
GeForce GTX 1650

Radeon RX 5300
GeForce GTX 1650 vs Radeon RX 5300 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce GTX 1650 vs Radeon RX 5300 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce GTX 1650 vs Radeon RX 5300: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce GTX 1650
2019Why buy it
- ✅21.1% more average FPS across 50 tracked games in our benchmark data.
- ✅33.3% more VRAM for high-resolution textures and newer games (4 GB vs 3 GB).
- ✅Draws 75W instead of 100W, a 25W reduction.
Trade-offs
- ❌No equivalent frame-generation stack like FSR Frame Generation (2023).
- ❌Older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in newer AAA releases.
- ❌15.5% HIGHER MSRP$149 MSRPvs$129 MSRP
- ❌Lower G3D Mark per dollar, at 52.8 vs 59.0 G3D/$ ($149 MSRP vs $129 MSRP).
- ❌27.2% longer card at 229mm vs 180mm.
Radeon RX 5300
2020Why buy it
- ✅Costs $20 less on MSRP ($129 MSRP vs $149 MSRP).
- ✅Delivers 11.6% more G3D Mark for each dollar spent, at 59.0 vs 52.8 G3D/$ ($129 MSRP vs $149 MSRP).
- ✅Access to a newer frame-generation stack with FSR Frame Generation (2023).
- ✅Better long-term bet: RDNA 1.0 (2019−2020) on 7nm gives it a newer hardware base for upcoming games.
- ✅Measures 180mm instead of 229mm, a 49mm shorter card that is more SFF-friendly.
Trade-offs
- ❌Lower average FPS than GeForce GTX 1650 across 50 tracked games in our benchmark data.
- ❌Less VRAM, with 3 GB vs 4 GB for high-resolution textures and newer games.
- ❌33.3% higher power demand at 100W vs 75W.
Quick Answers
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GeForce GTX 1650 vs Radeon RX 5300 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce GTX 1650
The GeForce GTX 1650 is manufactured by NVIDIA. It was released in April 23 2019. It features the Turing architecture. The core clock ranges from 1485 MHz to 1665 MHz. It has 896 shading units. The thermal design power (TDP) is 75W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 7,869 points. Launch price was $149.

Radeon RX 5300
The Radeon RX 5300 is manufactured by AMD. It was released in May 28 2020. It features the RDNA 1.0 architecture. The core clock ranges from 1327 MHz to 1645 MHz. It has 1408 shading units. The thermal design power (TDP) is 100W. Manufactured using 7 nm process technology. G3D Mark benchmark score: 7,606 points.
Graphics Performance
The GeForce GTX 1650 scores 7,869 and the Radeon RX 5300 reaches 7,606 in the G3D Mark benchmark — just a 3.5% difference, making them near-identical in rasterization performance. The GeForce GTX 1650 is built on Turing while the Radeon RX 5300 uses RDNA 1.0, both on 12 nm vs 7 nm. Shader units: 896 (GeForce GTX 1650) vs 1,408 (Radeon RX 5300). Raw compute: 2.984 TFLOPS (GeForce GTX 1650) vs 4.632 TFLOPS (Radeon RX 5300). Boost clocks: 1665 MHz vs 1645 MHz.
| Feature | GeForce GTX 1650 | Radeon RX 5300 |
|---|---|---|
| G3D Mark Score | 7,869+3% | 7,606 |
| Architecture | Turing | RDNA 1.0 |
| Process Node | 12 nm | 7 nm |
| Shading Units | 896 | 1408+57% |
| Compute (TFLOPS) | 2.984 TFLOPS | 4.632 TFLOPS+55% |
| Boost Clock | 1665 MHz+1% | 1645 MHz |
| ROPs | 32 | 32 |
| TMUs | 56 | 88+57% |
| L2 Cache | 1 MB | 1.5 MB+50% |
Advanced Features (DLSS/FSR)
The clearest feature edge for the Radeon RX 5300 is support for FSR Frame Generation. In games that support it, that can smooth out motion and lift perceived FPS. The GeForce GTX 1650 does not have comparable native support in the same tier.The GeForce GTX 1650 gets NVIDIA DLSS, which still tends to look cleaner in motion. The Radeon RX 5300 leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.
| Feature | GeForce GTX 1650 | Radeon RX 5300 |
|---|---|---|
| Upscaling Tech | Upscaling support | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | FSR Frame Generation |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
The GeForce GTX 1650 has 4 GB of VRAM, while the Radeon RX 5300 carries 3 GB. GeForce GTX 1650 gives you 33.3% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bandwidth: 128 GB/s (GeForce GTX 1650) vs 168 GB/s (Radeon RX 5300) — a 31.3% advantage for the Radeon RX 5300. Memory bus width is 128-bit on the GeForce GTX 1650 and 96-bit on the Radeon RX 5300. L2 Cache: 1 MB (GeForce GTX 1650) vs 1.5 MB (Radeon RX 5300) — the Radeon RX 5300 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 1650 | Radeon RX 5300 |
|---|---|---|
| VRAM Capacity | 4 GB+33% | 3 GB |
| Memory Type | GDDR5 | GDDR6 |
| Memory Bandwidth | 128 GB/s | 168 GB/s+31% |
| Bus Width | 128-bit+33% | 96-bit |
| L2 Cache | 1 MB | 1.5 MB+50% |
Display & API Support
DirectX support: 12 (GeForce GTX 1650) vs 12.1 (Radeon RX 5300). Vulkan: 1.4 vs 1.4. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 3 vs 4.
| Feature | GeForce GTX 1650 | Radeon RX 5300 |
|---|---|---|
| DirectX | 12 | 12.1 |
| Vulkan | 1.4 | 1.4 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 3 | 4+33% |
Media & Encoding
Hardware encoder: NVENC 5th gen (Volta) (GeForce GTX 1650) vs VCN 2.0 (Radeon RX 5300). Decoder: NVDEC 4th gen vs VCN 2.0. Supported codecs: H.264,H.265/HEVC,VP8,VP9 (GeForce GTX 1650) vs MPEG-2,H.264,HEVC (Radeon RX 5300).
| Feature | GeForce GTX 1650 | Radeon RX 5300 |
|---|---|---|
| Encoder | NVENC 5th gen (Volta) | VCN 2.0 |
| Decoder | NVDEC 4th gen | VCN 2.0 |
| Codecs | H.264,H.265/HEVC,VP8,VP9 | MPEG-2,H.264,HEVC |
Power & Dimensions
The GeForce GTX 1650 draws 75W versus the Radeon RX 5300's 100W — a 28.6% difference. The GeForce GTX 1650 is more power-efficient. Recommended PSU: 300W (GeForce GTX 1650) vs 350W (Radeon RX 5300). Power connectors: None vs 8-pin. Card length: 229mm vs 180mm, occupying 2 vs 2 slots. Typical load temperature: 70°C vs 75°C.
| Feature | GeForce GTX 1650 | Radeon RX 5300 |
|---|---|---|
| TDP | 75W-25% | 100W |
| Recommended PSU | 300W-14% | 350W |
| Power Connector | None | 8-pin |
| Length | 229mm | 180mm |
| Height | 111mm | 111mm |
| Slots | 2 | 2 |
| Temp (Load) | 70°C-7% | 75°C |
| Perf/Watt | 104.9+38% | 76.1 |
Value Analysis
At launch, the GeForce GTX 1650 came in at $149, while the Radeon RX 5300 launched at $129. On MSRP, Radeon RX 5300 was 13.4% cheaper ($20 less). Performance per dollar on MSRP (G3D Mark / MSRP): 52.8 (GeForce GTX 1650) vs 59.0 (Radeon RX 5300) — the Radeon RX 5300 offers 11.7% better value. The newer card here is Radeon RX 5300 (2020 vs 2019).
| Feature | GeForce GTX 1650 | Radeon RX 5300 |
|---|---|---|
| MSRP | $149 | $129-13% |
| Performance per Dollar | 52.8 | 59.0+12% |
| Codename | TU117 | Navi 14 |
| Release | April 23 2019 | May 28 2020 |
| Ranking | #323 | #336 |
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