
GeForce GTX 1650
Popular choices:

Quadro CX
Popular choices:
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 1650
2019Why buy it
- ✅+730.9% higher PassMark G3D performance.
- ✅Costs $1,850 less on MSRP ($149 MSRP vs $1,999 MSRP).
- ✅Delivers 11048% more G3D Mark for each dollar spent, at 52.8 vs 0.5 G3D/$ ($149 MSRP vs $1,999 MSRP).
- ✅Less risky long-term buy than Quadro CX: it remains the more sensible modern option while Quadro CX is already obsolete for modern gaming.
- ✅Draws 75W instead of 150W, a 75W reduction.
Trade-offs
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
Quadro CX
2008Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Lower PassMark G3D performance (947 vs 7,869).
- ❌Very weak future-proofing: 2008-era hardware with 4 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌1241.6% HIGHER MSRP$1,999 MSRPvs$149 MSRP
- ❌Lower G3D Mark per dollar, at 0.5 vs 52.8 G3D/$ ($1,999 MSRP vs $149 MSRP).
- ❌100% higher power demand at 150W vs 75W.
GeForce GTX 1650
2019Quadro CX
2008Why buy it
- ✅+730.9% higher PassMark G3D performance.
- ✅Costs $1,850 less on MSRP ($149 MSRP vs $1,999 MSRP).
- ✅Delivers 11048% more G3D Mark for each dollar spent, at 52.8 vs 0.5 G3D/$ ($149 MSRP vs $1,999 MSRP).
- ✅Less risky long-term buy than Quadro CX: it remains the more sensible modern option while Quadro CX is already obsolete for modern gaming.
- ✅Draws 75W instead of 150W, a 75W reduction.
Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
Trade-offs
- ❌Lower PassMark G3D performance (947 vs 7,869).
- ❌Very weak future-proofing: 2008-era hardware with 4 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌1241.6% HIGHER MSRP$1,999 MSRPvs$149 MSRP
- ❌Lower G3D Mark per dollar, at 0.5 vs 52.8 G3D/$ ($1,999 MSRP vs $149 MSRP).
- ❌100% higher power demand at 150W vs 75W.
Quick Answers
So, is GeForce GTX 1650 better than Quadro CX?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is Quadro CX still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 1650 | Quadro CX |
|---|---|---|
| 1080p | ||
| low | 94 FPS | 13 FPS |
| medium | 83 FPS | 9 FPS |
| high | 70 FPS | 6 FPS |
| ultra | 58 FPS | 3 FPS |
| 1440p | ||
| low | 87 FPS | 9 FPS |
| medium | 74 FPS | 5 FPS |
| high | 60 FPS | 2 FPS |
| ultra | 50 FPS | 1 FPS |
| 4K | ||
| low | 41 FPS | 4 FPS |
| medium | 39 FPS | 2 FPS |
| high | 27 FPS | 1 FPS |
| ultra | 24 FPS | 1 FPS |

Counter-Strike 2
| Preset | GeForce GTX 1650 | Quadro CX |
|---|---|---|
| 1080p | ||
| low | 136 FPS | 30 FPS |
| medium | 113 FPS | 14 FPS |
| high | 94 FPS | 10 FPS |
| ultra | 71 FPS | 7 FPS |
| 1440p | ||
| low | 79 FPS | 16 FPS |
| medium | 62 FPS | 7 FPS |
| high | 44 FPS | 5 FPS |
| ultra | 35 FPS | 4 FPS |
| 4K | ||
| low | 36 FPS | 5 FPS |
| medium | 27 FPS | 3 FPS |
| high | 21 FPS | 2 FPS |
| ultra | 15 FPS | 2 FPS |

League of Legends
| Preset | GeForce GTX 1650 | Quadro CX |
|---|---|---|
| 1080p | ||
| low | 323 FPS | 43 FPS |
| medium | 283 FPS | 34 FPS |
| high | 205 FPS | 28 FPS |
| ultra | 169 FPS | 21 FPS |
| 1440p | ||
| low | 225 FPS | 32 FPS |
| medium | 202 FPS | 26 FPS |
| high | 151 FPS | 21 FPS |
| ultra | 117 FPS | 16 FPS |
| 4K | ||
| low | 130 FPS | 21 FPS |
| medium | 117 FPS | 17 FPS |
| high | 79 FPS | 14 FPS |
| ultra | 50 FPS | 11 FPS |

Valorant
| Preset | GeForce GTX 1650 | Quadro CX |
|---|---|---|
| 1080p | ||
| low | 261 FPS | 43 FPS |
| medium | 211 FPS | 34 FPS |
| high | 191 FPS | 28 FPS |
| ultra | 166 FPS | 21 FPS |
| 1440p | ||
| low | 201 FPS | 8 FPS |
| medium | 158 FPS | 6 FPS |
| high | 135 FPS | 5 FPS |
| ultra | 113 FPS | 4 FPS |
| 4K | ||
| low | 99 FPS | 5 FPS |
| medium | 74 FPS | 4 FPS |
| high | 65 FPS | 3 FPS |
| ultra | 51 FPS | 3 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 1650 and Quadro CX

GeForce GTX 1650
GeForce GTX 1650
The GeForce GTX 1650 is manufactured by NVIDIA. It was released in April 23 2019. It features the Turing architecture. The core clock ranges from 1485 MHz to 1665 MHz. It has 896 shading units. The thermal design power (TDP) is 75W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 7,869 points. Launch price was $149.

Quadro CX
Quadro CX
The Quadro CX is manufactured by NVIDIA. It was released in November 11 2008. It features the Tesla 2.0 architecture. The core clock speed is 602 MHz. It has 192 shading units. The thermal design power (TDP) is 150W. Manufactured using 55 nm process technology. G3D Mark benchmark score: 947 points. Launch price was $1,999.
Graphics Performance
In G3D Mark, the GeForce GTX 1650 scores 7,869 versus the Quadro CX's 947 — the GeForce GTX 1650 leads by 730.9%. The GeForce GTX 1650 is built on Turing while the Quadro CX uses Tesla 2.0, both on 12 nm vs 55 nm. Shader units: 896 (GeForce GTX 1650) vs 192 (Quadro CX). Raw compute: 2.984 TFLOPS (GeForce GTX 1650) vs 0.4623 TFLOPS (Quadro CX).
| Feature | GeForce GTX 1650 | Quadro CX |
|---|---|---|
| G3D Mark Score | 7,869+731% | 947 |
| Architecture | Turing | Tesla 2.0 |
| Process Node | 12 nm | 55 nm |
| Shading Units | 896+367% | 192 |
| Compute (TFLOPS) | 2.984 TFLOPS+545% | 0.4623 TFLOPS |
| ROPs | 32+33% | 24 |
| TMUs | 56 | 64+14% |
| L2 Cache | 1 MB+426% | 0.19 MB |
Advanced Features (DLSS/FSR)
The GeForce GTX 1650 gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Quadro CX relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GTX 1650 | Quadro CX |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
Both cards feature 4 GB of GDDR5. Bus width: 128-bit vs 64-bit. L2 Cache: 1 MB (GeForce GTX 1650) vs 0.19 MB (Quadro CX) — the GeForce GTX 1650 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 1650 | Quadro CX |
|---|---|---|
| VRAM Capacity | 4 GB | 4 GB |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 128-bit+100% | 64-bit |
| L2 Cache | 1 MB+426% | 0.19 MB |
Display & API Support
DirectX support: 12 (GeForce GTX 1650) vs 11.1 (10_0) (Quadro CX). Vulkan: 1.4 vs N/A. OpenGL: 4.6 vs 3.3. Maximum simultaneous displays: 3 vs 2.
| Feature | GeForce GTX 1650 | Quadro CX |
|---|---|---|
| DirectX | 12+8% | 11.1 (10_0) |
| Vulkan | 1.4 | N/A |
| OpenGL | 4.6+39% | 3.3 |
| Max Displays | 3+50% | 2 |
Media & Encoding
Hardware encoder: NVENC 5th gen (Volta) (GeForce GTX 1650) vs None (Quadro CX). Decoder: NVDEC 4th gen vs PureVideo HD. Supported codecs: H.264,H.265/HEVC,VP8,VP9 (GeForce GTX 1650) vs H.264,MPEG-2,VC-1 (Quadro CX).
| Feature | GeForce GTX 1650 | Quadro CX |
|---|---|---|
| Encoder | NVENC 5th gen (Volta) | None |
| Decoder | NVDEC 4th gen | PureVideo HD |
| Codecs | H.264,H.265/HEVC,VP8,VP9 | H.264,MPEG-2,VC-1 |
Power & Dimensions
The GeForce GTX 1650 draws 75W versus the Quadro CX's 150W — a 66.7% difference. The GeForce GTX 1650 is more power-efficient. Recommended PSU: 300W (GeForce GTX 1650) vs 350W (Quadro CX). Power connectors: None vs PCIe-powered. Card length: 229mm vs 267mm, occupying 2 vs 2 slots. Typical load temperature: 70°C vs 80.
| Feature | GeForce GTX 1650 | Quadro CX |
|---|---|---|
| TDP | 75W-50% | 150W |
| Recommended PSU | 300W-14% | 350W |
| Power Connector | None | PCIe-powered |
| Length | 229mm | 267mm |
| Height | 111mm | 111mm |
| Slots | 2 | 2 |
| Temp (Load) | 70°C-13% | 80 |
| Perf/Watt | 104.9+1565% | 6.3 |
Value Analysis
The GeForce GTX 1650 launched at $149 MSRP, while the Quadro CX launched at $1999. The GeForce GTX 1650 costs 92.5% less ($1850 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 52.8 (GeForce GTX 1650) vs 0.5 (Quadro CX) — the GeForce GTX 1650 offers 10460% better value. The GeForce GTX 1650 is the newer GPU (2019 vs 2008).
| Feature | GeForce GTX 1650 | Quadro CX |
|---|---|---|
| MSRP | $149-93% | $1999 |
| Performance per Dollar | 52.8+10460% | 0.5 |
| Codename | TU117 | GT200B |
| Release | April 23 2019 | November 11 2008 |
| Ranking | #323 | #901 |
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