
GeForce GT 520M

GeForce RTX 3060 Ti
GeForce GT 520M vs GeForce RTX 3060 Ti Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce GT 520M vs GeForce RTX 3060 Ti FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce GT 520M vs GeForce RTX 3060 Ti: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce GT 520M
2013Why buy it
- ✅Costs $339 less on MSRP ($60 MSRP vs $399 MSRP).
- ✅Draws 50W instead of 200W, a 150W reduction.
Trade-offs
- ❌Lower average FPS than GeForce RTX 3060 Ti across 50 tracked games in our benchmark data.
- ❌Less VRAM, with 1 GB vs 8 GB for high-resolution textures and newer games.
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌2013 hardware with 1 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌Lower G3D Mark per dollar, at 4.7 vs 50.9 G3D/$ ($60 MSRP vs $399 MSRP).
GeForce RTX 3060 Ti
2020Why buy it
- ✅3848.4% more average FPS across 50 tracked games in our benchmark data.
- ✅Delivers 975.5% more G3D Mark for each dollar spent, at 50.9 vs 4.7 G3D/$ ($399 MSRP vs $60 MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅700% more VRAM for high-resolution textures and newer games (8 GB vs 1 GB).
- ✅Better long-term bet: Ampere (2020−2025) on 8nm gives it a newer hardware base for upcoming games.
Trade-offs
- ❌300% higher power demand at 200W vs 50W.
Quick Answers
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GeForce GT 520M vs GeForce RTX 3060 Ti Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce GT 520M
The GeForce GT 520M is manufactured by NVIDIA. It was released in January 9 2013. It features the Kepler architecture. The core clock ranges from 941 MHz to 967 MHz. It has 384 shading units. The thermal design power (TDP) is 50W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 284 points.

GeForce RTX 3060 Ti
The GeForce RTX 3060 Ti is manufactured by NVIDIA. It was released in December 1 2020. It features the Ampere architecture. The core clock ranges from 1410 MHz to 1665 MHz. It has 4864 shading units. The thermal design power (TDP) is 200W. Manufactured using 8 nm process technology. It features 38 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 20,312 points. Launch price was $399.
Graphics Performance
In G3D Mark, the GeForce GT 520M scores 284 versus the GeForce RTX 3060 Ti's 20,312 — the GeForce RTX 3060 Ti leads by 7052.1%. The GeForce GT 520M is built on Kepler while the GeForce RTX 3060 Ti uses Ampere, both on 28 nm vs 8 nm. Shader units: 384 (GeForce GT 520M) vs 4,864 (GeForce RTX 3060 Ti). Raw compute: 0.7427 TFLOPS (GeForce GT 520M) vs 16.2 TFLOPS (GeForce RTX 3060 Ti). Boost clocks: 967 MHz vs 1665 MHz.
| Feature | GeForce GT 520M | GeForce RTX 3060 Ti |
|---|---|---|
| G3D Mark Score | 284 | 20,312+7052% |
| Architecture | Kepler | Ampere |
| Process Node | 28 nm | 8 nm |
| Shading Units | 384 | 4864+1167% |
| Compute (TFLOPS) | 0.7427 TFLOPS | 16.2 TFLOPS+2081% |
| Boost Clock | 967 MHz | 1665 MHz+72% |
| ROPs | 16 | 80+400% |
| TMUs | 32 | 152+375% |
| L1 Cache | 0.03 MB | 4.8 MB+15900% |
| L2 Cache | 0.25 MB | 4 MB+1500% |
Advanced Features (DLSS/FSR)
The GeForce RTX 3060 Ti supports the newer DLSS 2 Super Resolution, whereas the GeForce GT 520M is capped at Upscaling support.
| Feature | GeForce GT 520M | GeForce RTX 3060 Ti |
|---|---|---|
| Upscaling Tech | Upscaling support | DLSS 2 Super Resolution |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce GT 520M has 1 GB of VRAM, while the GeForce RTX 3060 Ti carries 8 GB. GeForce RTX 3060 Ti gives you 700% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 128-bit on the GeForce GT 520M and 256-bit on the GeForce RTX 3060 Ti. L2 Cache: 0.25 MB (GeForce GT 520M) vs 4 MB (GeForce RTX 3060 Ti) — the GeForce RTX 3060 Ti has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GT 520M | GeForce RTX 3060 Ti |
|---|---|---|
| VRAM Capacity | 1 GB | 8 GB+700% |
| Memory Type | GDDR5 | GDDR6 |
| Memory Bandwidth | Unknown | 448 GB/s |
| Bus Width | 128-bit | 256-bit+100% |
| L2 Cache | 0.25 MB | 4 MB+1500% |
Display & API Support
DirectX support: 11.0 (GeForce GT 520M) vs 12 Ultimate (12_2) (GeForce RTX 3060 Ti). Vulkan: None vs 1.3. OpenGL: 4.0 vs 4.6. Maximum simultaneous displays: 1 vs 4.
| Feature | GeForce GT 520M | GeForce RTX 3060 Ti |
|---|---|---|
| DirectX | 11.0 | 12 Ultimate (12_2)+9% |
| Vulkan | None | 1.3 |
| OpenGL | 4.0 | 4.6+15% |
| Max Displays | 1 | 4+300% |
Media & Encoding
Hardware encoder: No (GeForce GT 520M) vs NVENC (Ampere) (GeForce RTX 3060 Ti). Decoder: PureVideo HD VP4 vs NVDEC (Ampere). Supported codecs: MPEG-2,H.264,VC-1,MPEG-4 ASP (GeForce GT 520M) vs H.264,H.265,VP9,AV1 (GeForce RTX 3060 Ti).
| Feature | GeForce GT 520M | GeForce RTX 3060 Ti |
|---|---|---|
| Encoder | No | NVENC (Ampere) |
| Decoder | PureVideo HD VP4 | NVDEC (Ampere) |
| Codecs | MPEG-2,H.264,VC-1,MPEG-4 ASP | H.264,H.265,VP9,AV1 |
Power & Dimensions
The GeForce GT 520M draws 50W versus the GeForce RTX 3060 Ti's 200W — a 120% difference. The GeForce GT 520M is more power-efficient. Recommended PSU: 350W (GeForce GT 520M) vs 600W (GeForce RTX 3060 Ti). Power connectors: PCIe-powered vs 8-pin. Card length: 0mm vs 242mm, occupying 0 vs 2 slots. Typical load temperature: 70°C vs 75.
| Feature | GeForce GT 520M | GeForce RTX 3060 Ti |
|---|---|---|
| TDP | 50W-75% | 200W |
| Recommended PSU | 350W-42% | 600W |
| Power Connector | PCIe-powered | 8-pin |
| Length | 0mm | 242mm |
| Height | 0mm | 112mm |
| Slots | 0-100% | 2 |
| Temp (Load) | 70°C-7% | 75 |
| Perf/Watt | 5.7 | 101.6+1682% |
Value Analysis
At launch, the GeForce GT 520M came in at $60, while the GeForce RTX 3060 Ti launched at $399. On MSRP, GeForce GT 520M was 85% cheaper ($339 less). Performance per dollar on MSRP (G3D Mark / MSRP): 4.7 (GeForce GT 520M) vs 50.9 (GeForce RTX 3060 Ti) — the GeForce RTX 3060 Ti offers 983% better value. The newer card here is GeForce RTX 3060 Ti (2020 vs 2013).
| Feature | GeForce GT 520M | GeForce RTX 3060 Ti |
|---|---|---|
| MSRP | $60-85% | $399 |
| Performance per Dollar | 4.7 | 50.9+983% |
| Codename | GK107 | GA104 |
| Release | January 9 2013 | December 1 2020 |
| Ranking | #792 | #73 |
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