
GeForce GTX 1050 Ti (Mobile)
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Radeon R9 280X
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 1050 Ti (Mobile)
2020Why buy it
- ✅33.3% more VRAM for high-resolution textures and newer games (4 GB vs 3 GB).
- ✅Less risky long-term buy than Radeon R9 280X: it remains the more sensible modern option while Radeon R9 280X is already legacy-tier future-proofing.
- ✅Draws 50W instead of 200W, a 150W reduction.
Trade-offs
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
- ❌Lower G3D Mark per dollar, at 0 vs 20.4 G3D/$ (Unknown MSRP vs $299 MSRP).
Radeon R9 280X
2013Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 20.4 vs 0 G3D/$ ($299 MSRP vs Unknown MSRP).
Trade-offs
- ❌Less VRAM, with 3 GB vs 4 GB for high-resolution textures and newer games.
- ❌Poor future-proofing: 2013-era hardware with 3 GB of VRAM is already a legacy-tier option for modern games.
- ❌300% higher power demand at 200W vs 50W.
GeForce GTX 1050 Ti (Mobile)
2020Radeon R9 280X
2013Why buy it
- ✅33.3% more VRAM for high-resolution textures and newer games (4 GB vs 3 GB).
- ✅Less risky long-term buy than Radeon R9 280X: it remains the more sensible modern option while Radeon R9 280X is already legacy-tier future-proofing.
- ✅Draws 50W instead of 200W, a 150W reduction.
Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 20.4 vs 0 G3D/$ ($299 MSRP vs Unknown MSRP).
Trade-offs
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
- ❌Lower G3D Mark per dollar, at 0 vs 20.4 G3D/$ (Unknown MSRP vs $299 MSRP).
Trade-offs
- ❌Less VRAM, with 3 GB vs 4 GB for high-resolution textures and newer games.
- ❌Poor future-proofing: 2013-era hardware with 3 GB of VRAM is already a legacy-tier option for modern games.
- ❌300% higher power demand at 200W vs 50W.
Quick Answers
So, is Radeon R9 280X better than GeForce GTX 1050 Ti (Mobile)?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does GeForce GTX 1050 Ti (Mobile) make more sense than Radeon R9 280X?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 1050 Ti (Mobile) | Radeon R9 280X |
|---|---|---|
| 1080p | ||
| low | 90 FPS | 77 FPS |
| medium | 80 FPS | 63 FPS |
| high | 67 FPS | 50 FPS |
| ultra | 55 FPS | 33 FPS |
| 1440p | ||
| low | 83 FPS | 65 FPS |
| medium | 71 FPS | 54 FPS |
| high | 56 FPS | 38 FPS |
| ultra | 46 FPS | 24 FPS |
| 4K | ||
| low | 39 FPS | 24 FPS |
| medium | 36 FPS | 23 FPS |
| high | 25 FPS | 14 FPS |
| ultra | 22 FPS | 12 FPS |

Counter-Strike 2
| Preset | GeForce GTX 1050 Ti (Mobile) | Radeon R9 280X |
|---|---|---|
| 1080p | ||
| low | 144 FPS | 140 FPS |
| medium | 122 FPS | 116 FPS |
| high | 103 FPS | 95 FPS |
| ultra | 72 FPS | 69 FPS |
| 1440p | ||
| low | 85 FPS | 85 FPS |
| medium | 67 FPS | 64 FPS |
| high | 52 FPS | 48 FPS |
| ultra | 38 FPS | 35 FPS |
| 4K | ||
| low | 37 FPS | 35 FPS |
| medium | 28 FPS | 26 FPS |
| high | 22 FPS | 20 FPS |
| ultra | 17 FPS | 15 FPS |

League of Legends
| Preset | GeForce GTX 1050 Ti (Mobile) | Radeon R9 280X |
|---|---|---|
| 1080p | ||
| low | 266 FPS | 274 FPS |
| medium | 213 FPS | 220 FPS |
| high | 178 FPS | 183 FPS |
| ultra | 133 FPS | 137 FPS |
| 1440p | ||
| low | 200 FPS | 206 FPS |
| medium | 160 FPS | 165 FPS |
| high | 133 FPS | 137 FPS |
| ultra | 100 FPS | 103 FPS |
| 4K | ||
| low | 133 FPS | 137 FPS |
| medium | 107 FPS | 110 FPS |
| high | 89 FPS | 92 FPS |
| ultra | 67 FPS | 69 FPS |

Valorant
| Preset | GeForce GTX 1050 Ti (Mobile) | Radeon R9 280X |
|---|---|---|
| 1080p | ||
| low | 256 FPS | 145 FPS |
| medium | 205 FPS | 118 FPS |
| high | 176 FPS | 102 FPS |
| ultra | 133 FPS | 87 FPS |
| 1440p | ||
| low | 196 FPS | 106 FPS |
| medium | 155 FPS | 87 FPS |
| high | 127 FPS | 75 FPS |
| ultra | 100 FPS | 60 FPS |
| 4K | ||
| low | 96 FPS | 63 FPS |
| medium | 73 FPS | 49 FPS |
| high | 64 FPS | 38 FPS |
| ultra | 50 FPS | 27 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 1050 Ti (Mobile) and Radeon R9 280X

GeForce GTX 1050 Ti (Mobile)
GeForce GTX 1050 Ti (Mobile)
The GeForce GTX 1050 Ti (Mobile) is manufactured by NVIDIA. It was released in April 23 2020. It features the Turing architecture. The core clock ranges from 1350 MHz to 1485 MHz. It has 1024 shading units. The thermal design power (TDP) is 50W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 5,918 points.

Radeon R9 280X
Radeon R9 280X
The Radeon R9 280X is manufactured by AMD. It was released in October 8 2013. It features the GCN 1.0 architecture. The boost clock speed is 1000 MHz. It has 2048 shading units. The thermal design power (TDP) is 200W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 6,100 points. Launch price was $299.
Graphics Performance
The GeForce GTX 1050 Ti (Mobile) scores 5,918 and the Radeon R9 280X reaches 6,100 in the G3D Mark benchmark — just a 3.1% difference, making them near-identical in rasterization performance. The GeForce GTX 1050 Ti (Mobile) is built on Turing while the Radeon R9 280X uses GCN 1.0, both on 12 nm vs 28 nm. Shader units: 1,024 (GeForce GTX 1050 Ti (Mobile)) vs 2,048 (Radeon R9 280X). Raw compute: 3.041 TFLOPS (GeForce GTX 1050 Ti (Mobile)) vs 4.096 TFLOPS (Radeon R9 280X). Boost clocks: 1485 MHz vs 1000 MHz.
| Feature | GeForce GTX 1050 Ti (Mobile) | Radeon R9 280X |
|---|---|---|
| G3D Mark Score | 5,918 | 6,100+3% |
| Architecture | Turing | GCN 1.0 |
| Process Node | 12 nm | 28 nm |
| Shading Units | 1024 | 2048+100% |
| Compute (TFLOPS) | 3.041 TFLOPS | 4.096 TFLOPS+35% |
| Boost Clock | 1485 MHz+49% | 1000 MHz |
| ROPs | 32 | 32 |
| TMUs | 64 | 128+100% |
| L1 Cache | 1 MB+100% | 0.5 MB |
| L2 Cache | 1 MB+33% | 0.75 MB |
Advanced Features (DLSS/FSR)
The GeForce GTX 1050 Ti (Mobile) gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Radeon R9 280X relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GTX 1050 Ti (Mobile) | Radeon R9 280X |
|---|---|---|
| Upscaling Tech | Upscaling support | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
The GeForce GTX 1050 Ti (Mobile) comes with 4 GB of VRAM, while the Radeon R9 280X has 3 GB. The GeForce GTX 1050 Ti (Mobile) offers 33.3% more capacity, crucial for higher resolutions and texture-heavy games. Memory bandwidth: 112 GB/s (GeForce GTX 1050 Ti (Mobile)) vs 288 GB/s (Radeon R9 280X) — a 157.1% advantage for the Radeon R9 280X. Bus width: 128-bit vs 384-bit. L2 Cache: 1 MB (GeForce GTX 1050 Ti (Mobile)) vs 0.75 MB (Radeon R9 280X) — the GeForce GTX 1050 Ti (Mobile) has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 1050 Ti (Mobile) | Radeon R9 280X |
|---|---|---|
| VRAM Capacity | 4 GB+33% | 3 GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | 112 GB/s | 288 GB/s+157% |
| Bus Width | 128-bit | 384-bit+200% |
| L2 Cache | 1 MB+33% | 0.75 MB |
Display & API Support
DirectX support: 12 (12_1) (GeForce GTX 1050 Ti (Mobile)) vs 12 (11_1) (Radeon R9 280X). Vulkan: 1.3 vs 1.2. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 3.
| Feature | GeForce GTX 1050 Ti (Mobile) | Radeon R9 280X |
|---|---|---|
| DirectX | 12 (12_1) | 12 (11_1) |
| Vulkan | 1.3+8% | 1.2 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4+33% | 3 |
Media & Encoding
Hardware encoder: NVENC (6th Gen) (GeForce GTX 1050 Ti (Mobile)) vs VCE 2.0 (Radeon R9 280X). Decoder: NVDEC (3rd Gen) vs UVD 4.2. Supported codecs: H.264,H.265 (HEVC),VP9 (GeForce GTX 1050 Ti (Mobile)) vs H.264,VC-1,MPEG-2,MPEG-4 (Radeon R9 280X).
| Feature | GeForce GTX 1050 Ti (Mobile) | Radeon R9 280X |
|---|---|---|
| Encoder | NVENC (6th Gen) | VCE 2.0 |
| Decoder | NVDEC (3rd Gen) | UVD 4.2 |
| Codecs | H.264,H.265 (HEVC),VP9 | H.264,VC-1,MPEG-2,MPEG-4 |
Power & Dimensions
The GeForce GTX 1050 Ti (Mobile) draws 50W versus the Radeon R9 280X's 200W — a 120% difference. The GeForce GTX 1050 Ti (Mobile) is more power-efficient. Recommended PSU: 350W (GeForce GTX 1050 Ti (Mobile)) vs 500W (Radeon R9 280X). Power connectors: PCIe-powered vs 6-pin + 8-pin. Typical load temperature: 75°C vs 75°C.
| Feature | GeForce GTX 1050 Ti (Mobile) | Radeon R9 280X |
|---|---|---|
| TDP | 50W-75% | 200W |
| Recommended PSU | 350W-30% | 500W |
| Power Connector | PCIe-powered | 6-pin + 8-pin |
| Slots | 0-100% | 2 |
| Temp (Load) | 75°C | 75°C |
| Perf/Watt | 118.4+288% | 30.5 |
Value Analysis
The GeForce GTX 1050 Ti (Mobile) is the newer GPU (2020 vs 2013).
| Feature | GeForce GTX 1050 Ti (Mobile) | Radeon R9 280X |
|---|---|---|
| MSRP | — | $299 |
| Codename | TU116 | Tahiti |
| Release | April 23 2020 | October 8 2013 |
| Ranking | #324 | #404 |
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