
GeForce GT 520M

Radeon HD 8330
GeForce GT 520M vs Radeon HD 8330 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce GT 520M vs Radeon HD 8330 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce GT 520M vs Radeon HD 8330: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce GT 520M
2013Why buy it
- ✅100% more VRAM for high-resolution textures and newer games (1 GB vs 512 MB).
- ✅Draws 50W instead of 175W, a 125W reduction.
- ✅More future proof: Kepler (2012−2018) on 28nm with a newer platform for upcoming games.
Trade-offs
- ❌Lower average FPS than Radeon HD 8330 across 50 tracked games in our benchmark data.
- ❌2013 hardware with 1 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌20% HIGHER MSRP$60 MSRPvs$50 MSRP
- ❌Lower G3D Mark per dollar, at 4.7 vs 5.5 G3D/$ ($60 MSRP vs $50 MSRP).
Radeon HD 8330
2010Why buy it
- ✅33.0% more average FPS across 50 tracked games in our benchmark data.
- ✅Costs $10 less on MSRP ($50 MSRP vs $60 MSRP).
- ✅Delivers 16.2% more G3D Mark for each dollar spent, at 5.5 vs 4.7 G3D/$ ($50 MSRP vs $60 MSRP).
Trade-offs
- ❌Less VRAM, with 512 MB vs 1 GB for high-resolution textures and newer games.
- ❌2010 hardware with 512 MB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌250% higher power demand at 175W vs 50W.
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GeForce GT 520M vs Radeon HD 8330 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce GT 520M
The GeForce GT 520M is manufactured by NVIDIA. It was released in January 9 2013. It features the Kepler architecture. The core clock ranges from 941 MHz to 967 MHz. It has 384 shading units. The thermal design power (TDP) is 50W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 284 points.

Radeon HD 8330
The Radeon HD 8330 is manufactured by AMD. It was released in February 25 2010. It features the TeraScale 2 architecture. The core clock speed is 800 MHz. It has 1120 shading units. The thermal design power (TDP) is 175W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 275 points.
Graphics Performance
The GeForce GT 520M scores 284 and the Radeon HD 8330 reaches 275 in the G3D Mark benchmark — just a 3.3% difference, making them near-identical in rasterization performance. The GeForce GT 520M is built on Kepler while the Radeon HD 8330 uses TeraScale 2, both on 28 nm vs 40 nm. Shader units: 384 (GeForce GT 520M) vs 1,120 (Radeon HD 8330). Raw compute: 0.7427 TFLOPS (GeForce GT 520M) vs 1.792 TFLOPS (Radeon HD 8330).
| Feature | GeForce GT 520M | Radeon HD 8330 |
|---|---|---|
| G3D Mark Score | 284+3% | 275 |
| Architecture | Kepler | TeraScale 2 |
| Process Node | 28 nm | 40 nm |
| Shading Units | 384 | 1120+192% |
| Compute (TFLOPS) | 0.7427 TFLOPS | 1.792 TFLOPS+141% |
| ROPs | 16 | 16 |
| TMUs | 32 | 56+75% |
| L1 Cache | 32 KB | 112 KB+250% |
| L2 Cache | 256 KB | 512 KB+100% |
Advanced Features (DLSS/FSR)
The GeForce GT 520M gets NVIDIA DLSS, which still tends to look cleaner in motion. The Radeon HD 8330 leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.
| Feature | GeForce GT 520M | Radeon HD 8330 |
|---|---|---|
| Upscaling Tech | Upscaling support | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
The GeForce GT 520M has 1 GB of VRAM, while the Radeon HD 8330 carries 512 MB. GeForce GT 520M gives you 100% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 128-bit on the GeForce GT 520M and 128-bit on the Radeon HD 8330. L2 Cache: 256 KB (GeForce GT 520M) vs 512 KB (Radeon HD 8330) — the Radeon HD 8330 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GT 520M | Radeon HD 8330 |
|---|---|---|
| VRAM Capacity | 1 GB+100% | 0.5 GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | Unknown | Unknown |
| Bus Width | 128-bit | 128-bit |
| L2 Cache | 256 KB | 512 KB+100% |
Power & Dimensions
The GeForce GT 520M draws 50W versus the Radeon HD 8330's 175W — a 111.1% difference. The GeForce GT 520M is more power-efficient. Recommended PSU: 350W (GeForce GT 520M) vs 350W (Radeon HD 8330). Power connectors: PCIe-powered vs 1x 6-pin.
| Feature | GeForce GT 520M | Radeon HD 8330 |
|---|---|---|
| TDP | 50W-71% | 175W |
| Recommended PSU | 350W | 350W |
| Power Connector | PCIe-powered | 1x 6-pin |
| Length | 0mm | — |
| Height | 0mm | — |
| Slots | 0 | — |
| Temp (Load) | 70°C | — |
| Perf/Watt | 5.7+256% | 1.6 |
Value Analysis
At launch, the GeForce GT 520M came in at $60, while the Radeon HD 8330 launched at $50. On MSRP, Radeon HD 8330 was 16.7% cheaper ($10 less). Performance per dollar on MSRP (G3D Mark / MSRP): 4.7 (GeForce GT 520M) vs 5.5 (Radeon HD 8330) — the Radeon HD 8330 offers 17% better value. The newer card here is GeForce GT 520M (2013 vs 2010).
| Feature | GeForce GT 520M | Radeon HD 8330 |
|---|---|---|
| MSRP | $60 | $50-17% |
| Performance per Dollar | 4.7 | 5.5+17% |
| Codename | GK107 | Cypress |
| Release | January 9 2013 | February 25 2010 |
| Ranking | #792 | #724 |
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