
GeForce GTX 960M

Quadro M2000M
GeForce GTX 960M vs Quadro M2000M Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce GTX 960M vs Quadro M2000M FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce GTX 960M vs Quadro M2000M: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce GTX 960M
2015Why buy it
- ✅1.4% more average FPS across 50 tracked games in our benchmark data.
Trade-offs
- ❌2015 hardware with 4 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌36.4% higher power demand at 75W vs 55W.
Quadro M2000M
2015Why buy it
- ✅Draws 55W instead of 75W, a 20W reduction.
Trade-offs
- ❌Lower average FPS than GeForce GTX 960M across 50 tracked games in our benchmark data.
- ❌2015 hardware with 4 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
Quick Answers
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GeForce GTX 960M vs Quadro M2000M Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce GTX 960M
The GeForce GTX 960M is manufactured by NVIDIA. It was released in March 13 2015. It features the Maxwell architecture. The core clock ranges from 1096 MHz to 1176 MHz. It has 640 shading units. The thermal design power (TDP) is 75W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 3,375 points.

Quadro M2000M
The Quadro M2000M is manufactured by NVIDIA. It was released in December 3 2015. It features the Maxwell architecture. The core clock ranges from 1029 MHz to 1098 MHz. It has 640 shading units. The thermal design power (TDP) is 55W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 3,410 points.
Graphics Performance
The GeForce GTX 960M scores 3,375 and the Quadro M2000M reaches 3,410 in the G3D Mark benchmark — just a 1% difference, making them near-identical in rasterization performance. The GeForce GTX 960M is built on Maxwell while the Quadro M2000M uses Maxwell, both on a 28 nm process. Shader units: 640 (GeForce GTX 960M) vs 640 (Quadro M2000M). Raw compute: 1.505 TFLOPS (GeForce GTX 960M) vs 1.405 TFLOPS (Quadro M2000M). Boost clocks: 1176 MHz vs 1098 MHz.
| Feature | GeForce GTX 960M | Quadro M2000M |
|---|---|---|
| G3D Mark Score | 3,375 | 3,410+1% |
| Architecture | Maxwell | Maxwell |
| Process Node | 28 nm | 28 nm |
| Shading Units | 640 | 640 |
| Compute (TFLOPS) | 1.505 TFLOPS+7% | 1.405 TFLOPS |
| Boost Clock | 1176 MHz+7% | 1098 MHz |
| ROPs | 16 | 16 |
| TMUs | 40 | 40 |
| L1 Cache | 320 KB | 320 KB |
| L2 Cache | 2 MB | 2 MB |
Advanced Features (DLSS/FSR)
The GeForce GTX 960M gets NVIDIA DLSS, which still tends to look cleaner in motion. The Quadro M2000M leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.
| Feature | GeForce GTX 960M | Quadro M2000M |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
Both cards ship with 4 GB of GDDR5. Memory bus width is 128-bit on the GeForce GTX 960M and 64-bit on the Quadro M2000M.
| Feature | GeForce GTX 960M | Quadro M2000M |
|---|---|---|
| VRAM Capacity | 4 GB | 4 GB |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 128-bit+100% | 64-bit |
| L2 Cache | 2 MB | 2 MB |
Display & API Support
DirectX support: 12 (11_0) (GeForce GTX 960M) vs 12 (11_0) (Quadro M2000M). Vulkan: 1.3 vs 1.4. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 4.
| Feature | GeForce GTX 960M | Quadro M2000M |
|---|---|---|
| DirectX | 12 (11_0) | 12 (11_0) |
| Vulkan | 1.3 | 1.4+8% |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: NVENC (4th Gen) (GeForce GTX 960M) vs 4th Gen NVENC (Maxwell) (Quadro M2000M). Decoder: NVDEC (1st Gen) vs PureVideo HD VP6. Supported codecs: MPEG-2,VC-1,H.264,H.265 (GeForce GTX 960M) vs H.264,HEVC (Quadro M2000M).
| Feature | GeForce GTX 960M | Quadro M2000M |
|---|---|---|
| Encoder | NVENC (4th Gen) | 4th Gen NVENC (Maxwell) |
| Decoder | NVDEC (1st Gen) | PureVideo HD VP6 |
| Codecs | MPEG-2,VC-1,H.264,H.265 | H.264,HEVC |
Power & Dimensions
The GeForce GTX 960M draws 75W versus the Quadro M2000M's 55W — a 30.8% difference. The Quadro M2000M is more power-efficient. Recommended PSU: 350W (GeForce GTX 960M) vs 350W (Quadro M2000M). Power connectors: 1x 6-pin vs PCIe-powered. Typical load temperature: 82 vs 80°C.
| Feature | GeForce GTX 960M | Quadro M2000M |
|---|---|---|
| TDP | 75W | 55W-27% |
| Recommended PSU | 350W | 350W |
| Power Connector | 1x 6-pin | PCIe-powered |
| Length | 0mm | — |
| Height | 0mm | — |
| Slots | 0 | 0 |
| Temp (Load) | 82 | 80°C-2% |
| Perf/Watt | 45.0 | 62.0+38% |
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