
Radeon 540X vs GeForce GTX 1650

Radeon 540X
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GeForce GTX 1650
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. The Radeon 540X is positioned at rank #288 in our cost-efficiency ranking, representing a Lower cost-benefit for your build. Components placed above yours deliver better value for money.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar Radeon 540X
Performance Per Dollar
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
🚀 Performance Leadership
The GeForce GTX 1650 is the superior choice for raw performance. It leads with a 395.5% higher G3D Mark score and 700% more VRAM (4 GB vs 512 MB). This advantage makes it significantly better for higher resolutions (1440p/4K) and graphic-intensive titles compared to the Radeon 540X.
| Insight | Radeon 540X | GeForce GTX 1650 |
|---|---|---|
| Performance | ❌Lower raw frame rates (-395.5%) | ✅Leading raw performance (+395.5%) |
| Longevity | 🛑Obsolete Architecture (2018 / GCN 4.0 (2016−2020)) | Turing (2018−2022) (12nm) |
| Ecosystem | Supports FSR Upscaling | Supports FSR Upscaling |
| VRAM | ❌ Less VRAM capacity | ✅ More VRAM (+700%) |
| Efficiency | ⚡ Higher Power Consumption | 💡 Excellent Perf/Watt |
| Case Fit | — | 📏 Compact / SFF Friendly |
💎 Value Proposition
The GeForce GTX 1650 offers a compelling cost-to-performance ratio. Although it costs $75 (vs $40), its significant performance lead justifies the premium, offering 164.3% better value per dollar than the Radeon 540X.
| Insight | Radeon 540X | GeForce GTX 1650 |
|---|---|---|
| Cost Efficiency | ❌Lower cost efficiency | ✅Better overall value (+164.3%) |
| Upfront Cost | ✅More affordable ($40) | ⚠️Higher upfront cost ($75) |
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of Radeon 540X and GeForce GTX 1650

Radeon 540X
The Radeon 540X is manufactured by AMD. It was released in September 5 2018. It features the GCN 4.0 architecture. The core clock ranges from 980 MHz to 1046 MHz. It has 512 shading units. The thermal design power (TDP) is 50W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 1,588 points.

GeForce GTX 1650
The GeForce GTX 1650 is manufactured by NVIDIA. It was released in April 23 2019. It features the Turing architecture. The core clock ranges from 1485 MHz to 1665 MHz. It has 896 shading units. The thermal design power (TDP) is 75W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 7,869 points. Launch price was $149.
Graphics Performance
In G3D Mark, the Radeon 540X scores 1,588 versus the GeForce GTX 1650's 7,869 — the GeForce GTX 1650 leads by 395.5%. The Radeon 540X is built on GCN 4.0 while the GeForce GTX 1650 uses Turing, both on 14 nm vs 12 nm. Shader units: 512 (Radeon 540X) vs 896 (GeForce GTX 1650). Raw compute: 1.071 TFLOPS (Radeon 540X) vs 2.984 TFLOPS (GeForce GTX 1650). Boost clocks: 1046 MHz vs 1665 MHz.
| Feature | Radeon 540X | GeForce GTX 1650 |
|---|---|---|
| G3D Mark Score | 1,588 | 7,869+396% |
| Architecture | GCN 4.0 | Turing |
| Process Node | 14 nm | 12 nm |
| Shading Units | 512 | 896+75% |
| Compute (TFLOPS) | 1.071 TFLOPS | 2.984 TFLOPS+179% |
| Boost Clock | 1046 MHz | 1665 MHz+59% |
| ROPs | 16 | 32+100% |
| TMUs | 32 | 56+75% |
| L1 Cache | 128 KB | 896 KB+600% |
| L2 Cache | 0.5 MB | 1 MB+100% |
Advanced Features (DLSS/FSR)
| Feature | Radeon 540X | GeForce GTX 1650 |
|---|---|---|
| Upscaling Tech | FSR 1.0 (Software) | FSR 2.1 (Compatible) |
| Frame Generation | Not Supported | FSR 3 (Compatible) |
| Ray Reconstruction | No | No |
| Low Latency | AMD Anti-Lag | Standard |
Video Memory (VRAM)
The Radeon 540X comes with 512 MB of VRAM, while the GeForce GTX 1650 has 4 GB. The GeForce GTX 1650 offers 700% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 64-bit vs 128-bit. L2 Cache: 0.5 MB (Radeon 540X) vs 1 MB (GeForce GTX 1650) — the GeForce GTX 1650 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | Radeon 540X | GeForce GTX 1650 |
|---|---|---|
| VRAM Capacity | 0.5 GB | 4 GB+700% |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 64-bit | 128-bit+100% |
| L2 Cache | 0.5 MB | 1 MB+100% |
Display & API Support
DirectX support: 12 (Radeon 540X) vs 12 (GeForce GTX 1650). Vulkan: 1.3 vs 1.4. OpenGL: 4.5 vs 4.6. Maximum simultaneous displays: 3 vs 3.
| Feature | Radeon 540X | GeForce GTX 1650 |
|---|---|---|
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.4+8% |
| OpenGL | 4.5 | 4.6+2% |
| Max Displays | 3 | 3 |
Media & Encoding
Hardware encoder: UVD (Radeon 540X) vs NVENC 5th gen (Volta) (GeForce GTX 1650). Decoder: VCE vs NVDEC 4th gen. Supported codecs: H.264,MPEG-2,MPEG-4,VC-1 (Radeon 540X) vs H.264,H.265/HEVC,VP8,VP9 (GeForce GTX 1650).
| Feature | Radeon 540X | GeForce GTX 1650 |
|---|---|---|
| Encoder | UVD | NVENC 5th gen (Volta) |
| Decoder | VCE | NVDEC 4th gen |
| Codecs | H.264,MPEG-2,MPEG-4,VC-1 | H.264,H.265/HEVC,VP8,VP9 |
Power & Dimensions
The Radeon 540X draws 50W versus the GeForce GTX 1650's 75W — a 40% difference. The Radeon 540X is more power-efficient. Recommended PSU: 350W (Radeon 540X) vs 300W (GeForce GTX 1650). Power connectors: PCIe-powered vs None. Card length: 0mm vs 229mm, occupying 0 vs 2 slots. Typical load temperature: 75°C vs 70°C.
| Feature | Radeon 540X | GeForce GTX 1650 |
|---|---|---|
| TDP | 50W-33% | 75W |
| Recommended PSU | 350W | 300W-14% |
| Power Connector | PCIe-powered | None |
| Length | 0mm | 229mm |
| Height | 0mm | 111mm |
| Slots | 0-100% | 2 |
| Temp (Load) | 75°C | 70°C-7% |
| Perf/Watt | 31.8 | 104.9+230% |
Value Analysis
The Radeon 540X launched at $99 MSRP and currently averages $40, while the GeForce GTX 1650 launched at $149 and now averages $75. The Radeon 540X costs 46.7% less ($35 savings) at current market prices. Performance per dollar (G3D Mark / price): 39.7 (Radeon 540X) vs 104.9 (GeForce GTX 1650) — the GeForce GTX 1650 offers 164.2% better value. The GeForce GTX 1650 is the newer GPU (2019 vs 2018).
| Feature | Radeon 540X | GeForce GTX 1650 |
|---|---|---|
| MSRP | $99-34% | $149 |
| Avg Price (30d) | $40-47% | $75 |
| Performance per Dollar | 39.7 | 104.9+164% |
| Codename | Lexa | TU117 |
| Release | September 5 2018 | April 23 2019 |
| Ranking | #754 | #323 |
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