
GeForce GTX 1650

GeForce MX230
GeForce GTX 1650 vs GeForce MX230 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce GTX 1650 vs GeForce MX230 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce GTX 1650 vs GeForce MX230: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce GTX 1650
2019Why buy it
- ✅265.1% more average FPS across 50 tracked games in our benchmark data.
- ✅Costs $1 less on MSRP ($149 MSRP vs $150 MSRP).
- ✅Delivers 333.8% more G3D Mark for each dollar spent, at 52.8 vs 12.2 G3D/$ ($149 MSRP vs $150 MSRP).
- ✅100% more VRAM for high-resolution textures and newer games (4 GB vs 2 GB).
- ✅GeForce MX230 is already legacy-tier future-proofing, so GeForce GTX 1650 is the less risky modern option long term.
Trade-offs
- ❌Older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in newer AAA releases.
- ❌650% higher power demand at 75W vs 10W.
GeForce MX230
2019Why buy it
- ✅Draws 10W instead of 75W, a 65W reduction.
Trade-offs
- ❌Lower average FPS than GeForce GTX 1650 across 50 tracked games in our benchmark data.
- ❌Less VRAM, with 2 GB vs 4 GB for high-resolution textures and newer games.
- ❌2019 hardware with 2 GB of VRAM already sits in legacy territory for modern games.
- ❌0.7% HIGHER MSRP$150 MSRPvs$149 MSRP
- ❌Lower G3D Mark per dollar, at 12.2 vs 52.8 G3D/$ ($150 MSRP vs $149 MSRP).
Quick Answers
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Which GPU is the safer long-term pick for 2026 and beyond?
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GeForce GTX 1650 vs GeForce MX230 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce GTX 1650
The GeForce GTX 1650 is manufactured by NVIDIA. It was released in April 23 2019. It features the Turing architecture. The core clock ranges from 1485 MHz to 1665 MHz. It has 896 shading units. The thermal design power (TDP) is 75W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 7,869 points. Launch price was $149.

GeForce MX230
The GeForce MX230 is manufactured by NVIDIA. It was released in February 21 2019. It features the Pascal architecture. The core clock ranges from 1519 MHz to 1582 MHz. It has 256 shading units. The thermal design power (TDP) is 10W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 1,826 points.
Graphics Performance
In G3D Mark, the GeForce GTX 1650 scores 7,869 versus the GeForce MX230's 1,826 — the GeForce GTX 1650 leads by 330.9%. The GeForce GTX 1650 is built on Turing while the GeForce MX230 uses Pascal, both on 12 nm vs 14 nm. Shader units: 896 (GeForce GTX 1650) vs 256 (GeForce MX230). Raw compute: 2.984 TFLOPS (GeForce GTX 1650) vs 0.81 TFLOPS (GeForce MX230). Boost clocks: 1665 MHz vs 1582 MHz.
| Feature | GeForce GTX 1650 | GeForce MX230 |
|---|---|---|
| G3D Mark Score | 7,869+331% | 1,826 |
| Architecture | Turing | Pascal |
| Process Node | 12 nm | 14 nm |
| Shading Units | 896+250% | 256 |
| Compute (TFLOPS) | 2.984 TFLOPS+268% | 0.81 TFLOPS |
| Boost Clock | 1665 MHz+5% | 1582 MHz |
| ROPs | 32+100% | 16 |
| TMUs | 56+250% | 16 |
| L1 Cache | 896 KB+833% | 96 KB |
| L2 Cache | 1 MB+100% | 0.5 MB |
Advanced Features (DLSS/FSR)
| Feature | GeForce GTX 1650 | GeForce MX230 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce GTX 1650 has 4 GB of VRAM, while the GeForce MX230 carries 2 GB. GeForce GTX 1650 gives you 100% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bandwidth: 128 GB/s (GeForce GTX 1650) vs 48 GB/s (GeForce MX230) — a 166.7% advantage for the GeForce GTX 1650. Memory bus width is 128-bit on the GeForce GTX 1650 and 64-bit on the GeForce MX230. L2 Cache: 1 MB (GeForce GTX 1650) vs 0.5 MB (GeForce MX230) — the GeForce GTX 1650 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 1650 | GeForce MX230 |
|---|---|---|
| VRAM Capacity | 4 GB+100% | 2 GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | 128 GB/s+167% | 48 GB/s |
| Bus Width | 128-bit+100% | 64-bit |
| L2 Cache | 1 MB+100% | 0.5 MB |
Power & Dimensions
The GeForce GTX 1650 draws 75W versus the GeForce MX230's 10W — a 152.9% difference. The GeForce MX230 is more power-efficient. Recommended PSU: 300W (GeForce GTX 1650) vs 350W (GeForce MX230). Power connectors: None vs Mobile.
| Feature | GeForce GTX 1650 | GeForce MX230 |
|---|---|---|
| TDP | 75W | 10W-87% |
| Recommended PSU | 300W-14% | 350W |
| Power Connector | None | Mobile |
| Length | 229mm | — |
| Height | 111mm | — |
| Slots | 2 | — |
| Temp (Load) | 70°C | — |
| Perf/Watt | 104.9 | 182.6+74% |
Value Analysis
At launch, the GeForce GTX 1650 came in at $149, while the GeForce MX230 launched at $150. On MSRP, GeForce GTX 1650 was 0.7% cheaper ($1 less). Performance per dollar on MSRP (G3D Mark / MSRP): 52.8 (GeForce GTX 1650) vs 12.2 (GeForce MX230) — the GeForce GTX 1650 offers 332.8% better value.
| Feature | GeForce GTX 1650 | GeForce MX230 |
|---|---|---|
| MSRP | $149 | $150 |
| Performance per Dollar | 52.8+333% | 12.2 |
| Codename | TU117 | GP108 |
| Release | April 23 2019 | February 21 2019 |
| Ranking | #323 | #708 |
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