
GeForce GTX 1650
Popular choices:

Quadro K4200
Popular choices:
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 1650
2019Why buy it
- ✅+81.6% higher PassMark G3D performance.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 52.8 vs 0 G3D/$ ($149 MSRP vs Unknown MSRP).
- ✅Less risky long-term buy than Quadro K4200: it remains the more sensible modern option while Quadro K4200 is already obsolete for modern gaming.
- ✅Draws 75W instead of 108W, a 33W reduction.
- ✅Measures 229mm instead of 241mm, a 12mm shorter card that is more SFF-friendly.
Trade-offs
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
Quadro K4200
2014Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Lower PassMark G3D performance (4,332 vs 7,869).
- ❌Very weak future-proofing: 2014-era hardware with 4 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 52.8 G3D/$ (Unknown MSRP vs $149 MSRP).
- ❌44% higher power demand at 108W vs 75W.
GeForce GTX 1650
2019Quadro K4200
2014Why buy it
- ✅+81.6% higher PassMark G3D performance.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 52.8 vs 0 G3D/$ ($149 MSRP vs Unknown MSRP).
- ✅Less risky long-term buy than Quadro K4200: it remains the more sensible modern option while Quadro K4200 is already obsolete for modern gaming.
- ✅Draws 75W instead of 108W, a 33W reduction.
- ✅Measures 229mm instead of 241mm, a 12mm shorter card that is more SFF-friendly.
Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
Trade-offs
- ❌Lower PassMark G3D performance (4,332 vs 7,869).
- ❌Very weak future-proofing: 2014-era hardware with 4 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 52.8 G3D/$ (Unknown MSRP vs $149 MSRP).
- ❌44% higher power demand at 108W vs 75W.
Quick Answers
So, is GeForce GTX 1650 better than Quadro K4200?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is Quadro K4200 still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 1650 | Quadro K4200 |
|---|---|---|
| 1080p | ||
| low | 94 FPS | 100 FPS |
| medium | 83 FPS | 86 FPS |
| high | 70 FPS | 68 FPS |
| ultra | 58 FPS | 40 FPS |
| 1440p | ||
| low | 87 FPS | 87 FPS |
| medium | 74 FPS | 77 FPS |
| high | 60 FPS | 54 FPS |
| ultra | 50 FPS | 31 FPS |
| 4K | ||
| low | 41 FPS | 28 FPS |
| medium | 39 FPS | 26 FPS |
| high | 27 FPS | 17 FPS |
| ultra | 24 FPS | 15 FPS |

Counter-Strike 2
| Preset | GeForce GTX 1650 | Quadro K4200 |
|---|---|---|
| 1080p | ||
| low | 136 FPS | 83 FPS |
| medium | 113 FPS | 59 FPS |
| high | 94 FPS | 45 FPS |
| ultra | 71 FPS | 29 FPS |
| 1440p | ||
| low | 79 FPS | 46 FPS |
| medium | 62 FPS | 30 FPS |
| high | 44 FPS | 22 FPS |
| ultra | 35 FPS | 16 FPS |
| 4K | ||
| low | 36 FPS | 17 FPS |
| medium | 27 FPS | 11 FPS |
| high | 21 FPS | 9 FPS |
| ultra | 15 FPS | 7 FPS |

League of Legends
| Preset | GeForce GTX 1650 | Quadro K4200 |
|---|---|---|
| 1080p | ||
| low | 323 FPS | 195 FPS |
| medium | 283 FPS | 156 FPS |
| high | 205 FPS | 130 FPS |
| ultra | 169 FPS | 97 FPS |
| 1440p | ||
| low | 225 FPS | 146 FPS |
| medium | 202 FPS | 117 FPS |
| high | 151 FPS | 97 FPS |
| ultra | 117 FPS | 73 FPS |
| 4K | ||
| low | 130 FPS | 97 FPS |
| medium | 117 FPS | 78 FPS |
| high | 79 FPS | 65 FPS |
| ultra | 50 FPS | 49 FPS |

Valorant
| Preset | GeForce GTX 1650 | Quadro K4200 |
|---|---|---|
| 1080p | ||
| low | 261 FPS | 131 FPS |
| medium | 211 FPS | 103 FPS |
| high | 191 FPS | 88 FPS |
| ultra | 166 FPS | 71 FPS |
| 1440p | ||
| low | 201 FPS | 99 FPS |
| medium | 158 FPS | 79 FPS |
| high | 135 FPS | 68 FPS |
| ultra | 113 FPS | 51 FPS |
| 4K | ||
| low | 99 FPS | 58 FPS |
| medium | 74 FPS | 44 FPS |
| high | 65 FPS | 35 FPS |
| ultra | 51 FPS | 24 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 1650 and Quadro K4200

GeForce GTX 1650
GeForce GTX 1650
The GeForce GTX 1650 is manufactured by NVIDIA. It was released in April 23 2019. It features the Turing architecture. The core clock ranges from 1485 MHz to 1665 MHz. It has 896 shading units. The thermal design power (TDP) is 75W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 7,869 points. Launch price was $149.

Quadro K4200
Quadro K4200
The Quadro K4200 is manufactured by NVIDIA. It was released in July 22 2014. It features the Kepler architecture. The core clock ranges from 771 MHz to 784 MHz. It has 1344 shading units. The thermal design power (TDP) is 108W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 4,332 points. Launch price was $854.99.
Graphics Performance
In G3D Mark, the GeForce GTX 1650 scores 7,869 versus the Quadro K4200's 4,332 — the GeForce GTX 1650 leads by 81.6%. The GeForce GTX 1650 is built on Turing while the Quadro K4200 uses Kepler, both on 12 nm vs 28 nm. Shader units: 896 (GeForce GTX 1650) vs 1,344 (Quadro K4200). Raw compute: 2.984 TFLOPS (GeForce GTX 1650) vs 2.107 TFLOPS (Quadro K4200). Boost clocks: 1665 MHz vs 784 MHz.
| Feature | GeForce GTX 1650 | Quadro K4200 |
|---|---|---|
| G3D Mark Score | 7,869+82% | 4,332 |
| Architecture | Turing | Kepler |
| Process Node | 12 nm | 28 nm |
| Shading Units | 896 | 1344+50% |
| Compute (TFLOPS) | 2.984 TFLOPS+42% | 2.107 TFLOPS |
| Boost Clock | 1665 MHz+112% | 784 MHz |
| ROPs | 32 | 32 |
| TMUs | 56 | 112+100% |
| L1 Cache | 896 KB+700% | 112 KB |
| L2 Cache | 1 MB+100% | 0.5 MB |
Advanced Features (DLSS/FSR)
The GeForce GTX 1650 gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Quadro K4200 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GTX 1650 | Quadro K4200 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
Both cards feature 4 GB of GDDR5. Bus width: 128-bit vs 64-bit. L2 Cache: 1 MB (GeForce GTX 1650) vs 0.5 MB (Quadro K4200) — the GeForce GTX 1650 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 1650 | Quadro K4200 |
|---|---|---|
| VRAM Capacity | 4 GB | 4 GB |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 128-bit+100% | 64-bit |
| L2 Cache | 1 MB+100% | 0.5 MB |
Display & API Support
DirectX support: 12 (GeForce GTX 1650) vs 12_0 (Quadro K4200). Maximum simultaneous displays: 3 vs 3.
| Feature | GeForce GTX 1650 | Quadro K4200 |
|---|---|---|
| DirectX | 12 | 12_0 |
| Max Displays | 3 | 3 |
Media & Encoding
Hardware encoder: NVENC 5th gen (Volta) (GeForce GTX 1650) vs NVENC 2nd Gen (Quadro K4200). Decoder: NVDEC 4th gen vs NVDEC 1st Gen.
| Feature | GeForce GTX 1650 | Quadro K4200 |
|---|---|---|
| Encoder | NVENC 5th gen (Volta) | NVENC 2nd Gen |
| Decoder | NVDEC 4th gen | NVDEC 1st Gen |
| Codecs | H.264,H.265/HEVC,VP8,VP9 | — |
Power & Dimensions
The GeForce GTX 1650 draws 75W versus the Quadro K4200's 108W — a 36.1% difference. The GeForce GTX 1650 is more power-efficient. Recommended PSU: 300W (GeForce GTX 1650) vs 350W (Quadro K4200). Power connectors: None vs PCIe-powered. Card length: 229mm vs 241mm, occupying 2 vs 1 slots.
| Feature | GeForce GTX 1650 | Quadro K4200 |
|---|---|---|
| TDP | 75W-31% | 108W |
| Recommended PSU | 300W-14% | 350W |
| Power Connector | None | PCIe-powered |
| Length | 229mm | 241mm |
| Height | 111mm | — |
| Slots | 2 | 1-50% |
| Temp (Load) | 70°C | — |
| Perf/Watt | 104.9+162% | 40.1 |
Value Analysis
The GeForce GTX 1650 launched at $149 MSRP, while the Quadro K4200 launched at $0. The Quadro K4200 costs 100+% less ($149 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 52.8 (GeForce GTX 1650) vs Infinity (Quadro K4200) — the Quadro K4200 offers Infinity% better value. The GeForce GTX 1650 is the newer GPU (2019 vs 2014).
| Feature | GeForce GTX 1650 | Quadro K4200 |
|---|---|---|
| MSRP | $149 | $0-100% |
| Performance per Dollar | 52.8 | Infinity |
| Codename | TU117 | GK104 |
| Release | April 23 2019 | July 22 2014 |
| Ranking | #323 | #475 |
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