
GeForce GTX 1650
Popular choices:

GeForce MX110
Popular choices:
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 1650
2019Why buy it
- ✅373.0% more average FPS across 44 tracked games in our benchmark data.
- ✅Delivers 273.2% more G3D Mark for each dollar spent, at 52.8 vs 14.2 G3D/$ ($149 MSRP vs $100 MSRP).
- ✅700% more VRAM for high-resolution textures and newer games (4 GB vs 512 MB).
- ✅Less risky long-term buy than GeForce MX110: it remains the more sensible modern option while GeForce MX110 is already obsolete for modern gaming.
Trade-offs
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
- ❌150% higher power demand at 75W vs 30W.
GeForce MX110
2017Why buy it
- ✅Costs $49 less on MSRP ($100 MSRP vs $149 MSRP).
- ✅Draws 30W instead of 75W, a 45W reduction.
Trade-offs
- ❌Lower average FPS than GeForce GTX 1650 across 44 tracked games in our benchmark data.
- ❌Less VRAM, with 512 MB vs 4 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2017-era hardware with 512 MB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 14.2 vs 52.8 G3D/$ ($100 MSRP vs $149 MSRP).
GeForce GTX 1650
2019GeForce MX110
2017Why buy it
- ✅373.0% more average FPS across 44 tracked games in our benchmark data.
- ✅Delivers 273.2% more G3D Mark for each dollar spent, at 52.8 vs 14.2 G3D/$ ($149 MSRP vs $100 MSRP).
- ✅700% more VRAM for high-resolution textures and newer games (4 GB vs 512 MB).
- ✅Less risky long-term buy than GeForce MX110: it remains the more sensible modern option while GeForce MX110 is already obsolete for modern gaming.
Why buy it
- ✅Costs $49 less on MSRP ($100 MSRP vs $149 MSRP).
- ✅Draws 30W instead of 75W, a 45W reduction.
Trade-offs
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
- ❌150% higher power demand at 75W vs 30W.
Trade-offs
- ❌Lower average FPS than GeForce GTX 1650 across 44 tracked games in our benchmark data.
- ❌Less VRAM, with 512 MB vs 4 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2017-era hardware with 512 MB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 14.2 vs 52.8 G3D/$ ($100 MSRP vs $149 MSRP).
Quick Answers
So, is GeForce GTX 1650 better than GeForce MX110?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is GeForce MX110 still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 1650 | GeForce MX110 |
|---|---|---|
| 1080p | ||
| low | 94 FPS | 13 FPS |
| medium | 83 FPS | 8 FPS |
| high | 70 FPS | 4 FPS |
| ultra | 58 FPS | 3 FPS |
| 1440p | ||
| low | 87 FPS | 7 FPS |
| medium | 74 FPS | 4 FPS |
| high | 60 FPS | 2 FPS |
| ultra | 50 FPS | 1 FPS |
| 4K | ||
| low | 41 FPS | 3 FPS |
| medium | 39 FPS | 2 FPS |
| high | 27 FPS | 1 FPS |
| ultra | 24 FPS | 1 FPS |

Counter-Strike 2
| Preset | GeForce GTX 1650 | GeForce MX110 |
|---|---|---|
| 1080p | ||
| low | 136 FPS | 61 FPS |
| medium | 113 FPS | 34 FPS |
| high | 94 FPS | 24 FPS |
| ultra | 71 FPS | 15 FPS |
| 1440p | ||
| low | 79 FPS | 18 FPS |
| medium | 62 FPS | 11 FPS |
| high | 44 FPS | 8 FPS |
| ultra | 35 FPS | 6 FPS |
| 4K | ||
| low | 36 FPS | 5 FPS |
| medium | 27 FPS | 3 FPS |
| high | 21 FPS | 3 FPS |
| ultra | 15 FPS | 2 FPS |

League of Legends
| Preset | GeForce GTX 1650 | GeForce MX110 |
|---|---|---|
| 1080p | ||
| low | 323 FPS | 64 FPS |
| medium | 283 FPS | 51 FPS |
| high | 205 FPS | 42 FPS |
| ultra | 169 FPS | 32 FPS |
| 1440p | ||
| low | 225 FPS | 48 FPS |
| medium | 202 FPS | 38 FPS |
| high | 151 FPS | 32 FPS |
| ultra | 117 FPS | 24 FPS |
| 4K | ||
| low | 130 FPS | 32 FPS |
| medium | 117 FPS | 25 FPS |
| high | 79 FPS | 21 FPS |
| ultra | 50 FPS | 16 FPS |

Valorant
| Preset | GeForce GTX 1650 | GeForce MX110 |
|---|---|---|
| 1080p | ||
| low | 261 FPS | 40 FPS |
| medium | 211 FPS | 32 FPS |
| high | 191 FPS | 21 FPS |
| ultra | 166 FPS | 15 FPS |
| 1440p | ||
| low | 201 FPS | 6 FPS |
| medium | 158 FPS | 5 FPS |
| high | 135 FPS | 4 FPS |
| ultra | 113 FPS | 3 FPS |
| 4K | ||
| low | 99 FPS | 4 FPS |
| medium | 74 FPS | 3 FPS |
| high | 65 FPS | 2 FPS |
| ultra | 51 FPS | 2 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 1650 and GeForce MX110

GeForce GTX 1650
GeForce GTX 1650
The GeForce GTX 1650 is manufactured by NVIDIA. It was released in April 23 2019. It features the Turing architecture. The core clock ranges from 1485 MHz to 1665 MHz. It has 896 shading units. The thermal design power (TDP) is 75W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 7,869 points. Launch price was $149.

GeForce MX110
GeForce MX110
The GeForce MX110 is manufactured by NVIDIA. It was released in November 17 2017. It features the Maxwell architecture. The core clock ranges from 978 MHz to 1006 MHz. It has 256 shading units. The thermal design power (TDP) is 30W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 1,415 points.
Graphics Performance
In G3D Mark, the GeForce GTX 1650 scores 7,869 versus the GeForce MX110's 1,415 — the GeForce GTX 1650 leads by 456.1%. The GeForce GTX 1650 is built on Turing while the GeForce MX110 uses Maxwell, both on 12 nm vs 28 nm. Shader units: 896 (GeForce GTX 1650) vs 256 (GeForce MX110). Raw compute: 2.984 TFLOPS (GeForce GTX 1650) vs 0.5151 TFLOPS (GeForce MX110). Boost clocks: 1665 MHz vs 1006 MHz.
| Feature | GeForce GTX 1650 | GeForce MX110 |
|---|---|---|
| G3D Mark Score | 7,869+456% | 1,415 |
| Architecture | Turing | Maxwell |
| Process Node | 12 nm | 28 nm |
| Shading Units | 896+250% | 256 |
| Compute (TFLOPS) | 2.984 TFLOPS+479% | 0.5151 TFLOPS |
| Boost Clock | 1665 MHz+66% | 1006 MHz |
| ROPs | 32+300% | 8 |
| TMUs | 56+250% | 16 |
| L1 Cache | 896 KB+600% | 128 KB |
| L2 Cache | 1 MB | 1 MB |
Advanced Features (DLSS/FSR)
| Feature | GeForce GTX 1650 | GeForce MX110 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce GTX 1650 comes with 4 GB of VRAM, while the GeForce MX110 has 512 MB. The GeForce GTX 1650 offers 700% more capacity, crucial for higher resolutions and texture-heavy games. Memory bandwidth: 128 GB/s (GeForce GTX 1650) vs 40 GB/s (GeForce MX110) — a 220% advantage for the GeForce GTX 1650. Bus width: 128-bit vs 64-bit.
| Feature | GeForce GTX 1650 | GeForce MX110 |
|---|---|---|
| VRAM Capacity | 4 GB+700% | 0.5 GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | 128 GB/s+220% | 40 GB/s |
| Bus Width | 128-bit+100% | 64-bit |
| L2 Cache | 1 MB | 1 MB |
Power & Dimensions
The GeForce GTX 1650 draws 75W versus the GeForce MX110's 30W — a 85.7% difference. The GeForce MX110 is more power-efficient. Recommended PSU: 300W (GeForce GTX 1650) vs 350W (GeForce MX110). Power connectors: None vs Mobile.
| Feature | GeForce GTX 1650 | GeForce MX110 |
|---|---|---|
| TDP | 75W | 30W-60% |
| Recommended PSU | 300W-14% | 350W |
| Power Connector | None | Mobile |
| Length | 229mm | — |
| Height | 111mm | — |
| Slots | 2 | — |
| Temp (Load) | 70°C | — |
| Perf/Watt | 104.9+122% | 47.2 |
Value Analysis
The GeForce GTX 1650 launched at $149 MSRP, while the GeForce MX110 launched at $100. The GeForce MX110 costs 32.9% less ($49 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 52.8 (GeForce GTX 1650) vs 14.2 (GeForce MX110) — the GeForce GTX 1650 offers 271.8% better value. The GeForce GTX 1650 is the newer GPU (2019 vs 2017).
| Feature | GeForce GTX 1650 | GeForce MX110 |
|---|---|---|
| MSRP | $149 | $100-33% |
| Performance per Dollar | 52.8+272% | 14.2 |
| Codename | TU117 | GM108S |
| Release | April 23 2019 | November 17 2017 |
| Ranking | #323 | #781 |
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