
GeForce Go 6800 vs GeForce GT 320M

GeForce Go 6800
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GeForce GT 320M
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. Components placed above yours deliver better value for money. The GeForce Go 6800 is positioned at rank 277 and the GeForce GT 320M is on rank 163, so the GeForce GT 320M offers better cost-efficiency for playing games.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar GeForce Go 6800
Performance Per Dollar GeForce GT 320M
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
🚀 Performance Leadership
The GeForce GT 320M is the superior choice for raw performance. It leads with a 7.5% higher G3D Mark score and 700% more VRAM (1 GB vs 128 MB). This advantage makes it significantly better for higher resolutions (1440p/4K) and graphic-intensive titles compared to the GeForce Go 6800.
| Insight | GeForce Go 6800 | GeForce GT 320M |
|---|---|---|
| Performance | ❌Lower raw frame rates (-7.5%) | ✅Leading raw performance (+7.5%) |
| Longevity | 🛑Obsolete Architecture (2012 / Kepler (2012−2018)) | 🛑Obsolete Architecture (2017 / Pascal (2016−2021)) |
| Ecosystem | Supports FSR Upscaling | Supports FSR Upscaling |
| VRAM | ❌ Less VRAM capacity | ✅ More VRAM (+700%) |
| Efficiency | ⚡ Higher Power Consumption | 💡 Excellent Perf/Watt |
| Case Fit | — | — |
💎 Value Proposition
While current pricing data is unavailable, the GeForce GT 320M remains the clear technical winner. Check real-time availability to determine if the performance gap justifies the market price.
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of GeForce Go 6800 and GeForce GT 320M

GeForce Go 6800
The GeForce Go 6800 is manufactured by NVIDIA. It was released in March 22 2012. It features the Kepler architecture. The core clock ranges from 1006 MHz to 1058 MHz. It has 1536 shading units. The thermal design power (TDP) is 195W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 106 points. Launch price was $499.

GeForce GT 320M
The GeForce GT 320M is manufactured by NVIDIA. It was released in May 17 2017. It features the Pascal architecture. The core clock ranges from 1228 MHz to 1468 MHz. It has 384 shading units. The thermal design power (TDP) is 30W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 114 points. Launch price was $79.
Graphics Performance
In G3D Mark, the GeForce Go 6800 scores 106 versus the GeForce GT 320M's 114 — the GeForce GT 320M leads by 7.5%. The GeForce Go 6800 is built on Kepler while the GeForce GT 320M uses Pascal, both on 28 nm vs 14 nm. Shader units: 1,536 (GeForce Go 6800) vs 384 (GeForce GT 320M). Raw compute: 3.25 TFLOPS (GeForce Go 6800) vs 1.127 TFLOPS (GeForce GT 320M). Boost clocks: 1058 MHz vs 1468 MHz.
| Feature | GeForce Go 6800 | GeForce GT 320M |
|---|---|---|
| G3D Mark Score | 106 | 114+8% |
| Architecture | Kepler | Pascal |
| Process Node | 28 nm | 14 nm |
| Shading Units | 1536+300% | 384 |
| Compute (TFLOPS) | 3.25 TFLOPS+188% | 1.127 TFLOPS |
| Boost Clock | 1058 MHz | 1468 MHz+39% |
| ROPs | 32+100% | 16 |
| TMUs | 128+433% | 24 |
| L1 Cache | 128 KB | 144 KB+13% |
| L2 Cache | 512 KB | 512 KB |
Advanced Features (DLSS/FSR)
| Feature | GeForce Go 6800 | GeForce GT 320M |
|---|---|---|
| Upscaling Tech | FSR 1.0 (Software) | FSR 1.0 (Software) |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | Standard |
Video Memory (VRAM)
The GeForce Go 6800 comes with 128 MB of VRAM, while the GeForce GT 320M has 1 GB. The GeForce GT 320M offers 700% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 128-bit vs 64-bit.
| Feature | GeForce Go 6800 | GeForce GT 320M |
|---|---|---|
| VRAM Capacity | 0.125 GB | 1 GB+700% |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | Unknown | Unknown |
| Bus Width | 128-bit+100% | 64-bit |
| L2 Cache | 512 KB | 512 KB |
Display & API Support
DirectX support: 10.0 (GeForce Go 6800) vs 11.1 (FL10_1) (GeForce GT 320M). Vulkan: None vs N/A. OpenGL: 2.1 vs 3.3. Maximum simultaneous displays: 1 vs 2.
| Feature | GeForce Go 6800 | GeForce GT 320M |
|---|---|---|
| DirectX | 10.0 | 11.1 (FL10_1)+11% |
| Vulkan | None | N/A |
| OpenGL | 2.1 | 3.3+57% |
| Max Displays | 1 | 2+100% |
Media & Encoding
Hardware encoder: No (GeForce Go 6800) vs VP4 (GeForce GT 320M). Decoder: PureVideo HD VP2 vs VP4. Supported codecs: MPEG-2,H.264,VC-1 (GeForce Go 6800) vs H.264,VC-1,MPEG-2,MPEG-4 (GeForce GT 320M).
| Feature | GeForce Go 6800 | GeForce GT 320M |
|---|---|---|
| Encoder | No | VP4 |
| Decoder | PureVideo HD VP2 | VP4 |
| Codecs | MPEG-2,H.264,VC-1 | H.264,VC-1,MPEG-2,MPEG-4 |
Power & Dimensions
The GeForce Go 6800 draws 195W versus the GeForce GT 320M's 30W — a 146.7% difference. The GeForce GT 320M is more power-efficient. Recommended PSU: 350W (GeForce Go 6800) vs 350W (GeForce GT 320M). Power connectors: Legacy vs PCIe-powered. Card length: 0mm vs 0mm, occupying 0 vs 0 slots. Typical load temperature: 75°C vs 80°C.
| Feature | GeForce Go 6800 | GeForce GT 320M |
|---|---|---|
| TDP | 195W | 30W-85% |
| Recommended PSU | 350W | 350W |
| Power Connector | Legacy | PCIe-powered |
| Length | 0mm | 0mm |
| Height | 0mm | 0mm |
| Slots | 0 | 0 |
| Temp (Load) | 75°C-6% | 80°C |
| Perf/Watt | 0.5 | 3.8+660% |
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