
GeForce RTX 2060
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Quadro M5500
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce RTX 2060
2019Why buy it
- ✅35.7% more average FPS across 46 tracked games in our benchmark data.
- ✅Costs $451 less on MSRP ($349 MSRP vs $800 MSRP).
- ✅Delivers 308.8% more G3D Mark for each dollar spent, at 40.4 vs 9.9 G3D/$ ($349 MSRP vs $800 MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅More future proof: Turing (2018−2022) on 12nm with a newer platform for upcoming games.
Trade-offs
- ❌Less VRAM, with 6 GB vs 8 GB for high-resolution textures and newer games.
Quadro M5500
2016Why buy it
- ✅33.3% more VRAM for high-resolution textures and newer games (8 GB vs 6 GB).
Trade-offs
- ❌Lower average FPS than GeForce RTX 2060 across 46 tracked games in our benchmark data.
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Poor future-proofing: 2016-era hardware with 8 GB of VRAM is already a legacy-tier option for modern games.
- ❌129.2% HIGHER MSRP$800 MSRPvs$349 MSRP
- ❌Lower G3D Mark per dollar, at 9.9 vs 40.4 G3D/$ ($800 MSRP vs $349 MSRP).
GeForce RTX 2060
2019Quadro M5500
2016Why buy it
- ✅35.7% more average FPS across 46 tracked games in our benchmark data.
- ✅Costs $451 less on MSRP ($349 MSRP vs $800 MSRP).
- ✅Delivers 308.8% more G3D Mark for each dollar spent, at 40.4 vs 9.9 G3D/$ ($349 MSRP vs $800 MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅More future proof: Turing (2018−2022) on 12nm with a newer platform for upcoming games.
Why buy it
- ✅33.3% more VRAM for high-resolution textures and newer games (8 GB vs 6 GB).
Trade-offs
- ❌Less VRAM, with 6 GB vs 8 GB for high-resolution textures and newer games.
Trade-offs
- ❌Lower average FPS than GeForce RTX 2060 across 46 tracked games in our benchmark data.
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Poor future-proofing: 2016-era hardware with 8 GB of VRAM is already a legacy-tier option for modern games.
- ❌129.2% HIGHER MSRP$800 MSRPvs$349 MSRP
- ❌Lower G3D Mark per dollar, at 9.9 vs 40.4 G3D/$ ($800 MSRP vs $349 MSRP).
Quick Answers
So, is GeForce RTX 2060 better than Quadro M5500?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is Quadro M5500 still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce RTX 2060 | Quadro M5500 |
|---|---|---|
| 1080p | ||
| low | 108 FPS | 108 FPS |
| medium | 98 FPS | 91 FPS |
| high | 82 FPS | 78 FPS |
| ultra | 69 FPS | 52 FPS |
| 1440p | ||
| low | 95 FPS | 92 FPS |
| medium | 83 FPS | 77 FPS |
| high | 69 FPS | 59 FPS |
| ultra | 60 FPS | 38 FPS |
| 4K | ||
| low | 47 FPS | 36 FPS |
| medium | 43 FPS | 33 FPS |
| high | 31 FPS | 21 FPS |
| ultra | 27 FPS | 18 FPS |

Counter-Strike 2
| Preset | GeForce RTX 2060 | Quadro M5500 |
|---|---|---|
| 1080p | ||
| low | 290 FPS | 229 FPS |
| medium | 247 FPS | 198 FPS |
| high | 197 FPS | 151 FPS |
| ultra | 155 FPS | 120 FPS |
| 1440p | ||
| low | 192 FPS | 170 FPS |
| medium | 164 FPS | 144 FPS |
| high | 131 FPS | 116 FPS |
| ultra | 104 FPS | 91 FPS |
| 4K | ||
| low | 108 FPS | 98 FPS |
| medium | 91 FPS | 82 FPS |
| high | 75 FPS | 69 FPS |
| ultra | 57 FPS | 52 FPS |

League of Legends
| Preset | GeForce RTX 2060 | Quadro M5500 |
|---|---|---|
| 1080p | ||
| low | 635 FPS | 356 FPS |
| medium | 508 FPS | 285 FPS |
| high | 423 FPS | 237 FPS |
| ultra | 318 FPS | 178 FPS |
| 1440p | ||
| low | 476 FPS | 267 FPS |
| medium | 381 FPS | 214 FPS |
| high | 318 FPS | 178 FPS |
| ultra | 238 FPS | 134 FPS |
| 4K | ||
| low | 318 FPS | 178 FPS |
| medium | 254 FPS | 142 FPS |
| high | 212 FPS | 119 FPS |
| ultra | 159 FPS | 89 FPS |

Valorant
| Preset | GeForce RTX 2060 | Quadro M5500 |
|---|---|---|
| 1080p | ||
| low | 428 FPS | 234 FPS |
| medium | 354 FPS | 202 FPS |
| high | 286 FPS | 164 FPS |
| ultra | 244 FPS | 140 FPS |
| 1440p | ||
| low | 357 FPS | 183 FPS |
| medium | 302 FPS | 159 FPS |
| high | 235 FPS | 125 FPS |
| ultra | 193 FPS | 104 FPS |
| 4K | ||
| low | 204 FPS | 100 FPS |
| medium | 166 FPS | 80 FPS |
| high | 154 FPS | 63 FPS |
| ultra | 119 FPS | 50 FPS |
Technical Specifications
Side-by-side comparison of GeForce RTX 2060 and Quadro M5500

GeForce RTX 2060
GeForce RTX 2060
The GeForce RTX 2060 is manufactured by NVIDIA. It was released in January 7 2019. It features the Turing architecture. The core clock ranges from 1365 MHz to 1680 MHz. It has 1920 shading units. The thermal design power (TDP) is 160W. Manufactured using 12 nm process technology. It features 30 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 14,114 points. Launch price was $349.

Quadro M5500
Quadro M5500
The Quadro M5500 is manufactured by NVIDIA. It was released in April 8 2016. It features the Maxwell 2.0 architecture. The core clock ranges from 1140 MHz to 1165 MHz. It has 2048 shading units. The thermal design power (TDP) is 150W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 7,915 points.
Graphics Performance
In G3D Mark, the GeForce RTX 2060 scores 14,114 versus the Quadro M5500's 7,915 — the GeForce RTX 2060 leads by 78.3%. The GeForce RTX 2060 is built on Turing while the Quadro M5500 uses Maxwell 2.0, both on 12 nm vs 28 nm. Shader units: 1,920 (GeForce RTX 2060) vs 2,048 (Quadro M5500). Raw compute: 6.451 TFLOPS (GeForce RTX 2060) vs 4.772 TFLOPS (Quadro M5500). Boost clocks: 1680 MHz vs 1165 MHz.
| Feature | GeForce RTX 2060 | Quadro M5500 |
|---|---|---|
| G3D Mark Score | 14,114+78% | 7,915 |
| Architecture | Turing | Maxwell 2.0 |
| Process Node | 12 nm | 28 nm |
| Shading Units | 1920 | 2048+7% |
| Compute (TFLOPS) | 6.451 TFLOPS+35% | 4.772 TFLOPS |
| Boost Clock | 1680 MHz+44% | 1165 MHz |
| ROPs | 48 | 64+33% |
| TMUs | 120 | 128+7% |
| L1 Cache | 1.9 MB+153% | 0.75 MB |
| L2 Cache | 3 MB+50% | 2 MB |
Advanced Features (DLSS/FSR)
The GeForce RTX 2060 gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Quadro M5500 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce RTX 2060 | Quadro M5500 |
|---|---|---|
| Upscaling Tech | DLSS 2 Super Resolution | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
The GeForce RTX 2060 comes with 6 GB of VRAM, while the Quadro M5500 has 8 GB. The Quadro M5500 offers 33.3% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 192-bit vs 256-bit. L2 Cache: 3 MB (GeForce RTX 2060) vs 2 MB (Quadro M5500) — the GeForce RTX 2060 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce RTX 2060 | Quadro M5500 |
|---|---|---|
| VRAM Capacity | 6 GB | 8 GB+33% |
| Memory Type | GDDR6 | GDDR6 |
| Bus Width | 192-bit | 256-bit+33% |
| L2 Cache | 3 MB+50% | 2 MB |
Display & API Support
DirectX support: 12 Ultimate (12_2) (GeForce RTX 2060) vs 12 (12_1) (Quadro M5500). Vulkan: 1.3 vs 1.2. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 4.
| Feature | GeForce RTX 2060 | Quadro M5500 |
|---|---|---|
| DirectX | 12 Ultimate (12_2) | 12 (12_1) |
| Vulkan | 1.3+8% | 1.2 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: NVENC (Turing) (GeForce RTX 2060) vs NVENC (Maxwell) (Quadro M5500). Decoder: NVDEC (Turing) vs NVDEC (Maxwell). Supported codecs: H.264,H.265,VP9,VP8,MPEG-2,VC-1 (GeForce RTX 2060) vs H.264,H.265,VP9,MPEG-2,VC-1 (Quadro M5500).
| Feature | GeForce RTX 2060 | Quadro M5500 |
|---|---|---|
| Encoder | NVENC (Turing) | NVENC (Maxwell) |
| Decoder | NVDEC (Turing) | NVDEC (Maxwell) |
| Codecs | H.264,H.265,VP9,VP8,MPEG-2,VC-1 | H.264,H.265,VP9,MPEG-2,VC-1 |
Power & Dimensions
The GeForce RTX 2060 draws 160W versus the Quadro M5500's 150W — a 6.5% difference. The Quadro M5500 is more power-efficient. Recommended PSU: 500W (GeForce RTX 2060) vs 350W (Quadro M5500). Power connectors: 8-pin vs PCIe-powered. Card length: 229mm vs 0mm, occupying 2 vs 0 slots. Typical load temperature: 72 vs 85.
| Feature | GeForce RTX 2060 | Quadro M5500 |
|---|---|---|
| TDP | 160W | 150W-6% |
| Recommended PSU | 500W | 350W-30% |
| Power Connector | 8-pin | PCIe-powered |
| Length | 229mm | 0mm |
| Height | 113mm | 0mm |
| Slots | 2 | 0-100% |
| Temp (Load) | 72-15% | 85 |
| Perf/Watt | 88.2+67% | 52.8 |
Value Analysis
The GeForce RTX 2060 launched at $349 MSRP, while the Quadro M5500 launched at $800. The GeForce RTX 2060 costs 56.4% less ($451 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 40.4 (GeForce RTX 2060) vs 9.9 (Quadro M5500) — the GeForce RTX 2060 offers 308.1% better value. The GeForce RTX 2060 is the newer GPU (2019 vs 2016).
| Feature | GeForce RTX 2060 | Quadro M5500 |
|---|---|---|
| MSRP | $349-56% | $800 |
| Performance per Dollar | 40.4+308% | 9.9 |
| Codename | TU106 | GM204 |
| Release | January 7 2019 | April 8 2016 |
| Ranking | #168 | #321 |
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