
GeForce GTX 1650
Popular choices:

GRID RTX6000-8Q
Popular choices:
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 1650
2019Why buy it
- ✅+74.3% higher PassMark G3D performance.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 52.8 vs 0 G3D/$ ($149 MSRP vs Unknown MSRP).
- ✅100% more VRAM for high-resolution textures and newer games (4 GB vs 2 GB).
- ✅Less risky long-term buy than GRID RTX6000-8Q: it remains the more sensible modern option while GRID RTX6000-8Q is already obsolete for modern gaming.
- ✅Draws 75W instead of 225W, a 150W reduction.
Trade-offs
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
GRID RTX6000-8Q
2015Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Lower PassMark G3D performance (4,514 vs 7,869).
- ❌Less VRAM, with 2 GB vs 4 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2015-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 52.8 G3D/$ (Unknown MSRP vs $149 MSRP).
- ❌200% higher power demand at 225W vs 75W.
GeForce GTX 1650
2019GRID RTX6000-8Q
2015Why buy it
- ✅+74.3% higher PassMark G3D performance.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 52.8 vs 0 G3D/$ ($149 MSRP vs Unknown MSRP).
- ✅100% more VRAM for high-resolution textures and newer games (4 GB vs 2 GB).
- ✅Less risky long-term buy than GRID RTX6000-8Q: it remains the more sensible modern option while GRID RTX6000-8Q is already obsolete for modern gaming.
- ✅Draws 75W instead of 225W, a 150W reduction.
Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
Trade-offs
- ❌Lower PassMark G3D performance (4,514 vs 7,869).
- ❌Less VRAM, with 2 GB vs 4 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2015-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 52.8 G3D/$ (Unknown MSRP vs $149 MSRP).
- ❌200% higher power demand at 225W vs 75W.
Quick Answers
So, is GeForce GTX 1650 better than GRID RTX6000-8Q?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is GRID RTX6000-8Q still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 1650 | GRID RTX6000-8Q |
|---|---|---|
| 1080p | ||
| low | 94 FPS | 103 FPS |
| medium | 83 FPS | 85 FPS |
| high | 70 FPS | 67 FPS |
| ultra | 58 FPS | 40 FPS |
| 1440p | ||
| low | 87 FPS | 86 FPS |
| medium | 74 FPS | 72 FPS |
| high | 60 FPS | 51 FPS |
| ultra | 50 FPS | 29 FPS |
| 4K | ||
| low | 41 FPS | 28 FPS |
| medium | 39 FPS | 26 FPS |
| high | 27 FPS | 17 FPS |
| ultra | 24 FPS | 15 FPS |

Counter-Strike 2
| Preset | GeForce GTX 1650 | GRID RTX6000-8Q |
|---|---|---|
| 1080p | ||
| low | 136 FPS | 128 FPS |
| medium | 113 FPS | 101 FPS |
| high | 94 FPS | 82 FPS |
| ultra | 71 FPS | 63 FPS |
| 1440p | ||
| low | 79 FPS | 88 FPS |
| medium | 62 FPS | 65 FPS |
| high | 44 FPS | 53 FPS |
| ultra | 35 FPS | 40 FPS |
| 4K | ||
| low | 36 FPS | 41 FPS |
| medium | 27 FPS | 32 FPS |
| high | 21 FPS | 29 FPS |
| ultra | 15 FPS | 24 FPS |

League of Legends
| Preset | GeForce GTX 1650 | GRID RTX6000-8Q |
|---|---|---|
| 1080p | ||
| low | 323 FPS | 203 FPS |
| medium | 283 FPS | 163 FPS |
| high | 205 FPS | 135 FPS |
| ultra | 169 FPS | 102 FPS |
| 1440p | ||
| low | 225 FPS | 152 FPS |
| medium | 202 FPS | 122 FPS |
| high | 151 FPS | 102 FPS |
| ultra | 117 FPS | 76 FPS |
| 4K | ||
| low | 130 FPS | 102 FPS |
| medium | 117 FPS | 81 FPS |
| high | 79 FPS | 68 FPS |
| ultra | 50 FPS | 51 FPS |

Valorant
| Preset | GeForce GTX 1650 | GRID RTX6000-8Q |
|---|---|---|
| 1080p | ||
| low | 261 FPS | 181 FPS |
| medium | 211 FPS | 148 FPS |
| high | 191 FPS | 132 FPS |
| ultra | 166 FPS | 102 FPS |
| 1440p | ||
| low | 201 FPS | 131 FPS |
| medium | 158 FPS | 110 FPS |
| high | 135 FPS | 99 FPS |
| ultra | 113 FPS | 76 FPS |
| 4K | ||
| low | 99 FPS | 77 FPS |
| medium | 74 FPS | 60 FPS |
| high | 65 FPS | 49 FPS |
| ultra | 51 FPS | 36 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 1650 and GRID RTX6000-8Q

GeForce GTX 1650
GeForce GTX 1650
The GeForce GTX 1650 is manufactured by NVIDIA. It was released in April 23 2019. It features the Turing architecture. The core clock ranges from 1485 MHz to 1665 MHz. It has 896 shading units. The thermal design power (TDP) is 75W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 7,869 points. Launch price was $149.

GRID RTX6000-8Q
GRID RTX6000-8Q
The GRID RTX6000-8Q is manufactured by NVIDIA. It was released in August 30 2015. It features the Maxwell 2.0 architecture. The core clock ranges from 557 MHz to 1178 MHz. It has 2048 shading units. The thermal design power (TDP) is 225W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 4,514 points.
Graphics Performance
In G3D Mark, the GeForce GTX 1650 scores 7,869 versus the GRID RTX6000-8Q's 4,514 — the GeForce GTX 1650 leads by 74.3%. The GeForce GTX 1650 is built on Turing while the GRID RTX6000-8Q uses Maxwell 2.0, both on 12 nm vs 28 nm. Shader units: 896 (GeForce GTX 1650) vs 2,048 (GRID RTX6000-8Q). Raw compute: 2.984 TFLOPS (GeForce GTX 1650) vs 4.825 TFLOPS (GRID RTX6000-8Q). Boost clocks: 1665 MHz vs 1178 MHz.
| Feature | GeForce GTX 1650 | GRID RTX6000-8Q |
|---|---|---|
| G3D Mark Score | 7,869+74% | 4,514 |
| Architecture | Turing | Maxwell 2.0 |
| Process Node | 12 nm | 28 nm |
| Shading Units | 896 | 2048+129% |
| Compute (TFLOPS) | 2.984 TFLOPS | 4.825 TFLOPS+62% |
| Boost Clock | 1665 MHz+41% | 1178 MHz |
| ROPs | 32 | 64+100% |
| TMUs | 56 | 128+129% |
| L1 Cache | 896 KB+17% | 768 KB |
| L2 Cache | 1 MB | 2 MB+100% |
Advanced Features (DLSS/FSR)
| Feature | GeForce GTX 1650 | GRID RTX6000-8Q |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce GTX 1650 comes with 4 GB of VRAM, while the GRID RTX6000-8Q has 2 GB. The GeForce GTX 1650 offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 128-bit vs 64-bit. L2 Cache: 1 MB (GeForce GTX 1650) vs 2 MB (GRID RTX6000-8Q) — the GRID RTX6000-8Q has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 1650 | GRID RTX6000-8Q |
|---|---|---|
| VRAM Capacity | 4 GB+100% | 2 GB |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 128-bit+100% | 64-bit |
| L2 Cache | 1 MB | 2 MB+100% |
Display & API Support
DirectX support: 12 (GeForce GTX 1650) vs 12_2 (GRID RTX6000-8Q). Maximum simultaneous displays: 3 vs 0.
| Feature | GeForce GTX 1650 | GRID RTX6000-8Q |
|---|---|---|
| DirectX | 12 | 12_2 |
| Max Displays | 3 | 0 |
Media & Encoding
Hardware encoder: NVENC 5th gen (Volta) (GeForce GTX 1650) vs NVENC 7th Gen (GRID RTX6000-8Q). Decoder: NVDEC 4th gen vs NVDEC 4th Gen.
| Feature | GeForce GTX 1650 | GRID RTX6000-8Q |
|---|---|---|
| Encoder | NVENC 5th gen (Volta) | NVENC 7th Gen |
| Decoder | NVDEC 4th gen | NVDEC 4th Gen |
| Codecs | H.264,H.265/HEVC,VP8,VP9 | — |
Power & Dimensions
The GeForce GTX 1650 draws 75W versus the GRID RTX6000-8Q's 225W — a 100% difference. The GeForce GTX 1650 is more power-efficient. Recommended PSU: 300W (GeForce GTX 1650) vs 350W (GRID RTX6000-8Q). Power connectors: None vs PCIe-powered. Card length: 229mm vs 267mm, occupying 2 vs 2 slots.
| Feature | GeForce GTX 1650 | GRID RTX6000-8Q |
|---|---|---|
| TDP | 75W-67% | 225W |
| Recommended PSU | 300W-14% | 350W |
| Power Connector | None | PCIe-powered |
| Length | 229mm | 267mm |
| Height | 111mm | — |
| Slots | 2 | 2 |
| Temp (Load) | 70°C | — |
| Perf/Watt | 104.9+422% | 20.1 |
Value Analysis
The GeForce GTX 1650 launched at $149 MSRP, while the GRID RTX6000-8Q launched at $0. The GRID RTX6000-8Q costs 100+% less ($149 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 52.8 (GeForce GTX 1650) vs Infinity (GRID RTX6000-8Q) — the GRID RTX6000-8Q offers Infinity% better value. The GeForce GTX 1650 is the newer GPU (2019 vs 2015).
| Feature | GeForce GTX 1650 | GRID RTX6000-8Q |
|---|---|---|
| MSRP | $149 | $0-100% |
| Performance per Dollar | 52.8 | Infinity |
| Codename | TU117 | GM204 |
| Release | April 23 2019 | August 30 2015 |
| Ranking | #323 | #505 |
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The most powerful gpus ranked by G3D Mark benchmark scores.













