
GeForce RTX 3070
Popular choices:

Iris Graphics 540
Popular choices:
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce RTX 3070
2020Why buy it
- β +1645.8% higher PassMark G3D performance.
- β Delivers 100+% more G3D Mark for each dollar spent, at 44.4 vs 0 G3D/$ ($499 MSRP vs Unknown MSRP).
- β Access to DLSS 2 Super Resolution (2020).
- β 100+% more VRAM for high-resolution textures and newer games (8 GB vs Unknown).
- β More future proof: Ampere (2020β2025) on 8nm with a newer platform for upcoming games.
Trade-offs
- β1366.7% higher power demand at 220W vs 15W.
Iris Graphics 540
2015Why buy it
- β Draws 15W instead of 220W, a 205W reduction.
Trade-offs
- βLower PassMark G3D performance (1,270 vs 22,172).
- βLess VRAM, with Unknown vs 8 GB for high-resolution textures and newer games.
- βNo DLSS support; it relies on Upscaling support instead.
- βVery weak future-proofing: 2015-era hardware with Unknown of VRAM is already obsolete for modern gaming and is hard to recommend today.
- βLower G3D Mark per dollar, at 0 vs 44.4 G3D/$ (Unknown MSRP vs $499 MSRP).
GeForce RTX 3070
2020Iris Graphics 540
2015Why buy it
- β +1645.8% higher PassMark G3D performance.
- β Delivers 100+% more G3D Mark for each dollar spent, at 44.4 vs 0 G3D/$ ($499 MSRP vs Unknown MSRP).
- β Access to DLSS 2 Super Resolution (2020).
- β 100+% more VRAM for high-resolution textures and newer games (8 GB vs Unknown).
- β More future proof: Ampere (2020β2025) on 8nm with a newer platform for upcoming games.
Why buy it
- β Draws 15W instead of 220W, a 205W reduction.
Trade-offs
- β1366.7% higher power demand at 220W vs 15W.
Trade-offs
- βLower PassMark G3D performance (1,270 vs 22,172).
- βLess VRAM, with Unknown vs 8 GB for high-resolution textures and newer games.
- βNo DLSS support; it relies on Upscaling support instead.
- βVery weak future-proofing: 2015-era hardware with Unknown of VRAM is already obsolete for modern gaming and is hard to recommend today.
- βLower G3D Mark per dollar, at 0 vs 44.4 G3D/$ (Unknown MSRP vs $499 MSRP).
Quick Answers
So, is GeForce RTX 3070 better than Iris Graphics 540?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is Iris Graphics 540 still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce RTX 3070 | Iris Graphics 540 |
|---|---|---|
| 1080p | ||
| low | 158 FPS | 16 FPS |
| medium | 140 FPS | 11 FPS |
| high | 123 FPS | 7 FPS |
| ultra | 104 FPS | 4 FPS |
| 1440p | ||
| low | 134 FPS | 11 FPS |
| medium | 109 FPS | 6 FPS |
| high | 96 FPS | 3 FPS |
| ultra | 86 FPS | 1 FPS |
| 4K | ||
| low | 80 FPS | 4 FPS |
| medium | 67 FPS | 2 FPS |
| high | 52 FPS | 1 FPS |
| ultra | 45 FPS | 1 FPS |

Counter-Strike 2
| Preset | GeForce RTX 3070 | Iris Graphics 540 |
|---|---|---|
| 1080p | ||
| low | 470 FPS | 57 FPS |
| medium | 405 FPS | 46 FPS |
| high | 327 FPS | 32 FPS |
| ultra | 277 FPS | 23 FPS |
| 1440p | ||
| low | 294 FPS | 43 FPS |
| medium | 246 FPS | 28 FPS |
| high | 213 FPS | 20 FPS |
| ultra | 179 FPS | 15 FPS |
| 4K | ||
| low | 141 FPS | 23 FPS |
| medium | 120 FPS | 15 FPS |
| high | 105 FPS | 12 FPS |
| ultra | 83 FPS | 8 FPS |

League of Legends
| Preset | GeForce RTX 3070 | Iris Graphics 540 |
|---|---|---|
| 1080p | ||
| low | 885 FPS | 57 FPS |
| medium | 712 FPS | 46 FPS |
| high | 619 FPS | 38 FPS |
| ultra | 499 FPS | 29 FPS |
| 1440p | ||
| low | 692 FPS | 43 FPS |
| medium | 557 FPS | 34 FPS |
| high | 473 FPS | 29 FPS |
| ultra | 374 FPS | 21 FPS |
| 4K | ||
| low | 479 FPS | 29 FPS |
| medium | 388 FPS | 23 FPS |
| high | 330 FPS | 19 FPS |
| ultra | 249 FPS | 14 FPS |

Valorant
| Preset | GeForce RTX 3070 | Iris Graphics 540 |
|---|---|---|
| 1080p | ||
| low | 600 FPS | 57 FPS |
| medium | 527 FPS | 46 FPS |
| high | 433 FPS | 37 FPS |
| ultra | 385 FPS | 24 FPS |
| 1440p | ||
| low | 489 FPS | 11 FPS |
| medium | 433 FPS | 8 FPS |
| high | 339 FPS | 6 FPS |
| ultra | 297 FPS | 5 FPS |
| 4K | ||
| low | 292 FPS | 7 FPS |
| medium | 270 FPS | 5 FPS |
| high | 238 FPS | 4 FPS |
| ultra | 200 FPS | 3 FPS |
Technical Specifications
Side-by-side comparison of GeForce RTX 3070 and Iris Graphics 540

GeForce RTX 3070
GeForce RTX 3070
The GeForce RTX 3070 is manufactured by NVIDIA. It was released in September 1 2020. It features the Ampere architecture. The core clock ranges from 1500 MHz to 1725 MHz. It has 5888 shading units. The thermal design power (TDP) is 220W. Manufactured using 8 nm process technology. It features 46 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 22,172 points. Launch price was $499.

Iris Graphics 540
Iris Graphics 540
The Iris Graphics 540 is manufactured by Intel. It was released in September 1 2015. It features the Generation 9.0 architecture. The core clock ranges from 300 MHz to 1000 MHz. It has 384 shading units. The thermal design power (TDP) is 15W. Manufactured using 14 nm+ process technology. G3D Mark benchmark score: 1,270 points.
Graphics Performance
In G3D Mark, the GeForce RTX 3070 scores 22,172 versus the Iris Graphics 540's 1,270 β the GeForce RTX 3070 leads by 1645.8%. The GeForce RTX 3070 is built on Ampere while the Iris Graphics 540 uses Generation 9.0, both on 8 nm vs 14 nm+. Shader units: 5,888 (GeForce RTX 3070) vs 384 (Iris Graphics 540). Raw compute: 20.31 TFLOPS (GeForce RTX 3070) vs 0.768 TFLOPS (Iris Graphics 540). Boost clocks: 1725 MHz vs 1000 MHz.
| Feature | GeForce RTX 3070 | Iris Graphics 540 |
|---|---|---|
| G3D Mark Score | 22,172+1646% | 1,270 |
| Architecture | Ampere | Generation 9.0 |
| Process Node | 8 nm | 14 nm+ |
| Shading Units | 5888+1433% | 384 |
| Compute (TFLOPS) | 20.31 TFLOPS+2545% | 0.768 TFLOPS |
| Boost Clock | 1725 MHz+73% | 1000 MHz |
| ROPs | 96+1500% | 6 |
| TMUs | 184+283% | 48 |
Advanced Features (DLSS/FSR)
The GeForce RTX 3070 gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Iris Graphics 540 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce RTX 3070 | Iris Graphics 540 |
|---|---|---|
| Upscaling Tech | DLSS 2 Super Resolution | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
The GeForce RTX 3070 comes with 8 GB of VRAM, while the Iris Graphics 540 has 0 MB. The GeForce RTX 3070 offers 100+% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 256-bit vs System.
| Feature | GeForce RTX 3070 | Iris Graphics 540 |
|---|---|---|
| VRAM Capacity | 8 GB | Shared System RAM |
| Memory Type | GDDR6 | Shared |
| Memory Bandwidth | 448 GB/s | System |
| Bus Width | 256-bit | System |
Display & API Support
DirectX support: 12 Ultimate (GeForce RTX 3070) vs 12 (FL 12_1) (Iris Graphics 540). Vulkan: 1.4 vs 1.3. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 3.
| Feature | GeForce RTX 3070 | Iris Graphics 540 |
|---|---|---|
| DirectX | 12 Ultimate | 12 (FL 12_1) |
| Vulkan | 1.4+8% | 1.3 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4+33% | 3 |
Media & Encoding
Hardware encoder: NVENC 7th gen (GeForce RTX 3070) vs Quick Sync (Iris Graphics 540). Decoder: NVDEC 5th gen vs Quick Sync. Supported codecs: H.264,H.265/HEVC,AV1,VP9 (GeForce RTX 3070) vs H.264,HEVC,VP8 (Iris Graphics 540).
| Feature | GeForce RTX 3070 | Iris Graphics 540 |
|---|---|---|
| Encoder | NVENC 7th gen | Quick Sync |
| Decoder | NVDEC 5th gen | Quick Sync |
| Codecs | H.264,H.265/HEVC,AV1,VP9 | H.264,HEVC,VP8 |
Power & Dimensions
The GeForce RTX 3070 draws 220W versus the Iris Graphics 540's 15W β a 174.5% difference. The Iris Graphics 540 is more power-efficient. Recommended PSU: 650W (GeForce RTX 3070) vs 1W (Iris Graphics 540). Power connectors: 8-pin vs Integrated.
| Feature | GeForce RTX 3070 | Iris Graphics 540 |
|---|---|---|
| TDP | 220W | 15W-93% |
| Recommended PSU | 650W | 1W-100% |
| Power Connector | 8-pin | Integrated |
| Length | 242mm | β |
| Height | 112mm | β |
| Slots | 2 | 0-100% |
| Temp (Load) | 75Β°C | β |
| Perf/Watt | 100.8+19% | 84.7 |
Value Analysis
The GeForce RTX 3070 launched at $499 MSRP, while the Iris Graphics 540 launched at $0. The Iris Graphics 540 costs 100+% less ($499 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 44.4 (GeForce RTX 3070) vs Infinity (Iris Graphics 540) β the Iris Graphics 540 offers Infinity% better value. The GeForce RTX 3070 is the newer GPU (2020 vs 2015).
| Feature | GeForce RTX 3070 | Iris Graphics 540 |
|---|---|---|
| MSRP | $499 | $0-100% |
| Performance per Dollar | 44.4 | Infinity |
| Codename | GA104 | Skylake GT3e |
| Release | September 1 2020 | September 1 2015 |
| Ranking | #63 | #808 |
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