
GeForce GTX 660
Popular choices:

GeForce GTX 1050 Max-Q
Popular choices:
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 660
2012Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 17.6 vs 0 G3D/$ ($229 MSRP vs Unknown MSRP).
- ✅50% more VRAM for high-resolution textures and newer games (3 GB vs 2 GB).
Trade-offs
- ❌Very weak future-proofing: 2012-era hardware with 3 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌86.7% higher power demand at 140W vs 75W.
GeForce GTX 1050 Max-Q
2018Why buy it
- ✅Less risky long-term buy than GeForce GTX 660: it remains the more sensible modern option while GeForce GTX 660 is already obsolete for modern gaming.
- ✅Draws 75W instead of 140W, a 65W reduction.
- ✅More future proof: Pascal (2016−2021) on 14nm with a newer platform for upcoming games.
Trade-offs
- ❌Less VRAM, with 2 GB vs 3 GB for high-resolution textures and newer games.
- ❌Poor future-proofing: 2018-era hardware with 2 GB of VRAM is already a legacy-tier option for modern games.
- ❌Lower G3D Mark per dollar, at 0 vs 17.6 G3D/$ (Unknown MSRP vs $229 MSRP).
GeForce GTX 660
2012GeForce GTX 1050 Max-Q
2018Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 17.6 vs 0 G3D/$ ($229 MSRP vs Unknown MSRP).
- ✅50% more VRAM for high-resolution textures and newer games (3 GB vs 2 GB).
Why buy it
- ✅Less risky long-term buy than GeForce GTX 660: it remains the more sensible modern option while GeForce GTX 660 is already obsolete for modern gaming.
- ✅Draws 75W instead of 140W, a 65W reduction.
- ✅More future proof: Pascal (2016−2021) on 14nm with a newer platform for upcoming games.
Trade-offs
- ❌Very weak future-proofing: 2012-era hardware with 3 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌86.7% higher power demand at 140W vs 75W.
Trade-offs
- ❌Less VRAM, with 2 GB vs 3 GB for high-resolution textures and newer games.
- ❌Poor future-proofing: 2018-era hardware with 2 GB of VRAM is already a legacy-tier option for modern games.
- ❌Lower G3D Mark per dollar, at 0 vs 17.6 G3D/$ (Unknown MSRP vs $229 MSRP).
Quick Answers
So, is GeForce GTX 660 better than GeForce GTX 1050 Max-Q?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does GeForce GTX 1050 Max-Q make more sense than GeForce GTX 660?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 660 | GeForce GTX 1050 Max-Q |
|---|---|---|
| 1080p | ||
| low | 40 FPS | 37 FPS |
| medium | 26 FPS | 23 FPS |
| high | 18 FPS | 17 FPS |
| ultra | 9 FPS | 9 FPS |
| 1440p | ||
| low | 30 FPS | 25 FPS |
| medium | 18 FPS | 15 FPS |
| high | 9 FPS | 8 FPS |
| ultra | 5 FPS | 4 FPS |
| 4K | ||
| low | 11 FPS | 9 FPS |
| medium | 7 FPS | 6 FPS |
| high | 4 FPS | 4 FPS |
| ultra | 3 FPS | 3 FPS |

Counter-Strike 2
| Preset | GeForce GTX 660 | GeForce GTX 1050 Max-Q |
|---|---|---|
| 1080p | ||
| low | 39 FPS | 140 FPS |
| medium | 18 FPS | 112 FPS |
| high | 14 FPS | 81 FPS |
| ultra | 10 FPS | 53 FPS |
| 1440p | ||
| low | 20 FPS | 93 FPS |
| medium | 9 FPS | 69 FPS |
| high | 7 FPS | 51 FPS |
| ultra | 5 FPS | 36 FPS |
| 4K | ||
| low | 6 FPS | 46 FPS |
| medium | 3 FPS | 35 FPS |
| high | 3 FPS | 27 FPS |
| ultra | 2 FPS | 17 FPS |

League of Legends
| Preset | GeForce GTX 660 | GeForce GTX 1050 Max-Q |
|---|---|---|
| 1080p | ||
| low | 182 FPS | 177 FPS |
| medium | 145 FPS | 141 FPS |
| high | 121 FPS | 118 FPS |
| ultra | 91 FPS | 88 FPS |
| 1440p | ||
| low | 136 FPS | 132 FPS |
| medium | 109 FPS | 106 FPS |
| high | 91 FPS | 88 FPS |
| ultra | 68 FPS | 66 FPS |
| 4K | ||
| low | 91 FPS | 88 FPS |
| medium | 73 FPS | 71 FPS |
| high | 61 FPS | 59 FPS |
| ultra | 45 FPS | 44 FPS |

Valorant
| Preset | GeForce GTX 660 | GeForce GTX 1050 Max-Q |
|---|---|---|
| 1080p | ||
| low | 131 FPS | 140 FPS |
| medium | 106 FPS | 110 FPS |
| high | 87 FPS | 91 FPS |
| ultra | 62 FPS | 76 FPS |
| 1440p | ||
| low | 71 FPS | 102 FPS |
| medium | 58 FPS | 82 FPS |
| high | 51 FPS | 68 FPS |
| ultra | 34 FPS | 55 FPS |
| 4K | ||
| low | 38 FPS | 60 FPS |
| medium | 29 FPS | 47 FPS |
| high | 25 FPS | 36 FPS |
| ultra | 17 FPS | 26 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 660 and GeForce GTX 1050 Max-Q

GeForce GTX 660
GeForce GTX 660
The GeForce GTX 660 is manufactured by NVIDIA. It was released in September 6 2012. It features the Kepler architecture. The core clock ranges from 980 MHz to 1033 MHz. It has 960 shading units. The thermal design power (TDP) is 140W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 4,040 points. Launch price was $229.

GeForce GTX 1050 Max-Q
GeForce GTX 1050 Max-Q
The GeForce GTX 1050 Max-Q is manufactured by NVIDIA. It was released in January 3 2018. It features the Pascal architecture. The core clock ranges from 1190 MHz to 1328 MHz. It has 640 shading units. The thermal design power (TDP) is 75W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 3,925 points.
Graphics Performance
The GeForce GTX 660 scores 4,040 and the GeForce GTX 1050 Max-Q reaches 3,925 in the G3D Mark benchmark — just a 2.9% difference, making them near-identical in rasterization performance. The GeForce GTX 660 is built on Kepler while the GeForce GTX 1050 Max-Q uses Pascal, both on 28 nm vs 14 nm. Shader units: 960 (GeForce GTX 660) vs 640 (GeForce GTX 1050 Max-Q). Raw compute: 1.981 TFLOPS (GeForce GTX 660) vs 1.7 TFLOPS (GeForce GTX 1050 Max-Q). Boost clocks: 1033 MHz vs 1328 MHz.
| Feature | GeForce GTX 660 | GeForce GTX 1050 Max-Q |
|---|---|---|
| G3D Mark Score | 4,040+3% | 3,925 |
| Architecture | Kepler | Pascal |
| Process Node | 28 nm | 14 nm |
| Shading Units | 960+50% | 640 |
| Compute (TFLOPS) | 1.981 TFLOPS+17% | 1.7 TFLOPS |
| Boost Clock | 1033 MHz | 1328 MHz+29% |
| ROPs | 24+50% | 16 |
| TMUs | 80+100% | 40 |
| L1 Cache | 80 KB | 240 KB+200% |
| L2 Cache | 0.38 MB | 1 MB+163% |
Advanced Features (DLSS/FSR)
| Feature | GeForce GTX 660 | GeForce GTX 1050 Max-Q |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce GTX 660 comes with 3 GB of VRAM, while the GeForce GTX 1050 Max-Q has 2 GB. The GeForce GTX 660 offers 50% more capacity, crucial for higher resolutions and texture-heavy games. Memory bandwidth: 144.2 GB/s (GeForce GTX 660) vs 112.1 GB/s (GeForce GTX 1050 Max-Q) — a 28.6% advantage for the GeForce GTX 660. Bus width: 192-bit vs 128-bit. L2 Cache: 0.38 MB (GeForce GTX 660) vs 1 MB (GeForce GTX 1050 Max-Q) — the GeForce GTX 1050 Max-Q has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 660 | GeForce GTX 1050 Max-Q |
|---|---|---|
| VRAM Capacity | 3 GB+50% | 2 GB |
| Memory Type | GDDR5 | GDDR6 |
| Memory Bandwidth | 144.2 GB/s+29% | 112.1 GB/s |
| Bus Width | 192-bit+50% | 128-bit |
| L2 Cache | 0.38 MB | 1 MB+163% |
Display & API Support
DirectX support: 12 (GeForce GTX 660) vs 12 (12_1) (GeForce GTX 1050 Max-Q). Maximum simultaneous displays: 4 vs 4.
| Feature | GeForce GTX 660 | GeForce GTX 1050 Max-Q |
|---|---|---|
| DirectX | 12 | 12 (12_1) |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: NVENC 1st Gen (GeForce GTX 660) vs NVENC (6th Gen) (GeForce GTX 1050 Max-Q). Decoder: NVDEC 1st Gen vs NVDEC (3rd Gen). Supported codecs: H.264 (GeForce GTX 660) vs H.264,H.265 (HEVC),VP9 (GeForce GTX 1050 Max-Q).
| Feature | GeForce GTX 660 | GeForce GTX 1050 Max-Q |
|---|---|---|
| Encoder | NVENC 1st Gen | NVENC (6th Gen) |
| Decoder | NVDEC 1st Gen | NVDEC (3rd Gen) |
| Codecs | H.264 | H.264,H.265 (HEVC),VP9 |
Power & Dimensions
The GeForce GTX 660 draws 140W versus the GeForce GTX 1050 Max-Q's 75W — a 60.5% difference. The GeForce GTX 1050 Max-Q is more power-efficient. Recommended PSU: 450W (GeForce GTX 660) vs 350W (GeForce GTX 1050 Max-Q). Power connectors: 1x 6-pin vs PCIe-powered.
| Feature | GeForce GTX 660 | GeForce GTX 1050 Max-Q |
|---|---|---|
| TDP | 140W | 75W-46% |
| Recommended PSU | 450W | 350W-22% |
| Power Connector | 1x 6-pin | PCIe-powered |
| Length | 241mm | — |
| Slots | 2 | 0-100% |
| Temp (Load) | — | 75°C |
| Perf/Watt | 28.9 | 52.3+81% |
Value Analysis
The GeForce GTX 1050 Max-Q is the newer GPU (2018 vs 2012).
| Feature | GeForce GTX 660 | GeForce GTX 1050 Max-Q |
|---|---|---|
| MSRP | $229 | — |
| Codename | GK106 | GP107 |
| Release | September 6 2012 | January 3 2018 |
| Ranking | #490 | #498 |
Top Performing GPUs
The most powerful gpus ranked by G3D Mark benchmark scores.












