GeForce GTX 980M vs GeForce GTX 1650 (Mobile)

NVIDIA

GeForce GTX 980M

2014Core: 1038 MHzBoost: 1127 MHz

Popular choices:

VS
NVIDIA

GeForce GTX 1650 (Mobile)

2020Core: 1350 MHzBoost: 1485 MHz

Popular choices:

Performance Spectrum - GPU

About G3D Mark

G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.

Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook

This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.

GeForce GTX 980M

2014

Why buy it

  • Competitive enough if your priority is price, power, or specific feature preference.

Trade-offs

  • Lower average FPS than GeForce GTX 1650 (Mobile) across 50 tracked games in our benchmark data.
  • Poor future-proofing: 2014-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
  • 100% higher power demand at 100W vs 50W.

GeForce GTX 1650 (Mobile)

2020

Why buy it

  • 3.7% more average FPS across 50 tracked games in our benchmark data.
  • Less risky long-term buy than GeForce GTX 980M: it remains the more sensible modern option while GeForce GTX 980M is already legacy-tier future-proofing.
  • Draws 50W instead of 100W, a 50W reduction.

Trade-offs

  • Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.

Quick Answers

So, is GeForce GTX 1650 (Mobile) better than GeForce GTX 980M?
Yes, but this is not really about a huge raw performance gap. GeForce GTX 1650 (Mobile) averages 3.7% more FPS across 50 tracked games in our benchmark data. The broader synthetic picture is also very close at 7,353 vs 6,968 in G3D Mark. The bigger reason to prefer GeForce GTX 1650 (Mobile) is the overall package: you are getting a newer generation, no meaningful modern upscaling stack, plus much lower power draw (50W vs 100W).
Which one is more future-proof for 2026 and beyond?
GeForce GTX 1650 (Mobile) is the more future-proof choice for 2026 and beyond. You are getting a newer 2020 generation instead of 2014 and a 12nm process instead of 28nm. That makes it the safer long-run choice for modern games.
Which one is the smarter buy today, not just the cheaper card?
GeForce GTX 1650 (Mobile) can still make sense if you find it at the right price, especially around Unknown MSRP. GeForce GTX 1650 (Mobile) is still the smarter buy for most people, though, because the raw performance is close while the overall package is cleaner. GeForce GTX 1650 (Mobile) is priced in an unclear MSRP range at an unclear MSRP versus an unclear MSRP, and you are getting 3.7% more estimated average FPS across 50 tracked games in our benchmark data and a lower G3D Mark (6,968 vs 7,353). Moving to an unclear MSRP gets you newer hardware, lower power draw (50W vs 100W), and no meaningful modern upscaling stack.
Is GeForce GTX 980M still worth buying for gaming in 2026?
Yes. GeForce GTX 980M is still a strong gaming card in 2026: it is still comfortable for 1080p and decent for 1440p, though 4K is more situational. Price is really the swing factor here. If you find it at or below an unclear MSRP, it remains a very sensible buy. GeForce GTX 1650 (Mobile) is still the safer recommendation for most fresh builds because it offers a cleaner overall package with newer hardware and no meaningful modern upscaling stack.

Games Benchmarks

Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.

Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2

Path of Exile 2

PresetGeForce GTX 980MGeForce GTX 1650 (Mobile)
1080p
low81 FPS90 FPS
medium69 FPS80 FPS
high58 FPS67 FPS
ultra38 FPS55 FPS
1440p
low71 FPS83 FPS
medium62 FPS71 FPS
high46 FPS56 FPS
ultra29 FPS46 FPS
4K
low25 FPS39 FPS
medium24 FPS36 FPS
high16 FPS25 FPS
ultra14 FPS22 FPS
Counter-Strike 2

Counter-Strike 2

PresetGeForce GTX 980MGeForce GTX 1650 (Mobile)
1080p
low162 FPS144 FPS
medium136 FPS122 FPS
high112 FPS103 FPS
ultra82 FPS72 FPS
1440p
low114 FPS85 FPS
medium89 FPS67 FPS
high71 FPS52 FPS
ultra50 FPS38 FPS
4K
low49 FPS37 FPS
medium41 FPS28 FPS
high38 FPS22 FPS
ultra29 FPS17 FPS
League of Legends

League of Legends

PresetGeForce GTX 980MGeForce GTX 1650 (Mobile)
1080p
low331 FPS314 FPS
medium265 FPS251 FPS
high221 FPS202 FPS
ultra165 FPS157 FPS
1440p
low248 FPS235 FPS
medium199 FPS188 FPS
high165 FPS157 FPS
ultra124 FPS118 FPS
4K
low165 FPS141 FPS
medium132 FPS123 FPS
high105 FPS84 FPS
ultra75 FPS54 FPS
Valorant

Valorant

PresetGeForce GTX 980MGeForce GTX 1650 (Mobile)
1080p
low148 FPS262 FPS
medium123 FPS209 FPS
high108 FPS180 FPS
ultra93 FPS156 FPS
1440p
low111 FPS200 FPS
medium94 FPS159 FPS
high83 FPS129 FPS
ultra70 FPS108 FPS
4K
low64 FPS98 FPS
medium52 FPS75 FPS
high40 FPS65 FPS
ultra31 FPS51 FPS

Technical Specifications

Side-by-side comparison of GeForce GTX 980M and GeForce GTX 1650 (Mobile)

NVIDIA

GeForce GTX 980M

The GeForce GTX 980M is manufactured by NVIDIA. It was released in October 7 2014. It features the Maxwell 2.0 architecture. The core clock ranges from 1038 MHz to 1127 MHz. It has 1536 shading units. The thermal design power (TDP) is 100W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 7,353 points.

NVIDIA

GeForce GTX 1650 (Mobile)

The GeForce GTX 1650 (Mobile) is manufactured by NVIDIA. It was released in April 23 2020. It features the Turing architecture. The core clock ranges from 1350 MHz to 1485 MHz. It has 1024 shading units. The thermal design power (TDP) is 50W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 6,968 points.

Graphics Performance

In G3D Mark, the GeForce GTX 980M scores 7,353 versus the GeForce GTX 1650 (Mobile)'s 6,968 — the GeForce GTX 980M leads by 5.5%. The GeForce GTX 980M is built on Maxwell 2.0 while the GeForce GTX 1650 (Mobile) uses Turing, both on 28 nm vs 12 nm. Shader units: 1,536 (GeForce GTX 980M) vs 1,024 (GeForce GTX 1650 (Mobile)). Raw compute: 1.659 TFLOPS (GeForce GTX 980M) vs 3.041 TFLOPS (GeForce GTX 1650 (Mobile)). Boost clocks: 1127 MHz vs 1485 MHz.

FeatureGeForce GTX 980MGeForce GTX 1650 (Mobile)
G3D Mark Score
7,353+6%
6,968
Architecture
Maxwell 2.0
Turing
Process Node
28 nm
12 nm
Shading Units
1536+50%
1024
Compute (TFLOPS)
1.659 TFLOPS
3.041 TFLOPS+83%
Boost Clock
1127 MHz
1485 MHz+32%
ROPs
64+100%
32
TMUs
96+50%
64
L1 Cache
0.56 MB
1 MB+79%
L2 Cache
2 MB+100%
1 MB

Advanced Features (DLSS/FSR)

FeatureGeForce GTX 980MGeForce GTX 1650 (Mobile)
Upscaling Tech
Upscaling support
Upscaling support
Frame Generation
Not Supported
Not Supported
Ray Reconstruction
No
No
Low Latency
NVIDIA Reflex
NVIDIA Reflex
💾

Video Memory (VRAM)

Both cards feature 4 GB of GDDR5. Memory bandwidth: 160 GB/s (GeForce GTX 980M) vs 128 GB/s (GeForce GTX 1650 (Mobile)) — a 25% advantage for the GeForce GTX 980M. Bus width: 256-bit vs 128-bit. L2 Cache: 2 MB (GeForce GTX 980M) vs 1 MB (GeForce GTX 1650 (Mobile)) — the GeForce GTX 980M has significantly larger on-die cache to reduce VRAM reliance.

FeatureGeForce GTX 980MGeForce GTX 1650 (Mobile)
VRAM Capacity
4 GB
4 GB
Memory Type
GDDR5
GDDR5
Memory Bandwidth
160 GB/s+25%
128 GB/s
Bus Width
256-bit+100%
128-bit
L2 Cache
2 MB+100%
1 MB
🖥️

Display & API Support

DirectX support: 12.1 (GeForce GTX 980M) vs 12 (12_1) (GeForce GTX 1650 (Mobile)). Vulkan: 1.1 vs 1.3. OpenGL: 4.5 vs 4.6. Maximum simultaneous displays: 4 vs 3.

FeatureGeForce GTX 980MGeForce GTX 1650 (Mobile)
DirectX
12.1
12 (12_1)
Vulkan
1.1
1.3+18%
OpenGL
4.5
4.6+2%
Max Displays
4+33%
3
🎬

Media & Encoding

Hardware encoder: NVENC 2.0 (GeForce GTX 980M) vs NVENC 6th Gen (Volta/Turing) (GeForce GTX 1650 (Mobile)). Decoder: PureVideo HD VP6 vs NVDEC 4th Gen. Supported codecs: MPEG-2,H.264 (GeForce GTX 980M) vs H.264,H.265,VP9 (GeForce GTX 1650 (Mobile)).

FeatureGeForce GTX 980MGeForce GTX 1650 (Mobile)
Encoder
NVENC 2.0
NVENC 6th Gen (Volta/Turing)
Decoder
PureVideo HD VP6
NVDEC 4th Gen
Codecs
MPEG-2,H.264
H.264,H.265,VP9
🔌

Power & Dimensions

The GeForce GTX 980M draws 100W versus the GeForce GTX 1650 (Mobile)'s 50W — a 66.7% difference. The GeForce GTX 1650 (Mobile) is more power-efficient. Recommended PSU: 350W (GeForce GTX 980M) vs 350W (GeForce GTX 1650 (Mobile)). Power connectors: 1x 6-pin vs PCIe-powered. Card length: 0mm vs 0mm, occupying 0 vs 0 slots.

FeatureGeForce GTX 980MGeForce GTX 1650 (Mobile)
TDP
100W
50W-50%
Recommended PSU
350W
350W
Power Connector
1x 6-pin
PCIe-powered
Length
0mm
0mm
Height
0mm
0mm
Slots
0
0
Temp (Load)
87
Perf/Watt
73.5
139.4+90%