
GeForce GT 645

Quadro P520
GeForce GT 645 vs Quadro P520 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce GT 645 vs Quadro P520 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce GT 645 vs Quadro P520: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce GT 645
2012Why buy it
- ✅Costs $51 less on MSRP ($99 MSRP vs $150 MSRP).
- ✅Delivers 49.4% more G3D Mark for each dollar spent, at 20.3 vs 13.6 G3D/$ ($99 MSRP vs $150 MSRP).
Trade-offs
- ❌Lower average FPS than Quadro P520 across 50 tracked games in our benchmark data.
- ❌Less VRAM, with 2 GB vs 4 GB for high-resolution textures and newer games.
- ❌2012 hardware with 2 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌77.8% higher power demand at 32W vs 18W.
Quadro P520
2019Why buy it
- ✅75.7% more average FPS across 50 tracked games in our benchmark data.
- ✅100% more VRAM for high-resolution textures and newer games (4 GB vs 2 GB).
- ✅GeForce GT 645 is already obsolete for modern gaming, so Quadro P520 is the less risky modern option long term.
- ✅Draws 18W instead of 32W, a 14W reduction.
Trade-offs
- ❌2019 hardware with 4 GB of VRAM already sits in legacy territory for modern games.
- ❌51.5% HIGHER MSRP$150 MSRPvs$99 MSRP
- ❌Lower G3D Mark per dollar, at 13.6 vs 20.3 G3D/$ ($150 MSRP vs $99 MSRP).
Quick Answers
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GeForce GT 645 vs Quadro P520 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce GT 645
The GeForce GT 645 is manufactured by NVIDIA. It was released in October 1 2012. It features the Kepler architecture. The core clock speed is Up to 710 MHz. It has 384 shading units. The thermal design power (TDP) is 32W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 2,006 points.

Quadro P520
The Quadro P520 is manufactured by NVIDIA. It was released in May 23 2019. It features the Pascal architecture. The core clock ranges from 1303 MHz to 1493 MHz. It has 384 shading units. The thermal design power (TDP) is 18W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 2,034 points.
Graphics Performance
The GeForce GT 645 scores 2,006 and the Quadro P520 reaches 2,034 in the G3D Mark benchmark — just a 1.4% difference, making them near-identical in rasterization performance. The GeForce GT 645 is built on Kepler while the Quadro P520 uses Pascal, both on 28 nm vs 14 nm. Shader units: 384 (GeForce GT 645) vs 384 (Quadro P520). Raw compute: 0.5445 TFLOPS (GeForce GT 645) vs 1.147 TFLOPS (Quadro P520).
| Feature | GeForce GT 645 | Quadro P520 |
|---|---|---|
| G3D Mark Score | 2,006 | 2,034+1% |
| Architecture | Kepler | Pascal |
| Process Node | 28 nm | 14 nm |
| Shading Units | 384 | 384 |
| Compute (TFLOPS) | 0.5445 TFLOPS | 1.147 TFLOPS+111% |
| ROPs | 16 | 16 |
| TMUs | 32+33% | 24 |
| L1 Cache | 32 KB | 144 KB+350% |
| L2 Cache | 256 KB | 512 KB+100% |
Advanced Features (DLSS/FSR)
The GeForce GT 645 gets NVIDIA DLSS, which still tends to look cleaner in motion. The Quadro P520 leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.
| Feature | GeForce GT 645 | Quadro P520 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
The GeForce GT 645 has 2 GB of VRAM, while the Quadro P520 carries 4 GB. Quadro P520 gives you 100% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 128-bit on the GeForce GT 645 and 64-bit on the Quadro P520. L2 Cache: 256 KB (GeForce GT 645) vs 512 KB (Quadro P520) — the Quadro P520 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GT 645 | Quadro P520 |
|---|---|---|
| VRAM Capacity | 2 GB | 4 GB+100% |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 128-bit+100% | 64-bit |
| L2 Cache | 256 KB | 512 KB+100% |
Power & Dimensions
The GeForce GT 645 draws 32W versus the Quadro P520's 18W — a 56% difference. The Quadro P520 is more power-efficient. Recommended PSU: 350W (GeForce GT 645) vs 350W (Quadro P520). Power connectors: PCIe-powered vs PCIe-powered.
| Feature | GeForce GT 645 | Quadro P520 |
|---|---|---|
| TDP | 32W | 18W-44% |
| Recommended PSU | 350W | 350W |
| Power Connector | PCIe-powered | PCIe-powered |
| Length | 145mm | — |
| Height | 111mm | — |
| Slots | 1 | — |
| Temp (Load) | 80 | — |
| Perf/Watt | 62.7 | 113.0+80% |
Value Analysis
At launch, the GeForce GT 645 came in at $99, while the Quadro P520 launched at $150. On MSRP, GeForce GT 645 was 34% cheaper ($51 less). Performance per dollar on MSRP (G3D Mark / MSRP): 20.3 (GeForce GT 645) vs 13.6 (Quadro P520) — the GeForce GT 645 offers 49.3% better value. The newer card here is Quadro P520 (2019 vs 2012).
| Feature | GeForce GT 645 | Quadro P520 |
|---|---|---|
| MSRP | $99-34% | $150 |
| Performance per Dollar | 20.3+49% | 13.6 |
| Codename | GK107 | GP108 |
| Release | October 1 2012 | May 23 2019 |
| Ranking | #903 | #677 |
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