
GeForce 6800

GeForce Go 6800
GeForce 6800 vs GeForce Go 6800 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce 6800 vs GeForce Go 6800 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce 6800 vs GeForce Go 6800: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce 6800
2014Why buy it
- ✅43.0% more average FPS across 50 tracked games in our benchmark data.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 0.4 vs 0 G3D/$ ($299 MSRP vs Unknown MSRP).
- ✅100% more VRAM for high-resolution textures and newer games (256 MB vs 128 MB).
- ✅Draws 33W instead of 195W, a 162W reduction.
Trade-offs
- ❌2014 hardware with 256 MB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
GeForce Go 6800
2012Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Lower average FPS than GeForce 6800 across 50 tracked games in our benchmark data.
- ❌Less VRAM, with 128 MB vs 256 MB for high-resolution textures and newer games.
- ❌2012 hardware with 128 MB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌Lower G3D Mark per dollar, at 0 vs 0.4 G3D/$ (Unknown MSRP vs $299 MSRP).
- ❌490.9% higher power demand at 195W vs 33W.
Quick Answers
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GeForce 6800 vs GeForce Go 6800 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce 6800
The GeForce 6800 is manufactured by NVIDIA. It was released in July 22 2014. It features the Maxwell architecture. The core clock ranges from 1082 MHz to 1150 MHz. It has 256 shading units. The thermal design power (TDP) is 33W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 113 points.

GeForce Go 6800
The GeForce Go 6800 is manufactured by NVIDIA. It was released in March 22 2012. It features the Kepler architecture. The core clock ranges from 1006 MHz to 1058 MHz. It has 1536 shading units. The thermal design power (TDP) is 195W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 106 points. Launch price was $499.
Graphics Performance
In G3D Mark, the GeForce 6800 scores 113 versus the GeForce Go 6800's 106 — the GeForce 6800 leads by 6.6%. The GeForce 6800 is built on Maxwell while the GeForce Go 6800 uses Kepler, both on a 28 nm process. Shader units: 256 (GeForce 6800) vs 1,536 (GeForce Go 6800). Raw compute: 0.5888 TFLOPS (GeForce 6800) vs 3.25 TFLOPS (GeForce Go 6800). Boost clocks: 1150 MHz vs 1058 MHz.
| Feature | GeForce 6800 | GeForce Go 6800 |
|---|---|---|
| G3D Mark Score | 113+7% | 106 |
| Architecture | Maxwell | Kepler |
| Process Node | 28 nm | 28 nm |
| Shading Units | 256 | 1536+500% |
| Compute (TFLOPS) | 0.5888 TFLOPS | 3.25 TFLOPS+452% |
| Boost Clock | 1150 MHz+9% | 1058 MHz |
| ROPs | 8 | 32+300% |
| TMUs | 16 | 128+700% |
| L1 Cache | 128 KB | 128 KB |
| L2 Cache | 1 MB+100% | 0.5 MB |
Advanced Features (DLSS/FSR)
| Feature | GeForce 6800 | GeForce Go 6800 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce 6800 has 256 MB of VRAM, while the GeForce Go 6800 carries 128 MB. GeForce 6800 gives you 100% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 128-bit on the GeForce 6800 and 128-bit on the GeForce Go 6800. L2 Cache: 1 MB (GeForce 6800) vs 0.5 MB (GeForce Go 6800) — the GeForce 6800 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce 6800 | GeForce Go 6800 |
|---|---|---|
| VRAM Capacity | 0.25 GB+100% | 0.125 GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | Unknown | Unknown |
| Bus Width | 128-bit | 128-bit |
| L2 Cache | 1 MB+100% | 0.5 MB |
Display & API Support
DirectX support: 9.0c (GeForce 6800) vs 10.0 (GeForce Go 6800). Vulkan: N/A vs None. OpenGL: 2.1 vs 2.1. Maximum simultaneous displays: 2 vs 1.
| Feature | GeForce 6800 | GeForce Go 6800 |
|---|---|---|
| DirectX | 9.0c | 10.0+11% |
| Vulkan | N/A | None |
| OpenGL | 2.1 | 2.1 |
| Max Displays | 2+100% | 1 |
Media & Encoding
Hardware encoder: None (GeForce 6800) vs No (GeForce Go 6800). Decoder: PureVideo (VP1) vs PureVideo HD VP2. Supported codecs: MPEG-2,WMV (GeForce 6800) vs MPEG-2,H.264,VC-1 (GeForce Go 6800).
| Feature | GeForce 6800 | GeForce Go 6800 |
|---|---|---|
| Encoder | None | No |
| Decoder | PureVideo (VP1) | PureVideo HD VP2 |
| Codecs | MPEG-2,WMV | MPEG-2,H.264,VC-1 |
Power & Dimensions
The GeForce 6800 draws 33W versus the GeForce Go 6800's 195W — a 142.1% difference. The GeForce 6800 is more power-efficient. Recommended PSU: 350W (GeForce 6800) vs 350W (GeForce Go 6800). Power connectors: Legacy vs Legacy. Card length: 198mm vs 0mm, occupying 1 vs 0 slots. Typical load temperature: 80 vs 75°C.
| Feature | GeForce 6800 | GeForce Go 6800 |
|---|---|---|
| TDP | 33W-83% | 195W |
| Recommended PSU | 350W | 350W |
| Power Connector | Legacy | Legacy |
| Length | 198mm | 0mm |
| Height | 111mm | 0mm |
| Slots | 1 | 0-100% |
| Temp (Load) | 80 | 75°C-6% |
| Perf/Watt | 3.4+580% | 0.5 |
Value Analysis
The newer card here is GeForce 6800 (2014 vs 2012).
| Feature | GeForce 6800 | GeForce Go 6800 |
|---|---|---|
| MSRP | $299 | — |
| Codename | GM108 | GK104 |
| Release | July 22 2014 | March 22 2012 |
| Ranking | #832 | #410 |
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