
GeForce GTX 1060
Popular choices:

Quadro M6000
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 1060
2016Why buy it
- ✅Costs $4,750 less on MSRP ($249 MSRP vs $4,999 MSRP).
- ✅Delivers 1616.8% more G3D Mark for each dollar spent, at 40.4 vs 2.4 G3D/$ ($249 MSRP vs $4,999 MSRP).
- ✅Draws 180W instead of 250W, a 70W reduction.
- ✅Measures 173mm instead of 267mm, a 94mm shorter card that is more SFF-friendly.
Trade-offs
- ❌Lower PassMark G3D performance (10,064 vs 11,769).
- ❌Less VRAM, with 6 GB vs 12 GB for high-resolution textures and newer games.
- ❌Poor future-proofing: 2016-era hardware with 6 GB of VRAM is already a legacy-tier option for modern games.
Quadro M6000
2015Why buy it
- ✅+16.9% higher PassMark G3D performance.
- ✅100% more VRAM for high-resolution textures and newer games (12 GB vs 6 GB).
Trade-offs
- ❌Poor future-proofing: 2015-era hardware with 12 GB of VRAM is already a legacy-tier option for modern games.
- ❌1907.6% HIGHER MSRP$4,999 MSRPvs$249 MSRP
- ❌Lower G3D Mark per dollar, at 2.4 vs 40.4 G3D/$ ($4,999 MSRP vs $249 MSRP).
- ❌38.9% higher power demand at 250W vs 180W.
- ❌54.3% longer card at 267mm vs 173mm.
GeForce GTX 1060
2016Quadro M6000
2015Why buy it
- ✅Costs $4,750 less on MSRP ($249 MSRP vs $4,999 MSRP).
- ✅Delivers 1616.8% more G3D Mark for each dollar spent, at 40.4 vs 2.4 G3D/$ ($249 MSRP vs $4,999 MSRP).
- ✅Draws 180W instead of 250W, a 70W reduction.
- ✅Measures 173mm instead of 267mm, a 94mm shorter card that is more SFF-friendly.
Why buy it
- ✅+16.9% higher PassMark G3D performance.
- ✅100% more VRAM for high-resolution textures and newer games (12 GB vs 6 GB).
Trade-offs
- ❌Lower PassMark G3D performance (10,064 vs 11,769).
- ❌Less VRAM, with 6 GB vs 12 GB for high-resolution textures and newer games.
- ❌Poor future-proofing: 2016-era hardware with 6 GB of VRAM is already a legacy-tier option for modern games.
Trade-offs
- ❌Poor future-proofing: 2015-era hardware with 12 GB of VRAM is already a legacy-tier option for modern games.
- ❌1907.6% HIGHER MSRP$4,999 MSRPvs$249 MSRP
- ❌Lower G3D Mark per dollar, at 2.4 vs 40.4 G3D/$ ($4,999 MSRP vs $249 MSRP).
- ❌38.9% higher power demand at 250W vs 180W.
- ❌54.3% longer card at 267mm vs 173mm.
Quick Answers
So, is Quadro M6000 better than GeForce GTX 1060?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does GeForce GTX 1060 make more sense than Quadro M6000?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 1060 | Quadro M6000 |
|---|---|---|
| 1080p | ||
| low | 117 FPS | 154 FPS |
| medium | 105 FPS | 133 FPS |
| high | 91 FPS | 112 FPS |
| ultra | 77 FPS | 69 FPS |
| 1440p | ||
| low | 103 FPS | 124 FPS |
| medium | 87 FPS | 106 FPS |
| high | 76 FPS | 81 FPS |
| ultra | 67 FPS | 50 FPS |
| 4K | ||
| low | 55 FPS | 42 FPS |
| medium | 49 FPS | 38 FPS |
| high | 41 FPS | 24 FPS |
| ultra | 37 FPS | 20 FPS |

Counter-Strike 2
| Preset | GeForce GTX 1060 | Quadro M6000 |
|---|---|---|
| 1080p | ||
| low | 216 FPS | 202 FPS |
| medium | 181 FPS | 178 FPS |
| high | 148 FPS | 144 FPS |
| ultra | 113 FPS | 111 FPS |
| 1440p | ||
| low | 134 FPS | 135 FPS |
| medium | 107 FPS | 108 FPS |
| high | 87 FPS | 85 FPS |
| ultra | 68 FPS | 65 FPS |
| 4K | ||
| low | 62 FPS | 61 FPS |
| medium | 51 FPS | 51 FPS |
| high | 49 FPS | 45 FPS |
| ultra | 41 FPS | 37 FPS |

League of Legends
| Preset | GeForce GTX 1060 | Quadro M6000 |
|---|---|---|
| 1080p | ||
| low | 453 FPS | 530 FPS |
| medium | 362 FPS | 424 FPS |
| high | 302 FPS | 353 FPS |
| ultra | 226 FPS | 265 FPS |
| 1440p | ||
| low | 340 FPS | 397 FPS |
| medium | 272 FPS | 318 FPS |
| high | 226 FPS | 265 FPS |
| ultra | 170 FPS | 199 FPS |
| 4K | ||
| low | 226 FPS | 265 FPS |
| medium | 181 FPS | 212 FPS |
| high | 151 FPS | 177 FPS |
| ultra | 113 FPS | 132 FPS |

Valorant
| Preset | GeForce GTX 1060 | Quadro M6000 |
|---|---|---|
| 1080p | ||
| low | 358 FPS | 286 FPS |
| medium | 302 FPS | 246 FPS |
| high | 260 FPS | 209 FPS |
| ultra | 226 FPS | 163 FPS |
| 1440p | ||
| low | 299 FPS | 212 FPS |
| medium | 254 FPS | 188 FPS |
| high | 208 FPS | 154 FPS |
| ultra | 170 FPS | 117 FPS |
| 4K | ||
| low | 170 FPS | 120 FPS |
| medium | 133 FPS | 96 FPS |
| high | 123 FPS | 79 FPS |
| ultra | 102 FPS | 61 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 1060 and Quadro M6000

GeForce GTX 1060
GeForce GTX 1060
The GeForce GTX 1060 is manufactured by NVIDIA. It was released in May 27 2016. It features the Pascal architecture. The core clock ranges from 1607 MHz to 1733 MHz. It has 2560 shading units. The thermal design power (TDP) is 180W. Manufactured using 16 nm process technology. G3D Mark benchmark score: 10,064 points. Launch price was $599.

Quadro M6000
Quadro M6000
The Quadro M6000 is manufactured by NVIDIA. It was released in March 21 2015. It features the Maxwell 2.0 architecture. The core clock ranges from 988 MHz to 1114 MHz. It has 3072 shading units. The thermal design power (TDP) is 250W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 11,769 points. Launch price was $4,199.99.
Graphics Performance
In G3D Mark, the GeForce GTX 1060 scores 10,064 versus the Quadro M6000's 11,769 — the Quadro M6000 leads by 16.9%. The GeForce GTX 1060 is built on Pascal while the Quadro M6000 uses Maxwell 2.0, both on 16 nm vs 28 nm. Shader units: 2,560 (GeForce GTX 1060) vs 3,072 (Quadro M6000). Raw compute: 8.873 TFLOPS (GeForce GTX 1060) vs 6.844 TFLOPS (Quadro M6000). Boost clocks: 1733 MHz vs 1114 MHz.
| Feature | GeForce GTX 1060 | Quadro M6000 |
|---|---|---|
| G3D Mark Score | 10,064 | 11,769+17% |
| Architecture | Pascal | Maxwell 2.0 |
| Process Node | 16 nm | 28 nm |
| Shading Units | 2560 | 3072+20% |
| Compute (TFLOPS) | 8.873 TFLOPS+30% | 6.844 TFLOPS |
| Boost Clock | 1733 MHz+56% | 1114 MHz |
| ROPs | 64 | 96+50% |
| TMUs | 160 | 192+20% |
| L1 Cache | 0.94 MB | 1.1 MB+17% |
| L2 Cache | 2 MB | 3 MB+50% |
Advanced Features (DLSS/FSR)
The GeForce GTX 1060 gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Quadro M6000 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GTX 1060 | Quadro M6000 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
The GeForce GTX 1060 comes with 6 GB of VRAM, while the Quadro M6000 has 12 GB. The Quadro M6000 offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Memory bandwidth: 192 GB/s (GeForce GTX 1060) vs 317 GB/s (Quadro M6000) — a 65.1% advantage for the Quadro M6000. Bus width: 192-bit vs 384-bit. L2 Cache: 2 MB (GeForce GTX 1060) vs 3 MB (Quadro M6000) — the Quadro M6000 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 1060 | Quadro M6000 |
|---|---|---|
| VRAM Capacity | 6 GB | 12 GB+100% |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | 192 GB/s | 317 GB/s+65% |
| Bus Width | 192-bit | 384-bit+100% |
| L2 Cache | 2 MB | 3 MB+50% |
Display & API Support
DirectX support: 12 (GeForce GTX 1060) vs 12/1 (Quadro M6000). Vulkan: 1.3 vs 1.1. OpenGL: 4.5 vs 4.5. Maximum simultaneous displays: 4 vs 4.
| Feature | GeForce GTX 1060 | Quadro M6000 |
|---|---|---|
| DirectX | 12 | 12/1 |
| Vulkan | 1.3+18% | 1.1 |
| OpenGL | 4.5 | 4.5 |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: NVENC (Pascal) (GeForce GTX 1060) vs NVENC 4.0 (Quadro M6000). Decoder: NVDEC (Pascal) vs PureVideo HD VP6. Supported codecs: H.264,H.265/HEVC (GeForce GTX 1060) vs MPEG-2,H.264,HEVC (Quadro M6000).
| Feature | GeForce GTX 1060 | Quadro M6000 |
|---|---|---|
| Encoder | NVENC (Pascal) | NVENC 4.0 |
| Decoder | NVDEC (Pascal) | PureVideo HD VP6 |
| Codecs | H.264,H.265/HEVC | MPEG-2,H.264,HEVC |
Power & Dimensions
The GeForce GTX 1060 draws 180W versus the Quadro M6000's 250W — a 32.6% difference. The GeForce GTX 1060 is more power-efficient. Recommended PSU: 400W (GeForce GTX 1060) vs 500W (Quadro M6000). Power connectors: 6-pin vs PCIe-powered. Card length: 173mm vs 267mm, occupying 2 vs 2 slots.
| Feature | GeForce GTX 1060 | Quadro M6000 |
|---|---|---|
| TDP | 180W-28% | 250W |
| Recommended PSU | 400W-20% | 500W |
| Power Connector | 6-pin | PCIe-powered |
| Length | 173mm | 267mm |
| Height | 111mm | 112mm |
| Slots | 2 | 2 |
| Temp (Load) | — | 80°C |
| Perf/Watt | 55.9+19% | 47.1 |
Value Analysis
The GeForce GTX 1060 launched at $249 MSRP, while the Quadro M6000 launched at $4999. The GeForce GTX 1060 costs 95% less ($4750 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 40.4 (GeForce GTX 1060) vs 2.4 (Quadro M6000) — the GeForce GTX 1060 offers 1583.3% better value. The GeForce GTX 1060 is the newer GPU (2016 vs 2015).
| Feature | GeForce GTX 1060 | Quadro M6000 |
|---|---|---|
| MSRP | $249-95% | $4999 |
| Performance per Dollar | 40.4+1583% | 2.4 |
| Codename | GP104 | GM200 |
| Release | May 27 2016 | March 21 2015 |
| Ranking | #137 | #228 |
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