
GeForce GTX 1650
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Intel Arc Pro B50
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 1650
2019Why buy it
- ✅Costs $200 less on MSRP ($149 MSRP vs $349 MSRP).
- ✅Delivers 51% more G3D Mark for each dollar spent, at 52.8 vs 35.0 G3D/$ ($149 MSRP vs $349 MSRP).
Trade-offs
- ❌Lower PassMark G3D performance (7,869 vs 12,208).
- ❌Less VRAM, with 4 GB vs 8 GB for high-resolution textures and newer games.
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
- ❌37.1% longer card at 229mm vs 167mm.
Intel Arc Pro B50
2025Why buy it
- ✅+55.1% higher PassMark G3D performance.
- ✅100% more VRAM for high-resolution textures and newer games (8 GB vs 4 GB).
- ✅More future proof: Xe2 (2024) on 5nm with a newer platform for upcoming games.
- ✅Measures 167mm instead of 229mm, a 62mm shorter card that is more SFF-friendly.
Trade-offs
- ❌134.2% HIGHER MSRP$349 MSRPvs$149 MSRP
- ❌Lower G3D Mark per dollar, at 35.0 vs 52.8 G3D/$ ($349 MSRP vs $149 MSRP).
GeForce GTX 1650
2019Intel Arc Pro B50
2025Why buy it
- ✅Costs $200 less on MSRP ($149 MSRP vs $349 MSRP).
- ✅Delivers 51% more G3D Mark for each dollar spent, at 52.8 vs 35.0 G3D/$ ($149 MSRP vs $349 MSRP).
Why buy it
- ✅+55.1% higher PassMark G3D performance.
- ✅100% more VRAM for high-resolution textures and newer games (8 GB vs 4 GB).
- ✅More future proof: Xe2 (2024) on 5nm with a newer platform for upcoming games.
- ✅Measures 167mm instead of 229mm, a 62mm shorter card that is more SFF-friendly.
Trade-offs
- ❌Lower PassMark G3D performance (7,869 vs 12,208).
- ❌Less VRAM, with 4 GB vs 8 GB for high-resolution textures and newer games.
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
- ❌37.1% longer card at 229mm vs 167mm.
Trade-offs
- ❌134.2% HIGHER MSRP$349 MSRPvs$149 MSRP
- ❌Lower G3D Mark per dollar, at 35.0 vs 52.8 G3D/$ ($349 MSRP vs $149 MSRP).
Quick Answers
So, is Intel Arc Pro B50 better than GeForce GTX 1650?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is GeForce GTX 1650 still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 1650 | Intel Arc Pro B50 |
|---|---|---|
| 1080p | ||
| low | 94 FPS | 80 FPS |
| medium | 83 FPS | 58 FPS |
| high | 70 FPS | 46 FPS |
| ultra | 58 FPS | 29 FPS |
| 1440p | ||
| low | 87 FPS | 63 FPS |
| medium | 74 FPS | 37 FPS |
| high | 60 FPS | 24 FPS |
| ultra | 50 FPS | 16 FPS |
| 4K | ||
| low | 41 FPS | 35 FPS |
| medium | 39 FPS | 21 FPS |
| high | 27 FPS | 15 FPS |
| ultra | 24 FPS | 11 FPS |

Counter-Strike 2
| Preset | GeForce GTX 1650 | Intel Arc Pro B50 |
|---|---|---|
| 1080p | ||
| low | 136 FPS | 185 FPS |
| medium | 113 FPS | 135 FPS |
| high | 94 FPS | 92 FPS |
| ultra | 71 FPS | 63 FPS |
| 1440p | ||
| low | 79 FPS | 107 FPS |
| medium | 62 FPS | 70 FPS |
| high | 44 FPS | 52 FPS |
| ultra | 35 FPS | 40 FPS |
| 4K | ||
| low | 36 FPS | 44 FPS |
| medium | 27 FPS | 32 FPS |
| high | 21 FPS | 26 FPS |
| ultra | 15 FPS | 21 FPS |

League of Legends
| Preset | GeForce GTX 1650 | Intel Arc Pro B50 |
|---|---|---|
| 1080p | ||
| low | 323 FPS | 549 FPS |
| medium | 283 FPS | 439 FPS |
| high | 205 FPS | 366 FPS |
| ultra | 169 FPS | 275 FPS |
| 1440p | ||
| low | 225 FPS | 412 FPS |
| medium | 202 FPS | 330 FPS |
| high | 151 FPS | 275 FPS |
| ultra | 117 FPS | 206 FPS |
| 4K | ||
| low | 130 FPS | 275 FPS |
| medium | 117 FPS | 220 FPS |
| high | 79 FPS | 183 FPS |
| ultra | 50 FPS | 137 FPS |

Valorant
| Preset | GeForce GTX 1650 | Intel Arc Pro B50 |
|---|---|---|
| 1080p | ||
| low | 261 FPS | 549 FPS |
| medium | 211 FPS | 439 FPS |
| high | 191 FPS | 366 FPS |
| ultra | 166 FPS | 275 FPS |
| 1440p | ||
| low | 201 FPS | 412 FPS |
| medium | 158 FPS | 330 FPS |
| high | 135 FPS | 275 FPS |
| ultra | 113 FPS | 206 FPS |
| 4K | ||
| low | 99 FPS | 275 FPS |
| medium | 74 FPS | 220 FPS |
| high | 65 FPS | 183 FPS |
| ultra | 51 FPS | 137 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 1650 and Intel Arc Pro B50

GeForce GTX 1650
GeForce GTX 1650
The GeForce GTX 1650 is manufactured by NVIDIA. It was released in April 23 2019. It features the Turing architecture. The core clock ranges from 1485 MHz to 1665 MHz. It has 896 shading units. The thermal design power (TDP) is 75W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 7,869 points. Launch price was $149.

Intel Arc Pro B50
Intel Arc Pro B50
The Intel Arc Pro B50 is manufactured by Intel. It was released in September 5 2025. It features the Xe2 architecture. The core clock ranges from 1700 MHz to 2600 MHz. It has 2048 shading units. The thermal design power (TDP) is 70W. Manufactured using 5 nm process technology. It features 16 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 12,208 points. Launch price was $349.
Graphics Performance
In G3D Mark, the GeForce GTX 1650 scores 7,869 versus the Intel Arc Pro B50's 12,208 — the Intel Arc Pro B50 leads by 55.1%. The GeForce GTX 1650 is built on Turing while the Intel Arc Pro B50 uses Xe2, both on 12 nm vs 5 nm. Shader units: 896 (GeForce GTX 1650) vs 2,048 (Intel Arc Pro B50). Raw compute: 2.984 TFLOPS (GeForce GTX 1650) vs 10.65 TFLOPS (Intel Arc Pro B50). Boost clocks: 1665 MHz vs 2600 MHz.
| Feature | GeForce GTX 1650 | Intel Arc Pro B50 |
|---|---|---|
| G3D Mark Score | 7,869 | 12,208+55% |
| Architecture | Turing | Xe2 |
| Process Node | 12 nm | 5 nm |
| Shading Units | 896 | 2048+129% |
| Compute (TFLOPS) | 2.984 TFLOPS | 10.65 TFLOPS+257% |
| Boost Clock | 1665 MHz | 2600 MHz+56% |
| ROPs | 32+100% | 16 |
| TMUs | 56 | 128+129% |
| L2 Cache | 1 MB | 4 MB+300% |
Advanced Features (DLSS/FSR)
The GeForce GTX 1650 gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Intel Arc Pro B50 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GTX 1650 | Intel Arc Pro B50 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
The GeForce GTX 1650 comes with 4 GB of VRAM, while the Intel Arc Pro B50 has 8 GB. The Intel Arc Pro B50 offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 128-bit vs 128-bit. L2 Cache: 1 MB (GeForce GTX 1650) vs 4 MB (Intel Arc Pro B50) — the Intel Arc Pro B50 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 1650 | Intel Arc Pro B50 |
|---|---|---|
| VRAM Capacity | 4 GB | 8 GB+100% |
| Memory Type | GDDR5 | GDDR6 |
| Bus Width | 128-bit | 128-bit |
| L2 Cache | 1 MB | 4 MB+300% |
Display & API Support
DirectX support: 12 (GeForce GTX 1650) vs 12.2 (Intel Arc Pro B50). Vulkan: 1.4 vs 1.4. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 3 vs 4.
| Feature | GeForce GTX 1650 | Intel Arc Pro B50 |
|---|---|---|
| DirectX | 12 | 12.2+2% |
| Vulkan | 1.4 | 1.4 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 3 | 4+33% |
Media & Encoding
Hardware encoder: NVENC 5th gen (Volta) (GeForce GTX 1650) vs Dual Arc Media Engine (Intel Arc Pro B50). Decoder: NVDEC 4th gen vs Dual Arc Media Engine. Supported codecs: H.264,H.265/HEVC,VP8,VP9 (GeForce GTX 1650) vs MPEG-2,H.264,HEVC,VP9,AV1 (Intel Arc Pro B50).
| Feature | GeForce GTX 1650 | Intel Arc Pro B50 |
|---|---|---|
| Encoder | NVENC 5th gen (Volta) | Dual Arc Media Engine |
| Decoder | NVDEC 4th gen | Dual Arc Media Engine |
| Codecs | H.264,H.265/HEVC,VP8,VP9 | MPEG-2,H.264,HEVC,VP9,AV1 |
Power & Dimensions
The GeForce GTX 1650 draws 75W versus the Intel Arc Pro B50's 70W — a 6.9% difference. The Intel Arc Pro B50 is more power-efficient. Recommended PSU: 300W (GeForce GTX 1650) vs 500W (Intel Arc Pro B50). Power connectors: None vs PCIe-powered. Card length: 229mm vs 167mm, occupying 2 vs 2 slots. Typical load temperature: 70°C vs 75°C.
| Feature | GeForce GTX 1650 | Intel Arc Pro B50 |
|---|---|---|
| TDP | 75W | 70W-7% |
| Recommended PSU | 300W-40% | 500W |
| Power Connector | None | PCIe-powered |
| Length | 229mm | 167mm |
| Height | 111mm | 69mm |
| Slots | 2 | 2 |
| Temp (Load) | 70°C-7% | 75°C |
| Perf/Watt | 104.9 | 174.4+66% |
Value Analysis
The GeForce GTX 1650 launched at $149 MSRP, while the Intel Arc Pro B50 launched at $349. The GeForce GTX 1650 costs 57.3% less ($200 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 52.8 (GeForce GTX 1650) vs 35.0 (Intel Arc Pro B50) — the GeForce GTX 1650 offers 50.9% better value. The Intel Arc Pro B50 is the newer GPU (2025 vs 2019).
| Feature | GeForce GTX 1650 | Intel Arc Pro B50 |
|---|---|---|
| MSRP | $149-57% | $349 |
| Performance per Dollar | 52.8+51% | 35.0 |
| Codename | TU117 | BMG-G21 |
| Release | April 23 2019 | September 5 2025 |
| Ranking | #323 | #221 |
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