
GeForce GTX 1650
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Quadro RTX 3000 (móvel)
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 1650
2019Why buy it
- ✅Costs $451 less on MSRP ($149 MSRP vs $600 MSRP).
- ✅Delivers 192.6% more G3D Mark for each dollar spent, at 52.8 vs 18.0 G3D/$ ($149 MSRP vs $600 MSRP).
Trade-offs
- ❌Lower average FPS than Quadro RTX 3000 (móvel) across 49 tracked games in our benchmark data.
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
Quadro RTX 3000 (móvel)
2019Why buy it
- ✅34.5% more average FPS across 49 tracked games in our benchmark data.
- ✅Access to DLSS 2 Super Resolution (2020).
Trade-offs
- ❌302.7% HIGHER MSRP$600 MSRPvs$149 MSRP
- ❌Lower G3D Mark per dollar, at 18.0 vs 52.8 G3D/$ ($600 MSRP vs $149 MSRP).
GeForce GTX 1650
2019Quadro RTX 3000 (móvel)
2019Why buy it
- ✅Costs $451 less on MSRP ($149 MSRP vs $600 MSRP).
- ✅Delivers 192.6% more G3D Mark for each dollar spent, at 52.8 vs 18.0 G3D/$ ($149 MSRP vs $600 MSRP).
Why buy it
- ✅34.5% more average FPS across 49 tracked games in our benchmark data.
- ✅Access to DLSS 2 Super Resolution (2020).
Trade-offs
- ❌Lower average FPS than Quadro RTX 3000 (móvel) across 49 tracked games in our benchmark data.
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
Trade-offs
- ❌302.7% HIGHER MSRP$600 MSRPvs$149 MSRP
- ❌Lower G3D Mark per dollar, at 18.0 vs 52.8 G3D/$ ($600 MSRP vs $149 MSRP).
Quick Answers
So, is Quadro RTX 3000 (móvel) better than GeForce GTX 1650?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is GeForce GTX 1650 still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 1650 | Quadro RTX 3000 (móvel) |
|---|---|---|
| 1080p | ||
| low | 94 FPS | 93 FPS |
| medium | 83 FPS | 81 FPS |
| high | 70 FPS | 66 FPS |
| ultra | 58 FPS | 45 FPS |
| 1440p | ||
| low | 87 FPS | 78 FPS |
| medium | 74 FPS | 69 FPS |
| high | 60 FPS | 51 FPS |
| ultra | 50 FPS | 34 FPS |
| 4K | ||
| low | 41 FPS | 28 FPS |
| medium | 39 FPS | 27 FPS |
| high | 27 FPS | 18 FPS |
| ultra | 24 FPS | 15 FPS |

Counter-Strike 2
| Preset | GeForce GTX 1650 | Quadro RTX 3000 (móvel) |
|---|---|---|
| 1080p | ||
| low | 136 FPS | 241 FPS |
| medium | 113 FPS | 194 FPS |
| high | 94 FPS | 159 FPS |
| ultra | 71 FPS | 133 FPS |
| 1440p | ||
| low | 79 FPS | 185 FPS |
| medium | 62 FPS | 147 FPS |
| high | 44 FPS | 120 FPS |
| ultra | 35 FPS | 96 FPS |
| 4K | ||
| low | 36 FPS | 107 FPS |
| medium | 27 FPS | 88 FPS |
| high | 21 FPS | 72 FPS |
| ultra | 15 FPS | 53 FPS |

League of Legends
| Preset | GeForce GTX 1650 | Quadro RTX 3000 (móvel) |
|---|---|---|
| 1080p | ||
| low | 323 FPS | 455 FPS |
| medium | 283 FPS | 390 FPS |
| high | 205 FPS | 325 FPS |
| ultra | 169 FPS | 244 FPS |
| 1440p | ||
| low | 225 FPS | 325 FPS |
| medium | 202 FPS | 283 FPS |
| high | 151 FPS | 244 FPS |
| ultra | 117 FPS | 183 FPS |
| 4K | ||
| low | 130 FPS | 218 FPS |
| medium | 117 FPS | 182 FPS |
| high | 79 FPS | 140 FPS |
| ultra | 50 FPS | 104 FPS |

Valorant
| Preset | GeForce GTX 1650 | Quadro RTX 3000 (móvel) |
|---|---|---|
| 1080p | ||
| low | 261 FPS | 162 FPS |
| medium | 211 FPS | 133 FPS |
| high | 191 FPS | 115 FPS |
| ultra | 166 FPS | 95 FPS |
| 1440p | ||
| low | 201 FPS | 117 FPS |
| medium | 158 FPS | 99 FPS |
| high | 135 FPS | 86 FPS |
| ultra | 113 FPS | 71 FPS |
| 4K | ||
| low | 99 FPS | 71 FPS |
| medium | 74 FPS | 59 FPS |
| high | 65 FPS | 47 FPS |
| ultra | 51 FPS | 36 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 1650 and Quadro RTX 3000 (móvel)

GeForce GTX 1650
GeForce GTX 1650
The GeForce GTX 1650 is manufactured by NVIDIA. It was released in April 23 2019. It features the Turing architecture. The core clock ranges from 1485 MHz to 1665 MHz. It has 896 shading units. The thermal design power (TDP) is 75W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 7,869 points. Launch price was $149.

Quadro RTX 3000 (móvel)
Quadro RTX 3000 (móvel)
The Quadro RTX 3000 (móvel) is manufactured by NVIDIA. It was released in May 27 2019. It features the Turing architecture. The core clock ranges from 945 MHz to 1380 MHz. It has 2304 shading units. The thermal design power (TDP) is 80W. Manufactured using 12 nm process technology. It features 36 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 10,829 points.
Graphics Performance
In G3D Mark, the GeForce GTX 1650 scores 7,869 versus the Quadro RTX 3000 (móvel)'s 10,829 — the Quadro RTX 3000 (móvel) leads by 37.6%. The GeForce GTX 1650 is built on Turing while the Quadro RTX 3000 (móvel) uses Turing, both on a 12 nm process. Shader units: 896 (GeForce GTX 1650) vs 2,304 (Quadro RTX 3000 (móvel)). Raw compute: 2.984 TFLOPS (GeForce GTX 1650) vs 6.359 TFLOPS (Quadro RTX 3000 (móvel)). Boost clocks: 1665 MHz vs 1380 MHz.
| Feature | GeForce GTX 1650 | Quadro RTX 3000 (móvel) |
|---|---|---|
| G3D Mark Score | 7,869 | 10,829+38% |
| Architecture | Turing | Turing |
| Process Node | 12 nm | 12 nm |
| Shading Units | 896 | 2304+157% |
| Compute (TFLOPS) | 2.984 TFLOPS | 6.359 TFLOPS+113% |
| Boost Clock | 1665 MHz+21% | 1380 MHz |
| ROPs | 32 | 64+100% |
| TMUs | 56 | 144+157% |
| L1 Cache | 0.88 MB | 2.3 MB+161% |
| L2 Cache | 1 MB | 4 MB+300% |
Advanced Features (DLSS/FSR)
The Quadro RTX 3000 (móvel) supports the newer DLSS 2 Super Resolution, whereas the GeForce GTX 1650 is capped at Upscaling support.
| Feature | GeForce GTX 1650 | Quadro RTX 3000 (móvel) |
|---|---|---|
| Upscaling Tech | Upscaling support | DLSS 2 Super Resolution |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
Both cards feature 4 GB of video memory. Bus width: 128-bit vs 256-bit. L2 Cache: 1 MB (GeForce GTX 1650) vs 4 MB (Quadro RTX 3000 (móvel)) — the Quadro RTX 3000 (móvel) has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 1650 | Quadro RTX 3000 (móvel) |
|---|---|---|
| VRAM Capacity | 4 GB | 4 GB |
| Memory Type | GDDR5 | GDDR6 |
| Bus Width | 128-bit | 256-bit+100% |
| L2 Cache | 1 MB | 4 MB+300% |
Display & API Support
DirectX support: 12 (GeForce GTX 1650) vs 12.1 (Quadro RTX 3000 (móvel)). Vulkan: 1.4 vs 1.0. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 3 vs 4.
| Feature | GeForce GTX 1650 | Quadro RTX 3000 (móvel) |
|---|---|---|
| DirectX | 12 | 12.1 |
| Vulkan | 1.4+40% | 1.0 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 3 | 4+33% |
Media & Encoding
Hardware encoder: NVENC 5th gen (Volta) (GeForce GTX 1650) vs 7th Gen NVENC (Quadro RTX 3000 (móvel)). Decoder: NVDEC 4th gen vs 5th Gen NVDEC. Supported codecs: H.264,H.265/HEVC,VP8,VP9 (GeForce GTX 1650) vs MPEG-2,H.264,HEVC,VP9 (Quadro RTX 3000 (móvel)).
| Feature | GeForce GTX 1650 | Quadro RTX 3000 (móvel) |
|---|---|---|
| Encoder | NVENC 5th gen (Volta) | 7th Gen NVENC |
| Decoder | NVDEC 4th gen | 5th Gen NVDEC |
| Codecs | H.264,H.265/HEVC,VP8,VP9 | MPEG-2,H.264,HEVC,VP9 |
Power & Dimensions
The GeForce GTX 1650 draws 75W versus the Quadro RTX 3000 (móvel)'s 80W — a 6.5% difference. The GeForce GTX 1650 is more power-efficient. Recommended PSU: 300W (GeForce GTX 1650) vs 500W (Quadro RTX 3000 (móvel)). Power connectors: None vs PCIe-powered. Card length: 229mm vs 0mm, occupying 2 vs 0 slots. Typical load temperature: 70°C vs 85°C.
| Feature | GeForce GTX 1650 | Quadro RTX 3000 (móvel) |
|---|---|---|
| TDP | 75W-6% | 80W |
| Recommended PSU | 300W-40% | 500W |
| Power Connector | None | PCIe-powered |
| Length | 229mm | 0mm |
| Height | 111mm | 0mm |
| Slots | 2 | 0-100% |
| Temp (Load) | 70°C-18% | 85°C |
| Perf/Watt | 104.9 | 135.4+29% |
Value Analysis
The GeForce GTX 1650 launched at $149 MSRP, while the Quadro RTX 3000 (móvel) launched at $600. The GeForce GTX 1650 costs 75.2% less ($451 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 52.8 (GeForce GTX 1650) vs 18.0 (Quadro RTX 3000 (móvel)) — the GeForce GTX 1650 offers 193.3% better value.
| Feature | GeForce GTX 1650 | Quadro RTX 3000 (móvel) |
|---|---|---|
| MSRP | $149-75% | $600 |
| Performance per Dollar | 52.8+193% | 18.0 |
| Codename | TU117 | TU106 |
| Release | April 23 2019 | May 27 2019 |
| Ranking | #323 | #261 |
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