
GeForce 930M

Radeon 530
GeForce 930M vs Radeon 530 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce 930M vs Radeon 530 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Call of Duty: Black Ops 6

Dota 2

Elden Ring

Fortnite

Hogwarts Legacy
GeForce 930M vs Radeon 530: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce 930M
2015Why buy it
- ✅28.7% more average FPS across 17 tracked games in our benchmark data.
- ✅Draws 33W instead of 50W, a 17W reduction.
Trade-offs
- ❌2015 hardware with 512 MB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
Radeon 530
2017Why buy it
- ✅More future proof: GCN 3.0 (2014−2019) on 28nm with a newer platform for upcoming games.
Trade-offs
- ❌Lower average FPS than GeForce 930M across 17 tracked games in our benchmark data.
- ❌2017 hardware with 512 MB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌51.5% higher power demand at 50W vs 33W.
Quick Answers
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GeForce 930M vs Radeon 530 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce 930M
The GeForce 930M is manufactured by NVIDIA. It was released in March 13 2015. It features the Maxwell architecture. The core clock ranges from 549 MHz to 549 MHz. It has 384 shading units. The thermal design power (TDP) is 33W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 1,011 points.

Radeon 530
The Radeon 530 is manufactured by AMD. It was released in April 18 2017. It features the GCN 3.0 architecture. The core clock ranges from 730 MHz to 1024 MHz. It has 384 shading units. The thermal design power (TDP) is 50W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 1,037 points.
Graphics Performance
The GeForce 930M scores 1,011 and the Radeon 530 reaches 1,037 in the G3D Mark benchmark — just a 2.6% difference, making them near-identical in rasterization performance. The GeForce 930M is built on Maxwell while the Radeon 530 uses GCN 3.0, both on a 28 nm process. Shader units: 384 (GeForce 930M) vs 384 (Radeon 530). Raw compute: 0.4216 TFLOPS (GeForce 930M) vs 0.7864 TFLOPS (Radeon 530). Boost clocks: 549 MHz vs 1024 MHz.
| Feature | GeForce 930M | Radeon 530 |
|---|---|---|
| G3D Mark Score | 1,011 | 1,037+3% |
| Architecture | Maxwell | GCN 3.0 |
| Process Node | 28 nm | 28 nm |
| Shading Units | 384 | 384 |
| Compute (TFLOPS) | 0.4216 TFLOPS | 0.7864 TFLOPS+87% |
| Boost Clock | 549 MHz | 1024 MHz+87% |
| ROPs | 8 | 8 |
| TMUs | 24 | 24 |
| L1 Cache | 192 KB+100% | 96 KB |
| L2 Cache | 1 MB+669% | 0.13 MB |
Advanced Features (DLSS/FSR)
The GeForce 930M gets NVIDIA DLSS, which still tends to look cleaner in motion. The Radeon 530 leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.
| Feature | GeForce 930M | Radeon 530 |
|---|---|---|
| Upscaling Tech | Upscaling support | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
Both cards ship with 512 MB of GDDR5. Memory bus width is 128-bit on the GeForce 930M and 64-bit on the Radeon 530. L2 Cache: 1 MB (GeForce 930M) vs 0.13 MB (Radeon 530) — the GeForce 930M has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce 930M | Radeon 530 |
|---|---|---|
| VRAM Capacity | 0.5 GB | 0.5 GB |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 128-bit+100% | 64-bit |
| L2 Cache | 1 MB+669% | 0.13 MB |
Display & API Support
DirectX support: 11.0 (GeForce 930M) vs 12 (12_0) (Radeon 530). Vulkan: 1.2 vs 1.2. OpenGL: 4.5 vs 4.6. Maximum simultaneous displays: 1 vs 3.
| Feature | GeForce 930M | Radeon 530 |
|---|---|---|
| DirectX | 11.0 | 12 (12_0)+9% |
| Vulkan | 1.2 | 1.2 |
| OpenGL | 4.5 | 4.6+2% |
| Max Displays | 1 | 3+200% |
Media & Encoding
Hardware encoder: NVENC 2.0 (GeForce 930M) vs VCE 3.0 (Radeon 530). Decoder: PureVideo HD VP6 vs UVD 6.0. Supported codecs: MPEG-2,H.264,VC-1,MPEG-4 ASP,H.265 (GeForce 930M) vs H.264,H.265 (Decode),VC-1,MPEG-4 (Radeon 530).
| Feature | GeForce 930M | Radeon 530 |
|---|---|---|
| Encoder | NVENC 2.0 | VCE 3.0 |
| Decoder | PureVideo HD VP6 | UVD 6.0 |
| Codecs | MPEG-2,H.264,VC-1,MPEG-4 ASP,H.265 | H.264,H.265 (Decode),VC-1,MPEG-4 |
Power & Dimensions
The GeForce 930M draws 33W versus the Radeon 530's 50W — a 41% difference. The GeForce 930M is more power-efficient. Recommended PSU: 350W (GeForce 930M) vs 350W (Radeon 530). Power connectors: Legacy vs PCIe-powered. Card length: 0mm vs 0mm, occupying 0 vs 0 slots. Typical load temperature: 75°C vs 75.
| Feature | GeForce 930M | Radeon 530 |
|---|---|---|
| TDP | 33W-34% | 50W |
| Recommended PSU | 350W | 350W |
| Power Connector | Legacy | PCIe-powered |
| Length | 0mm | 0mm |
| Height | 0mm | 0mm |
| Slots | 0 | 0 |
| Temp (Load) | 75°C | 75 |
| Perf/Watt | 30.6+48% | 20.7 |
Value Analysis
The newer card here is Radeon 530 (2017 vs 2015).
| Feature | GeForce 930M | Radeon 530 |
|---|---|---|
| MSRP | — | $0 |
| Codename | GM108 | Weston |
| Release | March 13 2015 | April 18 2017 |
| Ranking | #880 | #873 |
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