
GeForce 310M

GeForce Go 7600
GeForce 310M vs GeForce Go 7600 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce 310M vs GeForce Go 7600 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce 310M vs GeForce Go 7600: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce 310M
2015Why buy it
- ✅Draws 33W instead of 170W, a 137W reduction.
- ✅More future proof: Maxwell (2014−2017) on 28nm with a newer platform for upcoming games.
Trade-offs
- ❌Lower average FPS than GeForce Go 7600 across 50 tracked games in our benchmark data.
- ❌2015 hardware with 512 MB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
GeForce Go 7600
2013Why buy it
- ✅3.4% more average FPS across 50 tracked games in our benchmark data.
Trade-offs
- ❌2013 hardware with 512 MB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌415.2% higher power demand at 170W vs 33W.
Quick Answers
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GeForce 310M vs GeForce Go 7600 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce 310M
The GeForce 310M is manufactured by NVIDIA. It was released in March 13 2015. It features the Maxwell architecture. The core clock ranges from 549 MHz to 549 MHz. It has 384 shading units. The thermal design power (TDP) is 33W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 127 points.

GeForce Go 7600
The GeForce Go 7600 is manufactured by NVIDIA. It was released in June 25 2013. It features the Kepler architecture. The core clock ranges from 980 MHz to 1033 MHz. It has 1152 shading units. The thermal design power (TDP) is 170W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 128 points. Launch price was $249.
Graphics Performance
The GeForce 310M scores 127 and the GeForce Go 7600 reaches 128 in the G3D Mark benchmark — just a 0.8% difference, making them near-identical in rasterization performance. The GeForce 310M is built on Maxwell while the GeForce Go 7600 uses Kepler, both on a 28 nm process. Shader units: 384 (GeForce 310M) vs 1,152 (GeForce Go 7600). Raw compute: 0.4216 TFLOPS (GeForce 310M) vs 2.378 TFLOPS (GeForce Go 7600). Boost clocks: 549 MHz vs 1033 MHz.
| Feature | GeForce 310M | GeForce Go 7600 |
|---|---|---|
| G3D Mark Score | 127 | 128 |
| Architecture | Maxwell | Kepler |
| Process Node | 28 nm | 28 nm |
| Shading Units | 384 | 1152+200% |
| Compute (TFLOPS) | 0.4216 TFLOPS | 2.378 TFLOPS+464% |
| Boost Clock | 549 MHz | 1033 MHz+88% |
| ROPs | 8 | 32+300% |
| TMUs | 24 | 96+300% |
| L1 Cache | 192 KB+100% | 96 KB |
| L2 Cache | 1 MB+100% | 0.5 MB |
Advanced Features (DLSS/FSR)
| Feature | GeForce 310M | GeForce Go 7600 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
Both cards ship with 512 MB of GDDR5. Memory bus width is 128-bit on the GeForce 310M and 128-bit on the GeForce Go 7600. L2 Cache: 1 MB (GeForce 310M) vs 0.5 MB (GeForce Go 7600) — the GeForce 310M has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce 310M | GeForce Go 7600 |
|---|---|---|
| VRAM Capacity | 0.5 GB | 0.5 GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | Unknown | Unknown |
| Bus Width | 128-bit | 128-bit |
| L2 Cache | 1 MB+100% | 0.5 MB |
Display & API Support
DirectX support: 10.1 (GeForce 310M) vs 9.0c (GeForce Go 7600). OpenGL: 3.3 vs 2.1. Maximum simultaneous displays: 2 vs 2.
| Feature | GeForce 310M | GeForce Go 7600 |
|---|---|---|
| DirectX | 10.1+12% | 9.0c |
| OpenGL | 3.3+57% | 2.1 |
| Max Displays | 2 | 2 |
Media & Encoding
Hardware encoder: None (GeForce 310M) vs No (GeForce Go 7600). Decoder: PureVideo VP4 vs PureVideo. Supported codecs: H.264,VC-1,MPEG-2,MPEG-4 Part 2 (GeForce 310M) vs MPEG-2,WMV9,H.264 (GeForce Go 7600).
| Feature | GeForce 310M | GeForce Go 7600 |
|---|---|---|
| Encoder | None | No |
| Decoder | PureVideo VP4 | PureVideo |
| Codecs | H.264,VC-1,MPEG-2,MPEG-4 Part 2 | MPEG-2,WMV9,H.264 |
Power & Dimensions
The GeForce 310M draws 33W versus the GeForce Go 7600's 170W — a 135% difference. The GeForce 310M is more power-efficient. Recommended PSU: 350W (GeForce 310M) vs 350W (GeForce Go 7600). Power connectors: Legacy vs Legacy. Typical load temperature: 80°C vs 85°C.
| Feature | GeForce 310M | GeForce Go 7600 |
|---|---|---|
| TDP | 33W-81% | 170W |
| Recommended PSU | 350W | 350W |
| Power Connector | Legacy | Legacy |
| Length | — | 0mm |
| Height | — | 0mm |
| Slots | 1 | 0-100% |
| Temp (Load) | 80°C-6% | 85°C |
| Perf/Watt | 3.8+375% | 0.8 |
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