
GeForce GTX 560M SLI

RadeonT 660M
GeForce GTX 560M SLI vs RadeonT 660M Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce GTX 560M SLI vs RadeonT 660M FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce GTX 560M SLI vs RadeonT 660M: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce GTX 560M SLI
2011Why buy it
- ✅32.9% more average FPS across 50 tracked games in our benchmark data.
Trade-offs
- ❌2011 hardware with 2 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌150% higher power demand at 100W vs 40W.
RadeonT 660M
2023Why buy it
- ✅Better long-term bet: RDNA 2.0 (2020−2025) on 6nm gives it a newer hardware base for upcoming games.
- ✅Draws 40W instead of 100W, a 60W reduction.
- ✅More future proof: RDNA 2.0 (2020−2025) on 6nm with a newer platform for upcoming games.
Trade-offs
- ❌Lower average FPS than GeForce GTX 560M SLI across 50 tracked games in our benchmark data.
Quick Answers
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GeForce GTX 560M SLI vs RadeonT 660M Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce GTX 560M SLI
The GeForce GTX 560M SLI is manufactured by NVIDIA. It was released in January 6 2011. It features the Fermi architecture. The core clock speed is 775 MHz. It has 384 shading units. The thermal design power (TDP) is 100W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 2,274 points.

RadeonT 660M
The RadeonT 660M is manufactured by AMD. It was released in January 3 2023. It features the RDNA 2.0 architecture. The core clock ranges from 1500 MHz to 1900 MHz. It has 384 shading units. The thermal design power (TDP) is 40W. Manufactured using 6 nm process technology. It features 6 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 2,221 points.
Graphics Performance
The GeForce GTX 560M SLI scores 2,274 and the RadeonT 660M reaches 2,221 in the G3D Mark benchmark — just a 2.4% difference, making them near-identical in rasterization performance. The GeForce GTX 560M SLI is built on Fermi while the RadeonT 660M uses RDNA 2.0, both on 40 nm vs 6 nm. Shader units: 384 (GeForce GTX 560M SLI) vs 384 (RadeonT 660M).
| Feature | GeForce GTX 560M SLI | RadeonT 660M |
|---|---|---|
| G3D Mark Score | 2,274+2% | 2,221 |
| Architecture | Fermi | RDNA 2.0 |
| Process Node | 40 nm | 6 nm |
| Shading Units | 384 | 384 |
Advanced Features (DLSS/FSR)
The GeForce GTX 560M SLI gets NVIDIA DLSS, which still tends to look cleaner in motion. The RadeonT 660M leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.
| Feature | GeForce GTX 560M SLI | RadeonT 660M |
|---|---|---|
| Upscaling Tech | Upscaling support | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
Both cards ship with 2 GB of GDDR5. Memory bus width is 128-bit on the GeForce GTX 560M SLI and 64-bit on the RadeonT 660M.
| Feature | GeForce GTX 560M SLI | RadeonT 660M |
|---|---|---|
| VRAM Capacity | 2 GB | 2 GB |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 128-bit+100% | 64-bit |
Display & API Support
DirectX support: 12 (11_0) (GeForce GTX 560M SLI) vs 12 (12_2) (RadeonT 660M). Vulkan: 1.2 vs 1.3. OpenGL: 4.0 vs 4.6. Maximum simultaneous displays: 2 vs 3.
| Feature | GeForce GTX 560M SLI | RadeonT 660M |
|---|---|---|
| DirectX | 12 (11_0) | 12 (12_2) |
| Vulkan | 1.2 | 1.3+8% |
| OpenGL | 4.0 | 4.6+15% |
| Max Displays | 2 | 3+50% |
Media & Encoding
Hardware encoder: PureVideo HD VP4 (GeForce GTX 560M SLI) vs VCN 3.0 (RadeonT 660M). Decoder: PureVideo HD VP4 vs VCN 3.0. Supported codecs: H.264,VC-1,MPEG-2,MPEG-4 ASP (GeForce GTX 560M SLI) vs H.264,H.265,VP9,AV1,JPEG (RadeonT 660M).
| Feature | GeForce GTX 560M SLI | RadeonT 660M |
|---|---|---|
| Encoder | PureVideo HD VP4 | VCN 3.0 |
| Decoder | PureVideo HD VP4 | VCN 3.0 |
| Codecs | H.264,VC-1,MPEG-2,MPEG-4 ASP | H.264,H.265,VP9,AV1,JPEG |
Power & Dimensions
The GeForce GTX 560M SLI draws 100W versus the RadeonT 660M's 40W — a 85.7% difference. The RadeonT 660M is more power-efficient. Recommended PSU: 350W (GeForce GTX 560M SLI) vs 350W (RadeonT 660M). Power connectors: 1x 6-pin vs PCIe-powered.
| Feature | GeForce GTX 560M SLI | RadeonT 660M |
|---|---|---|
| TDP | 100W | 40W-60% |
| Recommended PSU | 350W | 350W |
| Power Connector | 1x 6-pin | PCIe-powered |
| Slots | 0 | — |
| Temp (Load) | 90°C | — |
| Perf/Watt | 22.7 | 55.5+144% |
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