GeForce GTX 560M SLI vs GeForce MX330

NVIDIA

GeForce GTX 560M SLI

2011Core: 775 MHz
Similar parts
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VS
NVIDIA

GeForce MX330

2020Core: 1531 MHzBoost: 1594 MHz
Similar parts
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GeForce GTX 560M SLI vs GeForce MX330 Performance Spectrum

About G3D Mark

G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.

GeForce GTX 560M SLI vs GeForce MX330 FPS Benchmarks

Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.

Search any supported game below to compare 1080p FPS for both components.

GeForce GTX 560M SLI vs GeForce MX330: Pros, Cons & Final Verdict

See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.

GeForce GTX 560M SLI

2011

Why buy it

  • 37.1% more average FPS across 50 tracked games in our benchmark data.

Trade-offs

  • 2011 hardware with 2 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
  • Lower G3D Mark per dollar, at 0 vs 15.7 G3D/$ (Unknown MSRP vs $150 MSRP).
  • 900% higher power demand at 100W vs 10W.

GeForce MX330

2020

Why buy it

  • Delivers 100+% more G3D Mark for each dollar spent, at 15.7 vs 0 G3D/$ ($150 MSRP vs Unknown MSRP).
  • GeForce GTX 560M SLI is already obsolete for modern gaming, so GeForce MX330 is the less risky modern option long term.
  • Draws 10W instead of 100W, a 90W reduction.

Trade-offs

  • Lower average FPS than GeForce GTX 560M SLI across 50 tracked games in our benchmark data.
  • 2020 hardware with 2 GB of VRAM already sits in legacy territory for modern games.

Quick Answers

Which GPU is faster for gaming right now?
GeForce GTX 560M SLI is the faster gaming card right now. In our data, it leads by 37.1% in average FPS across 50 tracked games in our benchmark data. PassMark G3D leans toward GeForce MX330 instead at 2,350 vs 2,274, so for this question the real-game FPS result matters more than the synthetic split.
Which GPU is the safer long-term pick for 2026 and beyond?
GeForce MX330 is the safer long-term pick for 2026 and beyond. The case is simple: a 14nm process instead of 40nm and a newer 2020 generation instead of 2011. That makes it the less risky pick as game demands keep moving.
Which GPU is the better buy today?
GeForce MX330 makes the most sense today based on the pricing and value data we have for this matchup. GeForce GTX 560M SLI still makes more sense if max raw gaming performance matters more than value.

GeForce GTX 560M SLI vs GeForce MX330 Technical Specifications

Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

NVIDIA

GeForce GTX 560M SLI

The GeForce GTX 560M SLI is manufactured by NVIDIA. It was released in January 6 2011. It features the Fermi architecture. The core clock speed is 775 MHz. It has 384 shading units. The thermal design power (TDP) is 100W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 2,274 points.

NVIDIA

GeForce MX330

The GeForce MX330 is manufactured by NVIDIA. It was released in February 10 2020. It features the Pascal architecture. The core clock ranges from 1531 MHz to 1594 MHz. It has 384 shading units. The thermal design power (TDP) is 10W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 2,350 points.

Graphics Performance

The GeForce GTX 560M SLI scores 2,274 and the GeForce MX330 reaches 2,350 in the G3D Mark benchmark — just a 3.3% difference, making them near-identical in rasterization performance. The GeForce GTX 560M SLI is built on Fermi while the GeForce MX330 uses Pascal, both on 40 nm vs 14 nm. Shader units: 384 (GeForce GTX 560M SLI) vs 384 (GeForce MX330).

FeatureGeForce GTX 560M SLIGeForce MX330
G3D Mark Score
2,274
2,350+3%
Architecture
Fermi
Pascal
Process Node
40 nm
14 nm
Shading Units
384
384

Advanced Features (DLSS/FSR)

FeatureGeForce GTX 560M SLIGeForce MX330
Upscaling Tech
Upscaling support
Upscaling support
Frame Generation
Not Supported
Not Supported
Ray Reconstruction
No
No
Low Latency
NVIDIA Reflex
NVIDIA Reflex
💾

Video Memory (VRAM)

Both cards ship with 2 GB of GDDR5. Memory bus width is 128-bit on the GeForce GTX 560M SLI and 64-bit on the GeForce MX330.

FeatureGeForce GTX 560M SLIGeForce MX330
VRAM Capacity
2 GB
2 GB
Memory Type
GDDR5
GDDR5
Memory Bandwidth
Unknown
48 GB/s
Bus Width
128-bit+100%
64-bit
🖥️

Display & API Support

DirectX support: 12 (11_0) (GeForce GTX 560M SLI) vs 12 (GeForce MX330). Vulkan: 1.2 vs 1.4. OpenGL: 4.0 vs 4.6. Maximum simultaneous displays: 2 vs 2.

FeatureGeForce GTX 560M SLIGeForce MX330
DirectX
12 (11_0)
12
Vulkan
1.2
1.4+17%
OpenGL
4.0
4.6+15%
Max Displays
2
2
🎬

Media & Encoding

Hardware encoder: PureVideo HD VP4 (GeForce GTX 560M SLI) vs Pascal (GeForce MX330). Decoder: PureVideo HD VP4 vs PureVideo HD VP8. Supported codecs: H.264,VC-1,MPEG-2,MPEG-4 ASP (GeForce GTX 560M SLI) vs H.264,H.265/HEVC (GeForce MX330).

FeatureGeForce GTX 560M SLIGeForce MX330
Encoder
PureVideo HD VP4
Pascal
Decoder
PureVideo HD VP4
PureVideo HD VP8
Codecs
H.264,VC-1,MPEG-2,MPEG-4 ASP
H.264,H.265/HEVC
🔌

Power & Dimensions

The GeForce GTX 560M SLI draws 100W versus the GeForce MX330's 10W — a 163.6% difference. The GeForce MX330 is more power-efficient. Recommended PSU: 350W (GeForce GTX 560M SLI) vs 350W (GeForce MX330). Power connectors: 1x 6-pin vs Mobile.

FeatureGeForce GTX 560M SLIGeForce MX330
TDP
100W
10W-90%
Recommended PSU
350W
350W
Power Connector
1x 6-pin
Mobile
Slots
0
0
Temp (Load)
90°C
Perf/Watt
22.7
235.0+935%
💰

Value Analysis

The newer card here is GeForce MX330 (2020 vs 2011).

FeatureGeForce GTX 560M SLIGeForce MX330
MSRP
$150
Codename
N12E-GS
GP108
Release
January 6 2011
February 10 2020
Ranking
#632
#647

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