
Radeon RX 6550M vs GeForce GTX 1660 Ti (Mobile)

Radeon RX 6550M
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GeForce GTX 1660 Ti (Mobile)
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. The Radeon RX 6550M is positioned at rank #61 in our cost-efficiency ranking, representing a Balanced cost-benefit for your build. Components placed above yours deliver better value for money.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar Radeon RX 6550M
Performance Per Dollar GeForce GTX 1660 Ti (Mobile)
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
🚀 Performance Leadership
The GeForce GTX 1660 Ti (Mobile) is the superior choice for raw performance. It leads with a 4.3% higher G3D Mark score and 50% more VRAM (6 GB vs 4 GB). This advantage makes it significantly better for higher resolutions (1440p/4K) and graphic-intensive titles compared to the Radeon RX 6550M.
| Insight | Radeon RX 6550M | GeForce GTX 1660 Ti (Mobile) |
|---|---|---|
| Performance | ❌Lower raw frame rates (-4.3%) | ✅Leading raw performance (+4.3%) |
| Longevity | RDNA 2.0 (2020−2025) (6nm) | 🔮Strong Longevity (Turing (2018−2022) / 12nm) |
| Ecosystem | Supports FSR Upscaling | Supports FSR Upscaling |
| VRAM | 🎮 High Capacity (4 GB) | 🎮 High Capacity (6 GB) |
| Efficiency | ⚡ Higher Power Consumption | 💡 Excellent Perf/Watt |
| Case Fit | — | — |
💎 Value Proposition
While current pricing data is unavailable, the GeForce GTX 1660 Ti (Mobile) remains the clear technical winner. Check real-time availability to determine if the performance gap justifies the market price.
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of Radeon RX 6550M and GeForce GTX 1660 Ti (Mobile)

Radeon RX 6550M
The Radeon RX 6550M is manufactured by AMD. It was released in January 4 2023. It features the RDNA 2.0 architecture. The core clock ranges from 2000 MHz to 2840 MHz. It has 1024 shading units. The thermal design power (TDP) is 80W. Manufactured using 6 nm process technology. It features 16 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 9,705 points.

GeForce GTX 1660 Ti (Mobile)
The GeForce GTX 1660 Ti (Mobile) is manufactured by NVIDIA. It was released in April 23 2020. It features the Turing architecture. The core clock ranges from 1350 MHz to 1485 MHz. It has 1024 shading units. The thermal design power (TDP) is 50W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 10,119 points.
Graphics Performance
The Radeon RX 6550M scores 9,705 and the GeForce GTX 1660 Ti (Mobile) reaches 10,119 in the G3D Mark benchmark — just a 4.3% difference, making them near-identical in rasterization performance. The Radeon RX 6550M is built on RDNA 2.0 while the GeForce GTX 1660 Ti (Mobile) uses Turing, both on 6 nm vs 12 nm. Shader units: 1,024 (Radeon RX 6550M) vs 1,024 (GeForce GTX 1660 Ti (Mobile)). Raw compute: 5.816 TFLOPS (Radeon RX 6550M) vs 3.041 TFLOPS (GeForce GTX 1660 Ti (Mobile)). Boost clocks: 2840 MHz vs 1485 MHz.
| Feature | Radeon RX 6550M | GeForce GTX 1660 Ti (Mobile) |
|---|---|---|
| G3D Mark Score | 9,705 | 10,119+4% |
| Architecture | RDNA 2.0 | Turing |
| Process Node | 6 nm | 12 nm |
| Shading Units | 1024 | 1024 |
| Compute (TFLOPS) | 5.816 TFLOPS+91% | 3.041 TFLOPS |
| Boost Clock | 2840 MHz+91% | 1485 MHz |
| ROPs | 32 | 32 |
| TMUs | 64 | 64 |
| L1 Cache | 0.25 MB | 1 MB+300% |
| L2 Cache | 1 MB | 1 MB |
Advanced Features (DLSS/FSR)
A critical advantage for the Radeon RX 6550M is support for FSR 3 / AFMF. This allows it to generate entire frames using AI/Algorithms, essentially doubling the frame rate in CPU-bound scenarios or heavy ray-tracing titles. The GeForce GTX 1660 Ti (Mobile) lacks specific hardware/driver support for this native frame generation tier.
| Feature | Radeon RX 6550M | GeForce GTX 1660 Ti (Mobile) |
|---|---|---|
| Upscaling Tech | FSR 3 (Native) | FSR 2.1 (Compatible) |
| Frame Generation | FSR 3 / AFMF (Driver) | FSR 3 (Compatible) |
| Ray Reconstruction | No | No |
| Low Latency | AMD Anti-Lag | Standard |
Video Memory (VRAM)
The Radeon RX 6550M comes with 4 GB of VRAM, while the GeForce GTX 1660 Ti (Mobile) has 6 GB. The GeForce GTX 1660 Ti (Mobile) offers 50% more capacity, crucial for higher resolutions and texture-heavy games. Memory bandwidth: 144 GB/s (Radeon RX 6550M) vs 288 GB/s (GeForce GTX 1660 Ti (Mobile)) — a 100% advantage for the GeForce GTX 1660 Ti (Mobile). Bus width: 64-bit vs 192-bit.
| Feature | Radeon RX 6550M | GeForce GTX 1660 Ti (Mobile) |
|---|---|---|
| VRAM Capacity | 4 GB | 6 GB+50% |
| Memory Type | GDDR6 | GDDR6 |
| Memory Bandwidth | 144 GB/s | 288 GB/s+100% |
| Bus Width | 64-bit | 192-bit+200% |
| L2 Cache | 1 MB | 1 MB |
Display & API Support
DirectX support: 12.2 (Radeon RX 6550M) vs 12 (12_1) (GeForce GTX 1660 Ti (Mobile)). Vulkan: 1.3 vs 1.2. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 4.
| Feature | Radeon RX 6550M | GeForce GTX 1660 Ti (Mobile) |
|---|---|---|
| DirectX | 12.2+2% | 12 (12_1) |
| Vulkan | 1.3+8% | 1.2 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: VCN 3.0 (Radeon RX 6550M) vs NVENC 6th Gen (GeForce GTX 1660 Ti (Mobile)). Decoder: VCN 3.0 vs NVDEC 4th Gen. Supported codecs: MPEG-2,H.264,HEVC,VP9,AV1 (Decode) (Radeon RX 6550M) vs H.264,H.265,VP9 (GeForce GTX 1660 Ti (Mobile)).
| Feature | Radeon RX 6550M | GeForce GTX 1660 Ti (Mobile) |
|---|---|---|
| Encoder | VCN 3.0 | NVENC 6th Gen |
| Decoder | VCN 3.0 | NVDEC 4th Gen |
| Codecs | MPEG-2,H.264,HEVC,VP9,AV1 (Decode) | H.264,H.265,VP9 |
Power & Dimensions
The Radeon RX 6550M draws 80W versus the GeForce GTX 1660 Ti (Mobile)'s 50W — a 46.2% difference. The GeForce GTX 1660 Ti (Mobile) is more power-efficient. Recommended PSU: 500W (Radeon RX 6550M) vs 500W (GeForce GTX 1660 Ti (Mobile)). Power connectors: Mobile vs PCIe-powered. Typical load temperature: 80°C vs 75.
| Feature | Radeon RX 6550M | GeForce GTX 1660 Ti (Mobile) |
|---|---|---|
| TDP | 80W | 50W-38% |
| Recommended PSU | 500W | 500W |
| Power Connector | Mobile | PCIe-powered |
| Length | 0mm | — |
| Height | 0mm | — |
| Slots | 0 | 0 |
| Temp (Load) | 80°C | 75-6% |
| Perf/Watt | 121.3 | 202.4+67% |
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