
Radeon R7 M360 vs GeForce GTX 1650

Radeon R7 M360
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GeForce GTX 1650
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. The Radeon R7 M360 is positioned at rank #234 in our cost-efficiency ranking, representing a Lower cost-benefit for your build. Components placed above yours deliver better value for money.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar Radeon R7 M360
Performance Per Dollar
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
⚠️ Generational Difference
The GeForce GTX 1650 uses modern memory architecture. The GeForce GTX 1650 likely supports modern features like Ray Tracing, Tensor Cores, and DLSS/FSR upscaling, which act as force multipliers for performance. The Radeon R7 M360 lacks this hardware feature set, limiting its longevity in modern titles despite any raw power similarities.
🚀 Performance Leadership
The GeForce GTX 1650 is the superior choice for raw performance. It leads with a 1245.1% higher G3D Mark score. This advantage makes it significantly better for higher resolutions (1440p/4K) and graphic-intensive titles compared to the Radeon R7 M360.
| Insight | Radeon R7 M360 | GeForce GTX 1650 |
|---|---|---|
| Performance | ❌Lower raw frame rates (-1245.1%) | ✅Leading raw performance (+1245.1%) |
| Longevity | 🛑Obsolete Architecture (2015 / GCN 2.0 (2013−2017)) | Turing (2018−2022) (12nm) |
| Ecosystem | Supports FSR Upscaling | Supports FSR Upscaling |
| VRAM | ❌ Less VRAM capacity | ✅ More VRAM (+0%) |
| Efficiency | ⚡ Higher Power Consumption | 💡 Excellent Perf/Watt |
| Case Fit | — | 📏 Compact / SFF Friendly |
💎 Value Proposition
The GeForce GTX 1650 offers a compelling cost-to-performance ratio. Although it costs $75 (vs $30), its significant performance lead justifies the premium, offering 438.1% better value per dollar than the Radeon R7 M360.
| Insight | Radeon R7 M360 | GeForce GTX 1650 |
|---|---|---|
| Cost Efficiency | ❌Lower cost efficiency | ✅Better overall value (+438.1%) |
| Upfront Cost | ✅More affordable ($30) | ⚠️Higher upfront cost ($75) |
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of Radeon R7 M360 and GeForce GTX 1650

Radeon R7 M360
The Radeon R7 M360 is manufactured by AMD. It was released in June 18 2015. It features the GCN 2.0 architecture. The boost clock speed is 1000 MHz. It has 768 shading units. The thermal design power (TDP) is 80W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 585 points. Launch price was $109.

GeForce GTX 1650
The GeForce GTX 1650 is manufactured by NVIDIA. It was released in April 23 2019. It features the Turing architecture. The core clock ranges from 1485 MHz to 1665 MHz. It has 896 shading units. The thermal design power (TDP) is 75W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 7,869 points. Launch price was $149.
Graphics Performance
In G3D Mark, the Radeon R7 M360 scores 585 versus the GeForce GTX 1650's 7,869 — the GeForce GTX 1650 leads by 1245.1%. The Radeon R7 M360 is built on GCN 2.0 while the GeForce GTX 1650 uses Turing, both on 28 nm vs 12 nm. Shader units: 768 (Radeon R7 M360) vs 896 (GeForce GTX 1650). Raw compute: 1.613 TFLOPS (Radeon R7 M360) vs 2.984 TFLOPS (GeForce GTX 1650). Boost clocks: 1000 MHz vs 1665 MHz.
| Feature | Radeon R7 M360 | GeForce GTX 1650 |
|---|---|---|
| G3D Mark Score | 585 | 7,869+1245% |
| Architecture | GCN 2.0 | Turing |
| Process Node | 28 nm | 12 nm |
| Shading Units | 768 | 896+17% |
| Compute (TFLOPS) | 1.613 TFLOPS | 2.984 TFLOPS+85% |
| Boost Clock | 1000 MHz | 1665 MHz+67% |
| ROPs | 16 | 32+100% |
| TMUs | 48 | 56+17% |
| L1 Cache | 192 KB | 896 KB+367% |
| L2 Cache | 0.25 MB | 1 MB+300% |
Advanced Features (DLSS/FSR)
| Feature | Radeon R7 M360 | GeForce GTX 1650 |
|---|---|---|
| Upscaling Tech | FSR 1.0 (Software) | FSR 2.1 (Compatible) |
| Frame Generation | Not Supported | FSR 3 (Compatible) |
| Ray Reconstruction | No | No |
| Low Latency | AMD Anti-Lag | Standard |
Video Memory (VRAM)
Both cards feature 4 GB of GDDR5. Bus width: 128-bit vs 128-bit. L2 Cache: 0.25 MB (Radeon R7 M360) vs 1 MB (GeForce GTX 1650) — the GeForce GTX 1650 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | Radeon R7 M360 | GeForce GTX 1650 |
|---|---|---|
| VRAM Capacity | 4 GB | 4 GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | Unknown | 128 GB/s |
| Bus Width | 128-bit | 128-bit |
| L2 Cache | 0.25 MB | 1 MB+300% |
Display & API Support
DirectX support: 12 (12_0) (Radeon R7 M360) vs 12 (GeForce GTX 1650). Vulkan: 1.2 vs 1.4. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 0 vs 3.
| Feature | Radeon R7 M360 | GeForce GTX 1650 |
|---|---|---|
| DirectX | 12 (12_0) | 12 |
| Vulkan | 1.2 | 1.4+17% |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 0 | 3 |
Media & Encoding
Hardware encoder: VCE 1.0 (Radeon R7 M360) vs NVENC 5th gen (Volta) (GeForce GTX 1650). Decoder: UVD 4.0 vs NVDEC 4th gen. Supported codecs: H.264,VC-1,MPEG-2,MPEG-4 (Radeon R7 M360) vs H.264,H.265/HEVC,VP8,VP9 (GeForce GTX 1650).
| Feature | Radeon R7 M360 | GeForce GTX 1650 |
|---|---|---|
| Encoder | VCE 1.0 | NVENC 5th gen (Volta) |
| Decoder | UVD 4.0 | NVDEC 4th gen |
| Codecs | H.264,VC-1,MPEG-2,MPEG-4 | H.264,H.265/HEVC,VP8,VP9 |
Power & Dimensions
The Radeon R7 M360 draws 80W versus the GeForce GTX 1650's 75W — a 6.5% difference. The GeForce GTX 1650 is more power-efficient. Recommended PSU: 350W (Radeon R7 M360) vs 300W (GeForce GTX 1650). Power connectors: Mobile vs None.
| Feature | Radeon R7 M360 | GeForce GTX 1650 |
|---|---|---|
| TDP | 80W | 75W-6% |
| Recommended PSU | 350W | 300W-14% |
| Power Connector | Mobile | None |
| Length | — | 229mm |
| Height | — | 111mm |
| Slots | — | 2 |
| Temp (Load) | — | 70°C |
| Perf/Watt | 7.3 | 104.9+1337% |
Value Analysis
The Radeon R7 M360 launched at $120 MSRP and currently averages $30, while the GeForce GTX 1650 launched at $149 and now averages $75. The Radeon R7 M360 costs 60% less ($45 savings) at current market prices. Performance per dollar (G3D Mark / price): 19.5 (Radeon R7 M360) vs 104.9 (GeForce GTX 1650) — the GeForce GTX 1650 offers 437.9% better value. The GeForce GTX 1650 is the newer GPU (2019 vs 2015).
| Feature | Radeon R7 M360 | GeForce GTX 1650 |
|---|---|---|
| MSRP | $120-19% | $149 |
| Avg Price (30d) | $30-60% | $75 |
| Performance per Dollar | 19.5 | 104.9+438% |
| Codename | Tobago | TU117 |
| Release | June 18 2015 | April 23 2019 |
| Ranking | #576 | #323 |
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