
GeForce RTX 3050 6GB
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RTX 500 Ada Generation Mobile
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce RTX 3050 6GB
2024Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 63.6 vs 0 G3D/$ ($169 MSRP vs Unknown MSRP).
- ✅12.5% more Tensor Cores for AI-powered features like DLSS and frame generation, which can increase overall FPS in supported games (72 vs 64).
Trade-offs
- ❌Lower average FPS than RTX 500 Ada Generation Mobile across 46 tracked games in our benchmark data.
- ❌Less VRAM, with 6 GB vs 8 GB for high-resolution textures and newer games.
- ❌No equivalent frame-generation stack like DLSS 4 Multi Frame Generation (2025).
- ❌Weaker long-term outlook: RTX 500 Ada Generation Mobile is the safer future-proof pick thanks to newer hardware and better gaming feature support.
- ❌100% higher power demand at 70W vs 35W.
RTX 500 Ada Generation Mobile
2024Why buy it
- ✅19.4% more average FPS across 46 tracked games in our benchmark data.
- ✅Access to a newer frame-generation stack with DLSS 4 Multi Frame Generation (2025).
- ✅33.3% more VRAM for high-resolution textures and newer games (8 GB vs 6 GB).
- ✅More future proof: Ada Lovelace (2022−2024) on 5nm with a newer platform for upcoming games.
- ✅Draws 35W instead of 70W, a 35W reduction.
Trade-offs
- ❌Fewer Tensor Cores for AI-powered features like DLSS and frame generation (64 vs 72), which can reduce FPS gains in supported games.
- ❌Lower G3D Mark per dollar, at 0 vs 63.6 G3D/$ (Unknown MSRP vs $169 MSRP).
GeForce RTX 3050 6GB
2024RTX 500 Ada Generation Mobile
2024Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 63.6 vs 0 G3D/$ ($169 MSRP vs Unknown MSRP).
- ✅12.5% more Tensor Cores for AI-powered features like DLSS and frame generation, which can increase overall FPS in supported games (72 vs 64).
Why buy it
- ✅19.4% more average FPS across 46 tracked games in our benchmark data.
- ✅Access to a newer frame-generation stack with DLSS 4 Multi Frame Generation (2025).
- ✅33.3% more VRAM for high-resolution textures and newer games (8 GB vs 6 GB).
- ✅More future proof: Ada Lovelace (2022−2024) on 5nm with a newer platform for upcoming games.
- ✅Draws 35W instead of 70W, a 35W reduction.
Trade-offs
- ❌Lower average FPS than RTX 500 Ada Generation Mobile across 46 tracked games in our benchmark data.
- ❌Less VRAM, with 6 GB vs 8 GB for high-resolution textures and newer games.
- ❌No equivalent frame-generation stack like DLSS 4 Multi Frame Generation (2025).
- ❌Weaker long-term outlook: RTX 500 Ada Generation Mobile is the safer future-proof pick thanks to newer hardware and better gaming feature support.
- ❌100% higher power demand at 70W vs 35W.
Trade-offs
- ❌Fewer Tensor Cores for AI-powered features like DLSS and frame generation (64 vs 72), which can reduce FPS gains in supported games.
- ❌Lower G3D Mark per dollar, at 0 vs 63.6 G3D/$ (Unknown MSRP vs $169 MSRP).
Quick Answers
So, is RTX 500 Ada Generation Mobile better than GeForce RTX 3050 6GB?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is GeForce RTX 3050 6GB still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce RTX 3050 6GB | RTX 500 Ada Generation Mobile |
|---|---|---|
| 1080p | ||
| low | 85 FPS | 135 FPS |
| medium | 72 FPS | 120 FPS |
| high | 60 FPS | 104 FPS |
| ultra | 40 FPS | 87 FPS |
| 1440p | ||
| low | 74 FPS | 121 FPS |
| medium | 64 FPS | 100 FPS |
| high | 47 FPS | 84 FPS |
| ultra | 30 FPS | 72 FPS |
| 4K | ||
| low | 27 FPS | 68 FPS |
| medium | 25 FPS | 60 FPS |
| high | 17 FPS | 43 FPS |
| ultra | 15 FPS | 37 FPS |

Counter-Strike 2
| Preset | GeForce RTX 3050 6GB | RTX 500 Ada Generation Mobile |
|---|---|---|
| 1080p | ||
| low | 174 FPS | 201 FPS |
| medium | 149 FPS | 171 FPS |
| high | 118 FPS | 134 FPS |
| ultra | 87 FPS | 102 FPS |
| 1440p | ||
| low | 129 FPS | 140 FPS |
| medium | 106 FPS | 114 FPS |
| high | 83 FPS | 91 FPS |
| ultra | 62 FPS | 72 FPS |
| 4K | ||
| low | 74 FPS | 81 FPS |
| medium | 62 FPS | 67 FPS |
| high | 48 FPS | 54 FPS |
| ultra | 34 FPS | 41 FPS |

League of Legends
| Preset | GeForce RTX 3050 6GB | RTX 500 Ada Generation Mobile |
|---|---|---|
| 1080p | ||
| low | 484 FPS | 502 FPS |
| medium | 387 FPS | 402 FPS |
| high | 322 FPS | 335 FPS |
| ultra | 242 FPS | 251 FPS |
| 1440p | ||
| low | 363 FPS | 377 FPS |
| medium | 290 FPS | 301 FPS |
| high | 242 FPS | 251 FPS |
| ultra | 181 FPS | 188 FPS |
| 4K | ||
| low | 242 FPS | 251 FPS |
| medium | 193 FPS | 201 FPS |
| high | 161 FPS | 167 FPS |
| ultra | 121 FPS | 126 FPS |

Valorant
| Preset | GeForce RTX 3050 6GB | RTX 500 Ada Generation Mobile |
|---|---|---|
| 1080p | ||
| low | 243 FPS | 453 FPS |
| medium | 210 FPS | 386 FPS |
| high | 171 FPS | 324 FPS |
| ultra | 144 FPS | 251 FPS |
| 1440p | ||
| low | 185 FPS | 377 FPS |
| medium | 166 FPS | 301 FPS |
| high | 131 FPS | 251 FPS |
| ultra | 109 FPS | 188 FPS |
| 4K | ||
| low | 104 FPS | 217 FPS |
| medium | 87 FPS | 170 FPS |
| high | 69 FPS | 153 FPS |
| ultra | 55 FPS | 126 FPS |
Technical Specifications
Side-by-side comparison of GeForce RTX 3050 6GB and RTX 500 Ada Generation Mobile

GeForce RTX 3050 6GB
GeForce RTX 3050 6GB
The GeForce RTX 3050 6GB is manufactured by NVIDIA. It was released in February 2 2024. It features the Ampere architecture. The core clock ranges from 1042 MHz to 1470 MHz. It has 2304 shading units. The thermal design power (TDP) is 70W. Manufactured using 8 nm process technology. It features 18 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 10,749 points. Launch price was $179.

RTX 500 Ada Generation Mobile
RTX 500 Ada Generation Mobile
The RTX 500 Ada Generation Mobile is manufactured by NVIDIA. It was released in February 26 2024. It features the Ada Lovelace architecture. The core clock ranges from 1485 MHz to 2025 MHz. It has 2048 shading units. The thermal design power (TDP) is 35W. Manufactured using 5 nm process technology. It features 16 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 11,162 points.
Graphics Performance
The GeForce RTX 3050 6GB scores 10,749 and the RTX 500 Ada Generation Mobile reaches 11,162 in the G3D Mark benchmark — just a 3.8% difference, making them near-identical in rasterization performance. The GeForce RTX 3050 6GB is built on Ampere while the RTX 500 Ada Generation Mobile uses Ada Lovelace, both on 8 nm vs 5 nm. Shader units: 2,304 (GeForce RTX 3050 6GB) vs 2,048 (RTX 500 Ada Generation Mobile). Raw compute: 6.774 TFLOPS (GeForce RTX 3050 6GB) vs 8.294 TFLOPS (RTX 500 Ada Generation Mobile). Boost clocks: 1470 MHz vs 2025 MHz. Ray tracing: 18 RT cores (GeForce RTX 3050 6GB) vs 16 (RTX 500 Ada Generation Mobile) with 72 Tensor cores vs 64.
| Feature | GeForce RTX 3050 6GB | RTX 500 Ada Generation Mobile |
|---|---|---|
| G3D Mark Score | 10,749 | 11,162+4% |
| Architecture | Ampere | Ada Lovelace |
| Process Node | 8 nm | 5 nm |
| Shading Units | 2304+13% | 2048 |
| Compute (TFLOPS) | 6.774 TFLOPS | 8.294 TFLOPS+22% |
| Boost Clock | 1470 MHz | 2025 MHz+38% |
| ROPs | 32 | 32 |
| TMUs | 72+13% | 64 |
| L1 Cache | 2.3 MB+15% | 2 MB |
| L2 Cache | 2 MB | 12 MB+500% |
| Ray Tracing Cores | 18+13% | 16 |
| Tensor Cores | 72+13% | 64 |
Advanced Features (DLSS/FSR)
A critical advantage for the RTX 500 Ada Generation Mobile is support for DLSS 4 Multi Frame Generation. This allows it to generate entire frames using AI/Algorithms, essentially doubling the frame rate in CPU-bound scenarios or heavy ray-tracing titles. The GeForce RTX 3050 6GB lacks specific hardware/driver support for this native frame generation tier.The RTX 500 Ada Generation Mobile supports the newer DLSS 4 Super Resolution, whereas the GeForce RTX 3050 6GB is capped at DLSS 2 Super Resolution.
| Feature | GeForce RTX 3050 6GB | RTX 500 Ada Generation Mobile |
|---|---|---|
| Upscaling Tech | DLSS 2 Super Resolution | DLSS 4 Super Resolution |
| Frame Generation | Not Supported | DLSS 4 Multi Frame Generation |
| Ray Reconstruction | No | Yes (DLSS 4) |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce RTX 3050 6GB comes with 6 GB of VRAM, while the RTX 500 Ada Generation Mobile has 8 GB. The RTX 500 Ada Generation Mobile offers 33.3% more capacity, crucial for higher resolutions and texture-heavy games. Memory bandwidth: 168 GB/s (GeForce RTX 3050 6GB) vs 128 GB/s (RTX 500 Ada Generation Mobile) — a 31.3% advantage for the GeForce RTX 3050 6GB. Bus width: 96-bit vs 64-bit. L2 Cache: 2 MB (GeForce RTX 3050 6GB) vs 12 MB (RTX 500 Ada Generation Mobile) — the RTX 500 Ada Generation Mobile has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce RTX 3050 6GB | RTX 500 Ada Generation Mobile |
|---|---|---|
| VRAM Capacity | 6 GB | 8 GB+33% |
| Memory Type | GDDR6 | GDDR6 |
| Memory Bandwidth | 168 GB/s+31% | 128 GB/s |
| Bus Width | 96-bit+50% | 64-bit |
| L2 Cache | 2 MB | 12 MB+500% |
Display & API Support
DirectX support: 12 Ultimate (GeForce RTX 3050 6GB) vs 12 (12_2) (RTX 500 Ada Generation Mobile). Vulkan: 1.3 vs 1.4. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 4.
| Feature | GeForce RTX 3050 6GB | RTX 500 Ada Generation Mobile |
|---|---|---|
| DirectX | 12 Ultimate | 12 (12_2) |
| Vulkan | 1.3 | 1.4+8% |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: NVENC (5th Gen) (GeForce RTX 3050 6GB) vs 8th Gen NVENC (RTX 500 Ada Generation Mobile). Decoder: NVDEC (7th Gen) vs 5th Gen NVDEC. Supported codecs: H.264,HEVC,AV1 (Decode Only) (GeForce RTX 3050 6GB) vs H.264,H.265 (HEVC),AV1,VP9 (RTX 500 Ada Generation Mobile).
| Feature | GeForce RTX 3050 6GB | RTX 500 Ada Generation Mobile |
|---|---|---|
| Encoder | NVENC (5th Gen) | 8th Gen NVENC |
| Decoder | NVDEC (7th Gen) | 5th Gen NVDEC |
| Codecs | H.264,HEVC,AV1 (Decode Only) | H.264,H.265 (HEVC),AV1,VP9 |
Power & Dimensions
The GeForce RTX 3050 6GB draws 70W versus the RTX 500 Ada Generation Mobile's 35W — a 66.7% difference. The RTX 500 Ada Generation Mobile is more power-efficient. Recommended PSU: 300W (GeForce RTX 3050 6GB) vs 500W (RTX 500 Ada Generation Mobile). Power connectors: None vs PCIe-powered. Typical load temperature: 75°C vs 80°C.
| Feature | GeForce RTX 3050 6GB | RTX 500 Ada Generation Mobile |
|---|---|---|
| TDP | 70W | 35W-50% |
| Recommended PSU | 300W-40% | 500W |
| Power Connector | None | PCIe-powered |
| Length | 160mm | — |
| Slots | 2 | 0-100% |
| Temp (Load) | 75°C-6% | 80°C |
| Perf/Watt | 153.6 | 318.9+108% |
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