
FirePro RG220

GeForce 605
FirePro RG220 vs GeForce 605 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
FirePro RG220 vs GeForce 605 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends
FirePro RG220 vs GeForce 605: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
FirePro RG220
2013Why buy it
- ✅More future proof: GCN 1.0 (2012−2020) on 28nm with a newer platform for upcoming games.
Trade-offs
- ❌2013 hardware with 512 MB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌Lower G3D Mark per dollar, at 0 vs 11.0 G3D/$ (Unknown MSRP vs $30 MSRP).
- ❌130.8% higher power demand at 150W vs 65W.
- ❌17.2% longer card at 170mm vs 145mm.
GeForce 605
2012Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 11.0 vs 0 G3D/$ ($30 MSRP vs Unknown MSRP).
- ✅Draws 65W instead of 150W, a 85W reduction.
- ✅Measures 145mm instead of 170mm, a 25mm shorter card that is more SFF-friendly.
Trade-offs
- ❌2012 hardware with 512 MB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
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FirePro RG220 vs GeForce 605 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

FirePro RG220
The FirePro RG220 is manufactured by AMD. It was released in February 25 2013. It features the GCN 1.0 architecture. The core clock speed is 825 MHz. It has 768 shading units. The thermal design power (TDP) is 150W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 335 points. Launch price was $1,099.

GeForce 605
The GeForce 605 is manufactured by NVIDIA. It was released in June 5 2012. It features the Kepler architecture. The core clock speed is 902 MHz. It has 384 shading units. The thermal design power (TDP) is 65W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 330 points. Launch price was $99.
Graphics Performance
The FirePro RG220 scores 335 and the GeForce 605 reaches 330 in the G3D Mark benchmark — just a 1.5% difference, making them near-identical in rasterization performance. The FirePro RG220 is built on GCN 1.0 while the GeForce 605 uses Kepler, both on a 28 nm process. Shader units: 768 (FirePro RG220) vs 384 (GeForce 605). Raw compute: 1.267 TFLOPS (FirePro RG220) vs 0.6927 TFLOPS (GeForce 605).
| Feature | FirePro RG220 | GeForce 605 |
|---|---|---|
| G3D Mark Score | 335+2% | 330 |
| Architecture | GCN 1.0 | Kepler |
| Process Node | 28 nm | 28 nm |
| Shading Units | 768+100% | 384 |
| Compute (TFLOPS) | 1.267 TFLOPS+83% | 0.6927 TFLOPS |
| ROPs | 32+100% | 16 |
| TMUs | 48+50% | 32 |
| L1 Cache | 192 KB+500% | 32 KB |
| L2 Cache | 512 KB+100% | 256 KB |
Advanced Features (DLSS/FSR)
The GeForce 605 gets NVIDIA DLSS, which still tends to look cleaner in motion. The FirePro RG220 leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.
| Feature | FirePro RG220 | GeForce 605 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | NVIDIA Reflex |
Video Memory (VRAM)
Both cards ship with 512 MB of GDDR5. Memory bus width is 64-bit on the FirePro RG220 and 128-bit on the GeForce 605. L2 Cache: 512 KB (FirePro RG220) vs 256 KB (GeForce 605) — the FirePro RG220 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | FirePro RG220 | GeForce 605 |
|---|---|---|
| VRAM Capacity | 0.5 GB | 0.5 GB |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 64-bit | 128-bit+100% |
| L2 Cache | 512 KB+100% | 256 KB |
Display & API Support
DirectX support: 10.1 (FirePro RG220) vs 12 (11_0) (GeForce 605). Vulkan: N/A vs N/A. OpenGL: 3.3 vs 4.6. Maximum simultaneous displays: 2 vs 2.
| Feature | FirePro RG220 | GeForce 605 |
|---|---|---|
| DirectX | 10.1 | 12 (11_0)+19% |
| Vulkan | N/A | N/A |
| OpenGL | 3.3 | 4.6+39% |
| Max Displays | 2 | 2 |
Media & Encoding
Hardware encoder: None (FirePro RG220) vs None (GeForce 605). Decoder: None vs VP5.
| Feature | FirePro RG220 | GeForce 605 |
|---|---|---|
| Encoder | None | None |
| Decoder | None | VP5 |
| Codecs | H.264,MPEG-2,VC-1,MPEG-4 |
Power & Dimensions
The FirePro RG220 draws 150W versus the GeForce 605's 65W — a 79.1% difference. The GeForce 605 is more power-efficient. Recommended PSU: 350W (FirePro RG220) vs 250W (GeForce 605). Power connectors: PCIe-powered vs Legacy. Card length: 170mm vs 145mm, occupying 1 vs 1 slots. Typical load temperature: Unknown vs 75.
| Feature | FirePro RG220 | GeForce 605 |
|---|---|---|
| TDP | 150W | 65W-57% |
| Recommended PSU | 350W | 250W-29% |
| Power Connector | PCIe-powered | Legacy |
| Length | 170mm | 145mm |
| Height | 111mm | 69mm |
| Slots | 1 | 1 |
| Temp (Load) | Unknown-100% | 75 |
| Perf/Watt | 2.2 | 5.1+132% |
Value Analysis
At launch, the FirePro RG220 came in at $0, while the GeForce 605 launched at $30. On MSRP, FirePro RG220 was 100+% cheaper ($30 less). Performance per dollar on MSRP (G3D Mark / MSRP): Infinity (FirePro RG220) vs 11.0 (GeForce 605) — the FirePro RG220 offers Infinity% better value. The newer card here is FirePro RG220 (2013 vs 2012).
| Feature | FirePro RG220 | GeForce 605 |
|---|---|---|
| MSRP | $0-100% | $30 |
| Performance per Dollar | Infinity | 11.0 |
| Codename | Pitcairn | GK107 |
| Release | February 25 2013 | June 5 2012 |
| Ranking | #619 | #837 |
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