
GeForce RTX 3070
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Quadro M520
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce RTX 3070
2020Why buy it
- ✅+1059% higher PassMark G3D performance.
- ✅Delivers 364.5% more G3D Mark for each dollar spent, at 44.4 vs 9.6 G3D/$ ($499 MSRP vs $200 MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅300% more VRAM for high-resolution textures and newer games (8 GB vs 2 GB).
- ✅More future proof: Ampere (2020−2025) on 8nm with a newer platform for upcoming games.
Trade-offs
- ❌780% higher power demand at 220W vs 25W.
Quadro M520
2017Why buy it
- ✅Costs $299 less on MSRP ($200 MSRP vs $499 MSRP).
- ✅Draws 25W instead of 220W, a 195W reduction.
Trade-offs
- ❌Lower PassMark G3D performance (1,913 vs 22,172).
- ❌Less VRAM, with 2 GB vs 8 GB for high-resolution textures and newer games.
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Very weak future-proofing: 2017-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 9.6 vs 44.4 G3D/$ ($200 MSRP vs $499 MSRP).
GeForce RTX 3070
2020Quadro M520
2017Why buy it
- ✅+1059% higher PassMark G3D performance.
- ✅Delivers 364.5% more G3D Mark for each dollar spent, at 44.4 vs 9.6 G3D/$ ($499 MSRP vs $200 MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅300% more VRAM for high-resolution textures and newer games (8 GB vs 2 GB).
- ✅More future proof: Ampere (2020−2025) on 8nm with a newer platform for upcoming games.
Why buy it
- ✅Costs $299 less on MSRP ($200 MSRP vs $499 MSRP).
- ✅Draws 25W instead of 220W, a 195W reduction.
Trade-offs
- ❌780% higher power demand at 220W vs 25W.
Trade-offs
- ❌Lower PassMark G3D performance (1,913 vs 22,172).
- ❌Less VRAM, with 2 GB vs 8 GB for high-resolution textures and newer games.
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Very weak future-proofing: 2017-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 9.6 vs 44.4 G3D/$ ($200 MSRP vs $499 MSRP).
Quick Answers
So, is GeForce RTX 3070 better than Quadro M520?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is Quadro M520 still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce RTX 3070 | Quadro M520 |
|---|---|---|
| 1080p | ||
| low | 158 FPS | 33 FPS |
| medium | 140 FPS | 20 FPS |
| high | 123 FPS | 13 FPS |
| ultra | 104 FPS | 7 FPS |
| 1440p | ||
| low | 134 FPS | 20 FPS |
| medium | 109 FPS | 12 FPS |
| high | 96 FPS | 6 FPS |
| ultra | 86 FPS | 3 FPS |
| 4K | ||
| low | 80 FPS | 8 FPS |
| medium | 67 FPS | 6 FPS |
| high | 52 FPS | 3 FPS |
| ultra | 45 FPS | 2 FPS |

Counter-Strike 2
| Preset | GeForce RTX 3070 | Quadro M520 |
|---|---|---|
| 1080p | ||
| low | 470 FPS | 76 FPS |
| medium | 405 FPS | 48 FPS |
| high | 327 FPS | 35 FPS |
| ultra | 277 FPS | 21 FPS |
| 1440p | ||
| low | 294 FPS | 21 FPS |
| medium | 246 FPS | 15 FPS |
| high | 213 FPS | 11 FPS |
| ultra | 179 FPS | 8 FPS |
| 4K | ||
| low | 141 FPS | 6 FPS |
| medium | 120 FPS | 4 FPS |
| high | 105 FPS | 4 FPS |
| ultra | 83 FPS | 2 FPS |

League of Legends
| Preset | GeForce RTX 3070 | Quadro M520 |
|---|---|---|
| 1080p | ||
| low | 885 FPS | 86 FPS |
| medium | 712 FPS | 69 FPS |
| high | 619 FPS | 57 FPS |
| ultra | 499 FPS | 43 FPS |
| 1440p | ||
| low | 692 FPS | 65 FPS |
| medium | 557 FPS | 52 FPS |
| high | 473 FPS | 43 FPS |
| ultra | 374 FPS | 32 FPS |
| 4K | ||
| low | 479 FPS | 43 FPS |
| medium | 388 FPS | 34 FPS |
| high | 330 FPS | 29 FPS |
| ultra | 249 FPS | 22 FPS |

Valorant
| Preset | GeForce RTX 3070 | Quadro M520 |
|---|---|---|
| 1080p | ||
| low | 600 FPS | 84 FPS |
| medium | 527 FPS | 68 FPS |
| high | 433 FPS | 55 FPS |
| ultra | 385 FPS | 43 FPS |
| 1440p | ||
| low | 489 FPS | 15 FPS |
| medium | 433 FPS | 12 FPS |
| high | 339 FPS | 11 FPS |
| ultra | 297 FPS | 9 FPS |
| 4K | ||
| low | 292 FPS | 11 FPS |
| medium | 270 FPS | 8 FPS |
| high | 238 FPS | 7 FPS |
| ultra | 200 FPS | 5 FPS |
Technical Specifications
Side-by-side comparison of GeForce RTX 3070 and Quadro M520

GeForce RTX 3070
GeForce RTX 3070
The GeForce RTX 3070 is manufactured by NVIDIA. It was released in September 1 2020. It features the Ampere architecture. The core clock ranges from 1500 MHz to 1725 MHz. It has 5888 shading units. The thermal design power (TDP) is 220W. Manufactured using 8 nm process technology. It features 46 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 22,172 points. Launch price was $499.

Quadro M520
Quadro M520
The Quadro M520 is manufactured by NVIDIA. It was released in January 11 2017. It features the Maxwell architecture. The core clock ranges from 1041 MHz to 1019 MHz. It has 384 shading units. The thermal design power (TDP) is 25W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 1,913 points.
Graphics Performance
In G3D Mark, the GeForce RTX 3070 scores 22,172 versus the Quadro M520's 1,913 — the GeForce RTX 3070 leads by 1059%. The GeForce RTX 3070 is built on Ampere while the Quadro M520 uses Maxwell, both on 8 nm vs 28 nm. Shader units: 5,888 (GeForce RTX 3070) vs 384 (Quadro M520). Raw compute: 20.31 TFLOPS (GeForce RTX 3070) vs 0.7995 TFLOPS (Quadro M520). Boost clocks: 1725 MHz vs 1019 MHz.
| Feature | GeForce RTX 3070 | Quadro M520 |
|---|---|---|
| G3D Mark Score | 22,172+1059% | 1,913 |
| Architecture | Ampere | Maxwell |
| Process Node | 8 nm | 28 nm |
| Shading Units | 5888+1433% | 384 |
| Compute (TFLOPS) | 20.31 TFLOPS+2440% | 0.7995 TFLOPS |
| Boost Clock | 1725 MHz+69% | 1019 MHz |
| ROPs | 96+1100% | 8 |
| TMUs | 184+1050% | 16 |
| L1 Cache | 5.8 MB+4362% | 0.13 MB |
| L2 Cache | 4 MB+300% | 1 MB |
Advanced Features (DLSS/FSR)
The GeForce RTX 3070 gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Quadro M520 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce RTX 3070 | Quadro M520 |
|---|---|---|
| Upscaling Tech | DLSS 2 Super Resolution | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
The GeForce RTX 3070 comes with 8 GB of VRAM, while the Quadro M520 has 2 GB. The GeForce RTX 3070 offers 300% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 256-bit vs 64-bit. L2 Cache: 4 MB (GeForce RTX 3070) vs 1 MB (Quadro M520) — the GeForce RTX 3070 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce RTX 3070 | Quadro M520 |
|---|---|---|
| VRAM Capacity | 8 GB+300% | 2 GB |
| Memory Type | GDDR6 | GDDR5 |
| Bus Width | 256-bit+300% | 64-bit |
| L2 Cache | 4 MB+300% | 1 MB |
Power & Dimensions
The GeForce RTX 3070 draws 220W versus the Quadro M520's 25W — a 159.2% difference. The Quadro M520 is more power-efficient. Recommended PSU: 650W (GeForce RTX 3070) vs 350W (Quadro M520). Power connectors: 8-pin vs PCIe-powered.
| Feature | GeForce RTX 3070 | Quadro M520 |
|---|---|---|
| TDP | 220W | 25W-89% |
| Recommended PSU | 650W | 350W-46% |
| Power Connector | 8-pin | PCIe-powered |
| Length | 242mm | — |
| Height | 112mm | — |
| Slots | 2 | — |
| Temp (Load) | 75°C | — |
| Perf/Watt | 100.8+32% | 76.5 |
Value Analysis
The GeForce RTX 3070 launched at $499 MSRP, while the Quadro M520 launched at $200. The Quadro M520 costs 59.9% less ($299 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 44.4 (GeForce RTX 3070) vs 9.6 (Quadro M520) — the GeForce RTX 3070 offers 362.5% better value. The GeForce RTX 3070 is the newer GPU (2020 vs 2017).
| Feature | GeForce RTX 3070 | Quadro M520 |
|---|---|---|
| MSRP | $499 | $200-60% |
| Performance per Dollar | 44.4+363% | 9.6 |
| Codename | GA104 | GM108 |
| Release | September 1 2020 | January 11 2017 |
| Ranking | #63 | #695 |
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