GeForce GT 640M vs GRID M6-0B

NVIDIA

GeForce GT 640M

2012Core: Up to 625 MHzBoost: 645 MHz
VS

GRID M6-0B

2015Core: 722 MHz

GeForce GT 640M vs GRID M6-0B Performance Spectrum

About G3D Mark

G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.

GeForce GT 640M vs GRID M6-0B: Pros, Cons & Final Verdict

See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.

GeForce GT 640M

2012

Why buy it

  • 300% more VRAM for high-resolution textures and newer games (2 GB vs 512 MB).
  • Draws 32W instead of 100W, a 68W reduction.

Trade-offs

  • 2012 hardware with 2 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
  • Lower G3D Mark per dollar, at 0 vs 0.6 G3D/$ (Unknown MSRP vs $1,500 MSRP).

GRID M6-0B

2015

Why buy it

  • Delivers 100+% more G3D Mark for each dollar spent, at 0.6 vs 0 G3D/$ ($1,500 MSRP vs Unknown MSRP).

Trade-offs

  • Less VRAM, with 512 MB vs 2 GB for high-resolution textures and newer games.
  • 2015 hardware with 512 MB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
  • 212.5% higher power demand at 100W vs 32W.

Quick Answers

Which GPU is faster for gaming right now?
GRID M6-0B is the faster gaming card right now based on the synthetic data we have. It leads by 0.6% in PassMark G3D (912 vs 907), which is the best performance signal available in this matchup.
Which GPU is the safer long-term pick for 2026 and beyond?
GeForce GT 640M is the safer long-term pick for 2026 and beyond. The case is simple: 2 GB vs 512 MB of VRAM. That gives it more room for heavier textures and higher settings over time.
Which GPU is the better buy today?
GRID M6-0B makes the most sense today based on the pricing and value data we have for this matchup. If you are mainly targeting 1080p and some 1440p, GRID M6-0B is the easier value choice. If you care more about 1080p and some 1440p headroom, GeForce GT 640M has the stronger long-term case.

GeForce GT 640M vs GRID M6-0B Technical Specifications

Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

NVIDIA

GeForce GT 640M

The GeForce GT 640M is manufactured by NVIDIA. It was released in March 22 2012. It features the Kepler architecture. The core clock ranges from Up to 625 MHz to 645 MHz. It has 384 shading units. The thermal design power (TDP) is 32W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 907 points.

NVIDIA

GRID M6-0B

The GRID M6-0B is manufactured by NVIDIA. It was released in August 30 2015. It features the Maxwell 2.0 architecture. The core clock speed is 722 MHz. It has 1536 shading units. The thermal design power (TDP) is 100W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 912 points.

Graphics Performance

The GeForce GT 640M scores 907 and the GRID M6-0B reaches 912 in the G3D Mark benchmark — just a 0.6% difference, making them near-identical in rasterization performance. The GeForce GT 640M is built on Kepler while the GRID M6-0B uses Maxwell 2.0, both on a 28 nm process. Shader units: 384 (GeForce GT 640M) vs 1,536 (GRID M6-0B). Raw compute: 0.48 TFLOPS (GeForce GT 640M) vs 2.218 TFLOPS (GRID M6-0B).

FeatureGeForce GT 640MGRID M6-0B
G3D Mark Score
907
912
Architecture
Kepler
Maxwell 2.0
Process Node
28 nm
28 nm
Shading Units
384
1536+300%
Compute (TFLOPS)
0.48 TFLOPS
2.218 TFLOPS+362%
ROPs
16
64+300%
TMUs
32
96+200%
L1 Cache
32 KB
576 KB+1700%
L2 Cache
0.25 MB
2 MB+700%

Advanced Features (DLSS/FSR)

The GeForce GT 640M gets NVIDIA DLSS, which still tends to look cleaner in motion. The GRID M6-0B leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.

FeatureGeForce GT 640MGRID M6-0B
Upscaling Tech
Upscaling support
Upscaling support
Frame Generation
Not Supported
Not Supported
Ray Reconstruction
No
No
Low Latency
NVIDIA Reflex
Standard
💾

Video Memory (VRAM)

The GeForce GT 640M has 2 GB of VRAM, while the GRID M6-0B carries 512 MB. GeForce GT 640M gives you 300% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 128-bit on the GeForce GT 640M and 64-bit on the GRID M6-0B. L2 Cache: 0.25 MB (GeForce GT 640M) vs 2 MB (GRID M6-0B) — the GRID M6-0B has significantly larger on-die cache to reduce VRAM reliance.

FeatureGeForce GT 640MGRID M6-0B
VRAM Capacity
2 GB+300%
0.5 GB
Memory Type
GDDR5
GDDR5
Bus Width
128-bit+100%
64-bit
L2 Cache
0.25 MB
2 MB+700%
🖥️

Display & API Support

DirectX support: 11.0 (GeForce GT 640M) vs 12_1 (GRID M6-0B). Maximum simultaneous displays: 1 vs 0.

FeatureGeForce GT 640MGRID M6-0B
DirectX
11.0
12_1+9%
Max Displays
1
0
🔌

Power & Dimensions

The GeForce GT 640M draws 32W versus the GRID M6-0B's 100W — a 103% difference. The GeForce GT 640M is more power-efficient. Recommended PSU: 350W (GeForce GT 640M) vs 350W (GRID M6-0B). Power connectors: PCIe-powered vs PCIe-powered. Card length: 0mm vs 1mm, occupying 0 vs 0 slots.

FeatureGeForce GT 640MGRID M6-0B
TDP
32W-68%
100W
Recommended PSU
350W
350W
Power Connector
PCIe-powered
PCIe-powered
Length
0mm
1mm
Height
0mm
Slots
0
0
Temp (Load)
70°C
Perf/Watt
28.3+211%
9.1
💰

Value Analysis

The newer card here is GRID M6-0B (2015 vs 2012).

FeatureGeForce GT 640MGRID M6-0B
MSRP
$1500
Codename
GK107
GM204
Release
March 22 2012
August 30 2015
Ranking
#909
#535

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