
GeForce GTX 560M SLI
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Quadro K620
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 560M SLI
2011Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Very weak future-proofing: 2011-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 14.8 G3D/$ (Unknown MSRP vs $150 MSRP).
- ❌122.2% higher power demand at 100W vs 45W.
Quadro K620
2014Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 14.8 vs 0 G3D/$ ($150 MSRP vs Unknown MSRP).
- ✅Draws 45W instead of 100W, a 55W reduction.
- ✅More future proof: Maxwell (2014−2017) on 28nm with a newer platform for upcoming games.
Trade-offs
- ❌Very weak future-proofing: 2014-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
GeForce GTX 560M SLI
2011Quadro K620
2014Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 14.8 vs 0 G3D/$ ($150 MSRP vs Unknown MSRP).
- ✅Draws 45W instead of 100W, a 55W reduction.
- ✅More future proof: Maxwell (2014−2017) on 28nm with a newer platform for upcoming games.
Trade-offs
- ❌Very weak future-proofing: 2011-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 14.8 G3D/$ (Unknown MSRP vs $150 MSRP).
- ❌122.2% higher power demand at 100W vs 45W.
Trade-offs
- ❌Very weak future-proofing: 2014-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
Quick Answers
So, is GeForce GTX 560M SLI better than Quadro K620?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does Quadro K620 make more sense than GeForce GTX 560M SLI?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 560M SLI | Quadro K620 |
|---|---|---|
| 1080p | ||
| low | 64 FPS | 20 FPS |
| medium | 53 FPS | 12 FPS |
| high | 36 FPS | 7 FPS |
| ultra | 25 FPS | 4 FPS |
| 1440p | ||
| low | 51 FPS | 9 FPS |
| medium | 43 FPS | 5 FPS |
| high | 26 FPS | 2 FPS |
| ultra | 18 FPS | 1 FPS |
| 4K | ||
| low | 21 FPS | 4 FPS |
| medium | 20 FPS | 2 FPS |
| high | 12 FPS | 1 FPS |
| ultra | 10 FPS | 1 FPS |

Counter-Strike 2
| Preset | GeForce GTX 560M SLI | Quadro K620 |
|---|---|---|
| 1080p | ||
| low | 67 FPS | 77 FPS |
| medium | 45 FPS | 48 FPS |
| high | 33 FPS | 35 FPS |
| ultra | 21 FPS | 22 FPS |
| 1440p | ||
| low | 38 FPS | 22 FPS |
| medium | 21 FPS | 16 FPS |
| high | 15 FPS | 11 FPS |
| ultra | 11 FPS | 8 FPS |
| 4K | ||
| low | 13 FPS | 6 FPS |
| medium | 8 FPS | 4 FPS |
| high | 6 FPS | 4 FPS |
| ultra | 5 FPS | 3 FPS |

League of Legends
| Preset | GeForce GTX 560M SLI | Quadro K620 |
|---|---|---|
| 1080p | ||
| low | 102 FPS | 100 FPS |
| medium | 82 FPS | 80 FPS |
| high | 68 FPS | 66 FPS |
| ultra | 51 FPS | 50 FPS |
| 1440p | ||
| low | 77 FPS | 75 FPS |
| medium | 61 FPS | 60 FPS |
| high | 51 FPS | 50 FPS |
| ultra | 38 FPS | 37 FPS |
| 4K | ||
| low | 51 FPS | 50 FPS |
| medium | 41 FPS | 40 FPS |
| high | 34 FPS | 33 FPS |
| ultra | 26 FPS | 25 FPS |

Valorant
| Preset | GeForce GTX 560M SLI | Quadro K620 |
|---|---|---|
| 1080p | ||
| low | 102 FPS | 100 FPS |
| medium | 82 FPS | 80 FPS |
| high | 68 FPS | 66 FPS |
| ultra | 51 FPS | 50 FPS |
| 1440p | ||
| low | 77 FPS | 75 FPS |
| medium | 61 FPS | 60 FPS |
| high | 51 FPS | 50 FPS |
| ultra | 38 FPS | 37 FPS |
| 4K | ||
| low | 51 FPS | 50 FPS |
| medium | 41 FPS | 40 FPS |
| high | 34 FPS | 33 FPS |
| ultra | 26 FPS | 25 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 560M SLI and Quadro K620

GeForce GTX 560M SLI
GeForce GTX 560M SLI
The GeForce GTX 560M SLI is manufactured by NVIDIA. It was released in January 6 2011. It features the Fermi architecture. The core clock speed is 775 MHz. It has 384 shading units. The thermal design power (TDP) is 100W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 2,274 points.

Quadro K620
Quadro K620
The Quadro K620 is manufactured by NVIDIA. It was released in July 22 2014. It features the Maxwell architecture. The core clock ranges from 1058 MHz to 1124 MHz. It has 384 shading units. The thermal design power (TDP) is 45W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 2,213 points. Launch price was $189.89.
Graphics Performance
The GeForce GTX 560M SLI scores 2,274 and the Quadro K620 reaches 2,213 in the G3D Mark benchmark — just a 2.8% difference, making them near-identical in rasterization performance. The GeForce GTX 560M SLI is built on Fermi while the Quadro K620 uses Maxwell, both on 40 nm vs 28 nm. Shader units: 384 (GeForce GTX 560M SLI) vs 384 (Quadro K620).
| Feature | GeForce GTX 560M SLI | Quadro K620 |
|---|---|---|
| G3D Mark Score | 2,274+3% | 2,213 |
| Architecture | Fermi | Maxwell |
| Process Node | 40 nm | 28 nm |
| Shading Units | 384 | 384 |
Advanced Features (DLSS/FSR)
The GeForce GTX 560M SLI gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Quadro K620 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GTX 560M SLI | Quadro K620 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
Both cards feature 2 GB of GDDR5. Bus width: 128-bit vs 64-bit.
| Feature | GeForce GTX 560M SLI | Quadro K620 |
|---|---|---|
| VRAM Capacity | 2 GB | 2 GB |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 128-bit+100% | 64-bit |
Power & Dimensions
The GeForce GTX 560M SLI draws 100W versus the Quadro K620's 45W — a 75.9% difference. The Quadro K620 is more power-efficient. Recommended PSU: 350W (GeForce GTX 560M SLI) vs 350W (Quadro K620). Power connectors: 1x 6-pin vs PCIe-powered.
| Feature | GeForce GTX 560M SLI | Quadro K620 |
|---|---|---|
| TDP | 100W | 45W-55% |
| Recommended PSU | 350W | 350W |
| Power Connector | 1x 6-pin | PCIe-powered |
| Slots | 0 | — |
| Temp (Load) | 90°C | — |
| Perf/Watt | 22.7 | 49.2+117% |
Value Analysis
The Quadro K620 is the newer GPU (2014 vs 2011).
| Feature | GeForce GTX 560M SLI | Quadro K620 |
|---|---|---|
| MSRP | — | $150 |
| Codename | N12E-GS | GM107 |
| Release | January 6 2011 | July 22 2014 |
| Ranking | #632 | #660 |
Top Performing GPUs
The most powerful gpus ranked by G3D Mark benchmark scores.












