popular choices:

GRID M10-0Q
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GT 445M
2013Why buy it
- ✅200% more VRAM for high-resolution textures and newer games (2 GB vs 512 MB).
- ✅Draws 45W instead of 225W, a 180W reduction.
Trade-offs
- ❌Very weak future-proofing: 2013-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 0.4 G3D/$ (Unknown MSRP vs $2,000 MSRP).
GRID M10-0Q
2016Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 0.4 vs 0 G3D/$ ($2,000 MSRP vs Unknown MSRP).
Trade-offs
- ❌Less VRAM, with 512 MB vs 2 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2016-era hardware with 512 MB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌400% higher power demand at 225W vs 45W.
GeForce GT 445M
2013GRID M10-0Q
2016Why buy it
- ✅200% more VRAM for high-resolution textures and newer games (2 GB vs 512 MB).
- ✅Draws 45W instead of 225W, a 180W reduction.
Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 0.4 vs 0 G3D/$ ($2,000 MSRP vs Unknown MSRP).
Trade-offs
- ❌Very weak future-proofing: 2013-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 0.4 G3D/$ (Unknown MSRP vs $2,000 MSRP).
Trade-offs
- ❌Less VRAM, with 512 MB vs 2 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2016-era hardware with 512 MB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌400% higher power demand at 225W vs 45W.
Quick Answers
So, is GeForce GT 445M better than GRID M10-0Q?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does GRID M10-0Q make more sense than GeForce GT 445M?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GT 445M | GRID M10-0Q |
|---|---|---|
| 1080p | ||
| low | 11 FPS | 30 FPS |
| medium | 7 FPS | 17 FPS |
| high | 4 FPS | 11 FPS |
| ultra | 3 FPS | 5 FPS |
| 1440p | ||
| low | 7 FPS | 14 FPS |
| medium | 4 FPS | 7 FPS |
| high | 2 FPS | 4 FPS |
| ultra | 1 FPS | 2 FPS |
| 4K | ||
| low | 4 FPS | 5 FPS |
| medium | 2 FPS | 3 FPS |
| high | 1 FPS | 2 FPS |
| ultra | 1 FPS | 1 FPS |

Counter-Strike 2
| Preset | GeForce GT 445M | GRID M10-0Q |
|---|---|---|
| 1080p | ||
| low | 23 FPS | 36 FPS |
| medium | 10 FPS | 29 FPS |
| high | 7 FPS | 24 FPS |
| ultra | 5 FPS | 18 FPS |
| 1440p | ||
| low | 7 FPS | 27 FPS |
| medium | 3 FPS | 21 FPS |
| high | 2 FPS | 16 FPS |
| ultra | 2 FPS | 12 FPS |
| 4K | ||
| low | 2 FPS | 11 FPS |
| medium | 1 FPS | 9 FPS |
| high | 1 FPS | 7 FPS |
| ultra | 1 FPS | 5 FPS |

League of Legends
| Preset | GeForce GT 445M | GRID M10-0Q |
|---|---|---|
| 1080p | ||
| low | 36 FPS | 36 FPS |
| medium | 29 FPS | 29 FPS |
| high | 24 FPS | 24 FPS |
| ultra | 18 FPS | 18 FPS |
| 1440p | ||
| low | 27 FPS | 27 FPS |
| medium | 22 FPS | 21 FPS |
| high | 18 FPS | 18 FPS |
| ultra | 14 FPS | 13 FPS |
| 4K | ||
| low | 18 FPS | 18 FPS |
| medium | 15 FPS | 14 FPS |
| high | 12 FPS | 12 FPS |
| ultra | 9 FPS | 9 FPS |

Valorant
| Preset | GeForce GT 445M | GRID M10-0Q |
|---|---|---|
| 1080p | ||
| low | 36 FPS | 36 FPS |
| medium | 29 FPS | 29 FPS |
| high | 22 FPS | 24 FPS |
| ultra | 14 FPS | 18 FPS |
| 1440p | ||
| low | 5 FPS | 27 FPS |
| medium | 4 FPS | 21 FPS |
| high | 3 FPS | 18 FPS |
| ultra | 2 FPS | 13 FPS |
| 4K | ||
| low | 3 FPS | 18 FPS |
| medium | 2 FPS | 14 FPS |
| high | 2 FPS | 12 FPS |
| ultra | 1 FPS | 9 FPS |
Technical Specifications
Side-by-side comparison of GeForce GT 445M and GRID M10-0Q

GeForce GT 445M
GeForce GT 445M
The GeForce GT 445M is manufactured by NVIDIA. It was released in April 1 2013. It features the Kepler architecture. The core clock speed is 549 MHz. It has 384 shading units. The thermal design power (TDP) is 45W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 811 points.

GRID M10-0Q
GRID M10-0Q
The GRID M10-0Q is manufactured by NVIDIA. It was released in May 18 2016. It features the Maxwell architecture. The core clock ranges from 1033 MHz to 1306 MHz. It has 640 shading units. The thermal design power (TDP) is 225W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 796 points.
Graphics Performance
The GeForce GT 445M scores 811 and the GRID M10-0Q reaches 796 in the G3D Mark benchmark — just a 1.9% difference, making them near-identical in rasterization performance. The GeForce GT 445M is built on Kepler while the GRID M10-0Q uses Maxwell, both on a 28 nm process. Shader units: 384 (GeForce GT 445M) vs 640 (GRID M10-0Q). Raw compute: 0.4216 TFLOPS (GeForce GT 445M) vs 1.672 TFLOPS (GRID M10-0Q).
| Feature | GeForce GT 445M | GRID M10-0Q |
|---|---|---|
| G3D Mark Score | 811+2% | 796 |
| Architecture | Kepler | Maxwell |
| Process Node | 28 nm | 28 nm |
| Shading Units | 384 | 640+67% |
| Compute (TFLOPS) | 0.4216 TFLOPS | 1.672 TFLOPS+297% |
| ROPs | 16 | 16 |
| TMUs | 32 | 40+25% |
| L1 Cache | 32 KB | 320 KB+900% |
| L2 Cache | 0.25 MB | 2 MB+700% |
Advanced Features (DLSS/FSR)
The GeForce GT 445M gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The GRID M10-0Q relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GT 445M | GRID M10-0Q |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
The GeForce GT 445M comes with 2 GB of VRAM, while the GRID M10-0Q has 512 MB. The GeForce GT 445M offers 200% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 128-bit vs 64-bit. L2 Cache: 0.25 MB (GeForce GT 445M) vs 2 MB (GRID M10-0Q) — the GRID M10-0Q has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GT 445M | GRID M10-0Q |
|---|---|---|
| VRAM Capacity | 1.5 GB+200% | 0.5 GB |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 128-bit+100% | 64-bit |
| L2 Cache | 0.25 MB | 2 MB+700% |
Display & API Support
DirectX support: 12 (11_0) (GeForce GT 445M) vs 12_1 (GRID M10-0Q). Maximum simultaneous displays: 2 vs 0.
| Feature | GeForce GT 445M | GRID M10-0Q |
|---|---|---|
| DirectX | 12 (11_0) | 12_1 |
| Max Displays | 2 | 0 |
Power & Dimensions
The GeForce GT 445M draws 45W versus the GRID M10-0Q's 225W — a 133.3% difference. The GeForce GT 445M is more power-efficient. Recommended PSU: 350W (GeForce GT 445M) vs 350W (GRID M10-0Q). Power connectors: PCIe-powered vs PCIe-powered.
| Feature | GeForce GT 445M | GRID M10-0Q |
|---|---|---|
| TDP | 45W-80% | 225W |
| Recommended PSU | 350W | 350W |
| Power Connector | PCIe-powered | PCIe-powered |
| Length | — | 1mm |
| Slots | 0 | 0 |
| Temp (Load) | 80°C | — |
| Perf/Watt | 18.0+414% | 3.5 |
Value Analysis
The GRID M10-0Q is the newer GPU (2016 vs 2013).
| Feature | GeForce GT 445M | GRID M10-0Q |
|---|---|---|
| MSRP | — | $2000 |
| Codename | GK107 | GM107 |
| Release | April 1 2013 | May 18 2016 |
| Ranking | #857 | #622 |
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