
GRID K160Q vs GeForce GTS 360M

GRID K160Q
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GeForce GTS 360M
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. Components placed above yours deliver better value for money. The GRID K160Q is positioned at rank 213 and the GeForce GTS 360M is on rank 1, so the GeForce GTS 360M offers better cost-efficiency for playing games.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar GRID K160Q
Performance Per Dollar GeForce GTS 360M
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
🚀 Performance Leadership
The GeForce GTS 360M is the superior choice for raw performance. It leads with a 2.1% higher G3D Mark score and 100% more VRAM (1 GB vs 512 MB). This advantage makes it significantly better for higher resolutions (1440p/4K) and graphic-intensive titles compared to the GRID K160Q.
| Insight | GRID K160Q | GeForce GTS 360M |
|---|---|---|
| Performance | ❌Lower raw frame rates (-2.1%) | ✅Leading raw performance (+2.1%) |
| Longevity | 🛑Obsolete Architecture (2013 / Kepler (2012−2018)) | 🛑Obsolete Architecture (2012 / Kepler (2012−2018)) |
| Ecosystem | Supports FSR Upscaling | Supports FSR Upscaling |
| VRAM | ❌ Less VRAM capacity | ✅ More VRAM (+100%) |
| Efficiency | ⚡ Higher Power Consumption | 💡 Excellent Perf/Watt |
| Case Fit | — | — |
💎 Value Proposition
While current pricing data is unavailable, the GeForce GTS 360M remains the clear technical winner. Check real-time availability to determine if the performance gap justifies the market price.
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of GRID K160Q and GeForce GTS 360M

GRID K160Q
The GRID K160Q is manufactured by NVIDIA. It was released in June 28 2013. It features the Kepler architecture. The core clock speed is 745 MHz. It has 1536 shading units. The thermal design power (TDP) is 225W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 628 points. Launch price was $937.

GeForce GTS 360M
The GeForce GTS 360M is manufactured by NVIDIA. It was released in March 22 2012. It features the Kepler architecture. The core clock ranges from Up to 900 MHz to 950 MHz. It has 384 shading units. The thermal design power (TDP) is 45W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 641 points.
Graphics Performance
The GRID K160Q scores 628 and the GeForce GTS 360M reaches 641 in the G3D Mark benchmark — just a 2.1% difference, making them near-identical in rasterization performance. The GRID K160Q is built on Kepler while the GeForce GTS 360M uses Kepler, both on a 28 nm process. Shader units: 1,536 (GRID K160Q) vs 384 (GeForce GTS 360M). Raw compute: 2.289 TFLOPS (GRID K160Q) vs 0.7296 TFLOPS (GeForce GTS 360M).
| Feature | GRID K160Q | GeForce GTS 360M |
|---|---|---|
| G3D Mark Score | 628 | 641+2% |
| Architecture | Kepler | Kepler |
| Process Node | 28 nm | 28 nm |
| Shading Units | 1536+300% | 384 |
| Compute (TFLOPS) | 2.289 TFLOPS+214% | 0.7296 TFLOPS |
| ROPs | 32+100% | 16 |
| TMUs | 128+300% | 32 |
| L1 Cache | 128 KB+300% | 32 KB |
| L2 Cache | 512 KB+100% | 256 KB |
Advanced Features (DLSS/FSR)
| Feature | GRID K160Q | GeForce GTS 360M |
|---|---|---|
| Upscaling Tech | FSR 1.0 (Software) | FSR 1.0 (Software) |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | Standard |
Video Memory (VRAM)
The GRID K160Q comes with 512 MB of VRAM, while the GeForce GTS 360M has 1 GB. The GeForce GTS 360M offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 64-bit vs 128-bit. L2 Cache: 512 KB (GRID K160Q) vs 256 KB (GeForce GTS 360M) — the GRID K160Q has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GRID K160Q | GeForce GTS 360M |
|---|---|---|
| VRAM Capacity | 0.5 GB | 1 GB+100% |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 64-bit | 128-bit+100% |
| L2 Cache | 512 KB+100% | 256 KB |
Power & Dimensions
The GRID K160Q draws 225W versus the GeForce GTS 360M's 45W — a 133.3% difference. The GeForce GTS 360M is more power-efficient. Recommended PSU: 350W (GRID K160Q) vs 350W (GeForce GTS 360M). Power connectors: PCIe-powered vs Legacy.
| Feature | GRID K160Q | GeForce GTS 360M |
|---|---|---|
| TDP | 225W | 45W-80% |
| Recommended PSU | 350W | 350W |
| Power Connector | PCIe-powered | Legacy |
| Slots | — | 0 |
| Temp (Load) | — | 90°C |
| Perf/Watt | 2.8 | 14.2+407% |
Value Analysis
The GRID K160Q is the newer GPU (2013 vs 2012).
| Feature | GRID K160Q | GeForce GTS 360M |
|---|---|---|
| MSRP | $125 | — |
| Avg Price (30d) | $30 | — |
| Codename | GK104 | GK107 |
| Release | June 28 2013 | March 22 2012 |
| Ranking | #589 | #828 |
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