
GeForce GTX 680M SLI

GeForce GTX 1650
GeForce GTX 680M SLI vs GeForce GTX 1650 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce GTX 680M SLI vs GeForce GTX 1650 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce GTX 680M SLI vs GeForce GTX 1650: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce GTX 680M SLI
2012Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Lower average FPS than GeForce GTX 1650 across 50 tracked games in our benchmark data.
- ❌Less VRAM, with 2 GB vs 4 GB for high-resolution textures and newer games.
- ❌2012 hardware with 2 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌Lower G3D Mark per dollar, at 0 vs 52.8 G3D/$ (Unknown MSRP vs $149 MSRP).
GeForce GTX 1650
2019Why buy it
- ✅65.3% more average FPS across 50 tracked games in our benchmark data.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 52.8 vs 0 G3D/$ ($149 MSRP vs Unknown MSRP).
- ✅100% more VRAM for high-resolution textures and newer games (4 GB vs 2 GB).
- ✅GeForce GTX 680M SLI is already obsolete for modern gaming, so GeForce GTX 1650 is the less risky modern option long term.
Trade-offs
- ❌Older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in newer AAA releases.
Quick Answers
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GeForce GTX 680M SLI vs GeForce GTX 1650 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce GTX 680M SLI
The GeForce GTX 680M SLI is manufactured by NVIDIA. It was released in June 4 2012. It features the Kepler architecture. The core clock speed is 720 MHz. It has 2688 shading units. The thermal design power (TDP) is 75W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 3,569 points.

GeForce GTX 1650
The GeForce GTX 1650 is manufactured by NVIDIA. It was released in April 23 2019. It features the Turing architecture. The core clock ranges from 1485 MHz to 1665 MHz. It has 896 shading units. The thermal design power (TDP) is 75W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 7,869 points. Launch price was $149.
Graphics Performance
In G3D Mark, the GeForce GTX 680M SLI scores 3,569 versus the GeForce GTX 1650's 7,869 — the GeForce GTX 1650 leads by 120.5%. The GeForce GTX 680M SLI is built on Kepler while the GeForce GTX 1650 uses Turing, both on 28 nm vs 12 nm. Shader units: 2,688 (GeForce GTX 680M SLI) vs 896 (GeForce GTX 1650).
| Feature | GeForce GTX 680M SLI | GeForce GTX 1650 |
|---|---|---|
| G3D Mark Score | 3,569 | 7,869+120% |
| Architecture | Kepler | Turing |
| Process Node | 28 nm | 12 nm |
| Shading Units | 2688+200% | 896 |
Advanced Features (DLSS/FSR)
| Feature | GeForce GTX 680M SLI | GeForce GTX 1650 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce GTX 680M SLI has 2 GB of VRAM, while the GeForce GTX 1650 carries 4 GB. GeForce GTX 1650 gives you 100% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 256-bit on the GeForce GTX 680M SLI and 128-bit on the GeForce GTX 1650.
| Feature | GeForce GTX 680M SLI | GeForce GTX 1650 |
|---|---|---|
| VRAM Capacity | 2 GB | 4 GB+100% |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | Unknown | 128 GB/s |
| Bus Width | 256-bit+100% | 128-bit |
Display & API Support
DirectX support: 12 (11_0) (GeForce GTX 680M SLI) vs 12 (GeForce GTX 1650). Vulkan: 1.2 vs 1.4. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 3.
| Feature | GeForce GTX 680M SLI | GeForce GTX 1650 |
|---|---|---|
| DirectX | 12 (11_0) | 12 |
| Vulkan | 1.2 | 1.4+17% |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4+33% | 3 |
Media & Encoding
Hardware encoder: NVENC (1st Gen) (GeForce GTX 680M SLI) vs NVENC 5th gen (Volta) (GeForce GTX 1650). Decoder: VP5 vs NVDEC 4th gen. Supported codecs: H.264,VC-1,MPEG-2,MPEG-4 (GeForce GTX 680M SLI) vs H.264,H.265/HEVC,VP8,VP9 (GeForce GTX 1650).
| Feature | GeForce GTX 680M SLI | GeForce GTX 1650 |
|---|---|---|
| Encoder | NVENC (1st Gen) | NVENC 5th gen (Volta) |
| Decoder | VP5 | NVDEC 4th gen |
| Codecs | H.264,VC-1,MPEG-2,MPEG-4 | H.264,H.265/HEVC,VP8,VP9 |
Power & Dimensions
The GeForce GTX 680M SLI draws 75W versus the GeForce GTX 1650's 75W — a 0% difference. The GeForce GTX 1650 is more power-efficient. Recommended PSU: 350W (GeForce GTX 680M SLI) vs 300W (GeForce GTX 1650). Power connectors: 1x 6-pin vs None. Typical load temperature: 80°C vs 70°C.
| Feature | GeForce GTX 680M SLI | GeForce GTX 1650 |
|---|---|---|
| TDP | 75W | 75W |
| Recommended PSU | 350W | 300W-14% |
| Power Connector | 1x 6-pin | None |
| Length | — | 229mm |
| Height | — | 111mm |
| Slots | — | 2 |
| Temp (Load) | 80°C | 70°C-13% |
| Perf/Watt | 47.6 | 104.9+120% |
Value Analysis
The newer card here is GeForce GTX 1650 (2019 vs 2012).
| Feature | GeForce GTX 680M SLI | GeForce GTX 1650 |
|---|---|---|
| MSRP | — | $149 |
| Codename | N13E-GTX | TU117 |
| Release | June 4 2012 | April 23 2019 |
| Ranking | #385 | #323 |
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